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This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on October 2nd, 2019 in the GRID category.
The difficult handling with a pad concerns me too, but I have a feeling it will be ok with traction control on to some degree. Maybe there will be some refinement made to the controller feedback though in a day 1 patch too. Maybe not, let's see.Only thing I'm wondering about is the comments about the controller feel. Jimmy Broadbent also mentioned that he could more easily feel when a car will slide with wheel than controller where I think he said it was kind of a guess. I want this as a couch racer and hence want it on my xbox one and hence don't want to mess with a wheel for this (got plenty of other actual sims for that). Maybe the key is just leaving TC on when using the controller? I'll probably pick it up on Xbox regardless since don't really want to be playing it while sitting in my racing rig or at a desk.
Not to mention that its rather redundant considering the cars on their respective classes should've been balanced/BoP anyway.One gripe that I have against this game that I notice is that it does not show cars hp/tq or weight of a car, all i see is a power/ weight bar. I know it's not game breaking but i feel like that could have been included for a roster as small as this, I mean it would be nice to know how much power the tuner cars put out etc...
... CSL Elite with the full game very soon.
I spend a bit of time with the JEDI F1000 open-wheeler and it’s
One unexpected side of the handling package in GRID is how beautifully it drifts. I genuinely ...
Umm PC2's car list is roughly the same as Grid's, but with even more stuff added onto it!Anyway, this game has possibly the best car list of any racing games thats not GT and Forza, I give you that.
That. But you can't deny that this is the most comprehensive (racing) car lists for a racing and GRID game.Umm PC2's car list is roughly the same as Grid's, but with even more stuff added onto it!
Still looking forward to Grid next week (on my birthday as well).
That. But you can't deny that this is the most comprehensive (racing) car lists for a racing and GRID game.
Any DLC model would be better than DR 2.0!Unfortunately I heard that the track count instead has been cut from Autosport. But considering the tracks will be free I can count on it being more expandable in the future.
And even if the cars being paid DLC I am confident that the current car list we have today meant that it will not contain any cars from past GRID which meant far better DLC model than DR2.0.
That. But you can't deny that this is the most comprehensive (racing) car lists for a racing and GRID game.
Unfortunately I heard that the track count instead has been cut from Autosport. But considering the tracks will be free I can count on it being more expandable in the future.
And even if the cars being paid DLC I am confident that the current car list we have today meant that it will not contain any cars from past GRID which meant far better DLC model than DR2.0.
One gripe that I have against this game that I notice is that it does not show cars hp/tq or weight of a car, all i see is a power/ weight bar. I know it's not game breaking but i feel like that could have been included for a roster as small as this, I mean it would be nice to know how much power the tuner cars put out etc...
CONSIDERABLE EYES EMOJIView attachment 855452
This game's post-release content plan just got more interesting.
So technically the AI is just as stupid as in Grid Autosport.