- 2,171
Recently I play Grand Prix Legends. From this game I know an online competition named GPLRank. GPLRank is rank based on how much time you have compared to reference time. If you have slower time you have positive value. If you have faster time you have negative value.
This looks interesting. The problem if we do this in GT2 is there is too many car! We have to reduce the car to atleast 10. Maybe only on 10 track.
Any suggestion?
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I am thinking of including only production car:
- miata
- s2000
- silvia R
- 328ci
- civic type R
- MR2
- camaro SS
- elise 190
- mustang
- cerbera speed 6
modification allowed:
no weight mods.
no engine mods
no muffler mods
no turbo mods
no tire mods
All car must use stock ride height, with spring rate is less or equal to stock.
For reference time I am thinking of using AI driver. reference time will be decide by the fastest time achieved by AI using tuned car with hard tire.
This looks interesting. The problem if we do this in GT2 is there is too many car! We have to reduce the car to atleast 10. Maybe only on 10 track.
Any suggestion?

I am thinking of including only production car:
- miata
- s2000
- silvia R
- 328ci
- civic type R
- MR2
- camaro SS
- elise 190
- mustang
- cerbera speed 6
modification allowed:
no weight mods.
no engine mods
no muffler mods
no turbo mods
no tire mods
All car must use stock ride height, with spring rate is less or equal to stock.
For reference time I am thinking of using AI driver. reference time will be decide by the fastest time achieved by AI using tuned car with hard tire.