Gran Turismo Undocumented Changes Thread (Update 1.54)

  • Thread starter RACECAR
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Not sure which update this was changed, I just noticed this today. There was an infamous ditch at the Streets of Willow Springs that would create some funny glitches with the vehicle physics when a car would drive into it but the map has been changed and the ground has now been filled. The ditch no longer exists. 🥲
 
Took the 992 Turbo S out for a spin. Seems they didn't put 4 wheel steering into it despite the fact the turbo S comes with it. You can't get it from the tuning shop either. The gauge cluster is also in "Normal" mode when it should at least be on sport or sport+. Weird miss.
 
I’m not sure if this is specific to 1.54, as I’ve not tried this before. But it appears that if you give the mission X a carbon finish and then apply transparent stickers over it to give it a transparent paint color, when in VR, if your viewpoint gets misaligned, pressing the reset button does nothing it gets stuck in the misaligned viewpoint. The only way to correct this is to exit out of the race or time trial, and then restart. The mission X with regular paint or as it comes, does not have this problem. This only appears to be if I have transparent decals on the car.
 
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Not sure which update this was changed, I just noticed this today. There was an infamous ditch at the Streets of Willow Springs that would create some funny glitches with the vehicle physics when a car would drive into it but the map has been changed and the ground has now been filled. The ditch no longer exists. 🥲
Think this was in the Eiger patch, certainly not this one though.
 
Have they added smoke effects in the spectator areas around the Nordschleife?

I noticed it mainly around the lowest point of the circuit around halfway around the circuit near Adenau and also near YouTube corner.

Not having seen this effect before. I actually thought an AI car had come off the road such was the amount of smoke across the track.
Fog and haze I've seen, but that smoke is a first for me too. Admittedly I mostly run the Nurb in online lobbies, so if it's something specific to certain modes/events (like the parade jets at the beginning of certain races) I do not know.
 
The fans on the sides are cooking and partying....
Yeah I get that. But I've never seen it before, only in this special event (though, again, most of my time is spent racing in lobbies)

EDIT: thinking about it I don't run the 24h layout as much as the Nordschleife, so it's very possible it's always been there. Don't mind me, I don't want to derail the thread
 
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Took the 992 Turbo S out for a spin. Seems they didn't put 4 wheel steering into it despite the fact the turbo S comes with it. You can't get it from the tuning shop either. The gauge cluster is also in "Normal" mode when it should at least be on sport or sport+. Weird miss.
No surprise there, as they're horrible with the details. The turbo boost display gauge is also massively wrong (as it is for countless cars in the game).
 
I always thought time of day, even day of the week might influence when and where the BBQ/party/gathering might appear during a race.

Too realistic to be expected?
 
I don't know if this is the correct place to post this, but something happened the other day after updating to 1.54 that I've never seen before.

I use SimHub (for bass shakers) and to forward the UDP data to Coach Dave Delta for lap time analysis and stuff. Since I started doing this a while back "steering angle" or whatever the proper term is for it has never displayed in the app, because my understanding was that it was not something that GT7 outputs via the telemetry feed.

However, while looking at one of my laps on the High Speed Ring daily races, it was available! I'm pretty sure it was when I was comparing my lap to one of the reference laps, and when I moved to a different lap to see if it was there too it wasn't and then I couldn't get it to appear again. I will say it looked like a real steering trace and was accurate to my turn in points and even the bumpy section after turn 1 that would make the wheel oscillate a bit.

Has anyone else noticed this in any telemetry software? I'm going to go back through (literally) all my recently recorded laps and see if I can get it to happen again.
 
So it appears not a large amount of rich or even super rich potential customers are interested in buying fully electric cars, even from a manufacturer as venerable as Porsche.
Gasp. I truly hope the electric Boxster is a financial disaster for Porsche and that it really illustrates the point in a way that hurts the most.

Power is power and CVT drive trains are good at what they do.

GT does a little disrespect to the EVs and hyper car hybrids. Theoretically the model s and model 3 based on real world stats should be some of the best cars in the game 🤷‍♂️
That's just untrue. Without love and passion, there is no reason for power. Rolls Royce in particular used to hit this on the nose when they advertised the power of their V12 cars as "adequate". Why? Because nobody cared. It was a Rolls, it was designed with comfort in mind, not love and passion for the machine. It was designed to isolate, not to involve. Therefore, there was no purpose to advertising power beyond it being "adequate" for the needs of comfort. Sure, the cars had 400 horses and they were pretty fast for something so heavy, but nobody cared.

That's the exact same story for EVs. All the power in the world couldn't make me give a single. There is no love or passion.
 
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No surprise there, as they're horrible with the details. The turbo boost display gauge is also massively wrong (as it is for countless cars in the game).
I noticed this on the Raptor. True it's not exactly what I drive IRL but it's very close. I'm not sure who thought American people sit with the steering wheel in their faces to drive. We don't, in fact, mine is at arm's length. Also the fender skirts are wrong for the vehicle, but they match all the others in GT7. One should be able to see the frame and dampers beyond them, one should also be able to see the ball joints, CV joints, etc.
The basic stuff, though, inside and out, is accurate.
 
I noticed that I can hear manual gear linkage noises while driving road cars in the hood view. I assume this changed when they changed the gearshift timing a few months ago but I just now noticed it while playing My First GT last night.
 
New handling of deleted nicknames in online races: Players who have deleted nicknames will have their nickname shown as "temp-xxxxxxxx" (random eight digits). This only applies during the race - it will still show up as "This nickname has been deleted." in pre-race and post-race screens and as dash in saved replays.
 
No sure this change was from the latest update, but it's definitely a recent addition and I haven't seen anyone mention it yet...

You can now bring up a context menu with Triangle when browsing Styles within the GT Auto area which allows you to look at the entry (as when browsing in Collection), rather than directly apply the Style to your car using X.
 
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