- 22
heres my overall summary of GT4 drifting:
*before you flag me*
i have had sevral cars in real life that i have drifted
i am a very good drifter on LFS (physics of the year award)
i drift GT3 very often and love it,
drift any other game with a decent physics engine and genrally play only car games.
so i see my self as a car - sim - enthusiest,
and i know within 20 seconds of driving the game, if its junk or decent.
also - i understand race lines,
brake throttle and counter-steer,
weight transitions
and suspension setups / physics
so im not a noob whos simply having difficulty drifting in this game
I read alot of imformation here about setups teqniues and so forth..
so i throw on the GT4.
so i brought the s14 aero. i tune everything to max except turbo, limiting my power to 350hp but with the engine response of a modded engine, brought all of the "n" series tyres,"to test all" and went to a track and spent about 2 hours tuning and changing my setup,
i pulled off various drifts, which slowly got better once understanding the diferent ways of drifting in GT4, but was still disapointed after pulling a nice long drift. which should never be the case.
i did manage to pickup the very fake, weight transitioning controll teqnique
and noticed also that to only countersteer so much, not to full lock * and to use both analogs for precise application of both steering and throttle.
i noticed it feels very often as if the LSD is failing at lower speed and one wheel just spins, then suddenly like someone pressed a button car starts sliding?
SNAPBACK in GT4 has been applied wrongly to the physics, its almost like a spinout button, but yet in real life it can be very much so controlled with countersteer, in GT4 its overruled, in more that most situations, giving a very fustrating and un-realistic feel to the drift scene.
GT3 drift gives you that feeling of "oh that was one PHAT drift holding a nice line and giving loads and loads of throttle.
GT4 drifting does not feel correct, feels very very weird. feels like the physics arnt setup for it. feels like the game shouldnt deserve to have D1GP cars! thats for sure...
I rate this a overall 3 / 10 for drifting physics and i feel i have everyright to do so, and i am confident many other car - sim - enthusiest will agree with my score.
overall outcome
GT4 is alot harder than GT3 to drift, but its very possible, the ability isnt so much focused on the setup as it mearly assists your drift style on GT4, infact most of the setups here designed to help are genrally personal settings , which are marely useless to one-others personal style, so make your ownm, and gain a feel for your car
you can definatly pull of some decent drifts, lines and nice transfers, theres no doubt about that, please dont get me wrong.
but its lacks a certain feeling the GT3 drift gives, a feeling after drifting that makes you feel awesome, a feeling that keeps me going back to GT3,
*before you flag me*
i have had sevral cars in real life that i have drifted
i am a very good drifter on LFS (physics of the year award)
i drift GT3 very often and love it,
drift any other game with a decent physics engine and genrally play only car games.
so i see my self as a car - sim - enthusiest,
and i know within 20 seconds of driving the game, if its junk or decent.
also - i understand race lines,
brake throttle and counter-steer,
weight transitions
and suspension setups / physics
so im not a noob whos simply having difficulty drifting in this game
I read alot of imformation here about setups teqniues and so forth..
so i throw on the GT4.
so i brought the s14 aero. i tune everything to max except turbo, limiting my power to 350hp but with the engine response of a modded engine, brought all of the "n" series tyres,"to test all" and went to a track and spent about 2 hours tuning and changing my setup,
i pulled off various drifts, which slowly got better once understanding the diferent ways of drifting in GT4, but was still disapointed after pulling a nice long drift. which should never be the case.
i did manage to pickup the very fake, weight transitioning controll teqnique
and noticed also that to only countersteer so much, not to full lock * and to use both analogs for precise application of both steering and throttle.
i noticed it feels very often as if the LSD is failing at lower speed and one wheel just spins, then suddenly like someone pressed a button car starts sliding?
SNAPBACK in GT4 has been applied wrongly to the physics, its almost like a spinout button, but yet in real life it can be very much so controlled with countersteer, in GT4 its overruled, in more that most situations, giving a very fustrating and un-realistic feel to the drift scene.
GT3 drift gives you that feeling of "oh that was one PHAT drift holding a nice line and giving loads and loads of throttle.
GT4 drifting does not feel correct, feels very very weird. feels like the physics arnt setup for it. feels like the game shouldnt deserve to have D1GP cars! thats for sure...
I rate this a overall 3 / 10 for drifting physics and i feel i have everyright to do so, and i am confident many other car - sim - enthusiest will agree with my score.
overall outcome
GT4 is alot harder than GT3 to drift, but its very possible, the ability isnt so much focused on the setup as it mearly assists your drift style on GT4, infact most of the setups here designed to help are genrally personal settings , which are marely useless to one-others personal style, so make your ownm, and gain a feel for your car
you can definatly pull of some decent drifts, lines and nice transfers, theres no doubt about that, please dont get me wrong.
but its lacks a certain feeling the GT3 drift gives, a feeling after drifting that makes you feel awesome, a feeling that keeps me going back to GT3,