GT4 Noober Tuner Guide

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rk

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OK, you knew some fewl had to do it, so enyways, give it a try, and don't spam me too hard, remember, you have yet to post your "expert tuner guide." I will try to avoid rhetoric and superlatives whenever possible and stick to the facts. This guide works on all rear wheel drive and front wheel drive cars I have applied it to, which is about 80, BUT they all have had all possible upgrades including frame stiffener and wing where allowed; and no steering aids enabled. It is important to note that the technique works equally well on un-winged cars. I tune cars to race my friends, Skylines and R8's and the like, so FF don't get much exposure but it should work fine for them too (I have a little sleeper Alfa that rocks).

Step 1 Preparation:

Now to tune. Get your car, get all your hook-ups, if it's used, apply the frame refresh. If you get some cool carbon rims it will help you think your suspension is more responsive. Now swing down to boring Original Circuits and pony up the 5c to practice at Deep Forest. The "jagged", well, rough then, front straight at Deep is key for dialing in your dampers once you get the springs down; and the first hairpin is where I test my brake level and balance. The goal is to be able to go full spurt from the hairpin to the hard right at the tunnel; ok, so you might have to tap the binders to line up with the esses, but this tune should put you in the tunnel at about 22-24 seconds, depending on HP.

Step 2 Initial Set-up:

Before you even start, go to the tune screen. Select your tire; I use racing hards for anything over 300hp because they expose weaknesses in the tune and are what I usually race with. I don't use or tune for mixed compounds currently.

1) Go to suspension; springs first. For race cars: find the highest value and drop it 4 clicks, raise the other value to match. For purchased suspensions: add between 4 whole numbers (40 clicks) and 6#'s. Now this is where is gets a little tricky because I have no solid rule for this; "smaller" cars need less, "bigger" cars need more, but it is not by weight, the Speed12 is very light but its proper spring is astronomical at 14.7 and it's not exactly by speed (load) because the TVR is fine at low speeds with 14.7. Basically you want to be in the 12 to 14 range and never under 10.

2) Drop the bound front and rear one click.

3) Ride height is almost universally at 15 mm above min. That is one limit I carry over from past GT's and it has served me ok. One recent exception was the Minolta 88C-V which had obvious (to me) chassis bottoming presumably from excessive downforce, it only happened on rough roads above 200 mph, adding 7mm seemed to mostly cure it. Yes I am perplexed by the cars that come pre-tuned at minimum height (I always raise them), I will leave that for you to improve upon in your expert guide.

4) Camber goes to 2.2 and 1.6, I tune to these values and adjust for final preference, usually it acts as about half of a stabilizer value, like if 2 is too whippy and 3 is too solid, I might set stabilizer to 2 and add a degree or 2 to camber.

5) Take 3 or 4 clicks out of each stabilizer so the setting is 2 or 3, same front and rear.
6) Back out of suspension, brakes to 3 front 3 rear.
7) Steering aids, ASM oversteer and understeer to 0, tcs 3 (tcs 2 under 500hp).
8) Downforce max front and rear, lsd default and with this guide you will never have to touch it, even with 4wd.

Step 3 Fine Tuning:

Springs
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Ok, lets go drive. Hold that throttle button (or pedal) DOWN. Notice how effortlessly it snakes toward the first left (even if it does overshoot into the grass)? You're welcome. Now, pay CLOSE attention, does the engine note rise and fall as the wheels seamlessly follow every contour in the road? No? Go back and drop a click of spring front and rear until the engine sort of sounds like a mixer happily churning cookie dough while going up the first straight. Now, as you crest the hill at start/finish, with your thumb still firmly mashed on the throttle, pick a braking point: where the pit lane lines start, the grease stain, the beginning of the rumble blocks, whatever, and go directly from mashing the gas to mashing the brake (remember, anything else is just coasting). If you overshoot, start over until you have a good spot, but it is too early to dial in brakes.
As you accelerate out of the hairpin you can get a feel for your springs. If the car is sliding alot they are too stiff, if it is vague or wallowy they are too soft. This is very subjective and you will just have to experement and get a feel, at least I have narrowed it to one component. Get that set and it is on to steering control. So you've got em where you like em and you are ready to do a lap; not yet hotshot. Accelerate over the rise and really flog the car; does it turn through the esses or does it slide (sideways) or push (straight, instead of turn)? If it slides, drop em another click, if it pushes drop the front one. If it still doesn't turn well enough after 3 front reductions, or if it becomes more vague instead of less after one click, raise each spring 1 click until you reach the highest value the suspension was originally. If it still doesn't turn well enough, drop both stabilizers, keep at it until it feels reasonably good. (I have never gone more than 2 clicks over the highest original spring rate, btw.)
Now it is time to knock off a lap. If during the lap the car seems unbearibly whippy or sluggish, use springs (more is nimble/whippy, less is stable/sluggish) or stabilizers to tame. All settings (between front/rear) at all times should be within a few clicks of each other.

Dampers/Shocks
--------------------
Now that you've turned a lap, you have a precious ghost. How did your dampers feel? Think they need some massaging? Your ghost will tell you here at bumpy Deep Forest. You must, of course, strive to maintain the same speed and approach, but it isn't hard at all. Change one damper one click the way you think is better. Go on out and check your shadow, which of you is accelerating away? In extreme cases, you will have to run another lap to get a better ghost. You will likely find that bound one click less than rebound is better, that front one click lower (on each) is better; but results vary so it's best to test. As you get experienced, you will start to notice how more or less bound or rebound affects handling, I am already using my ghost less.

Brakes
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Finally you can concentrate on your brakes and you shouldn't need a ghost at all. Proceed through start/finish at full throttle. As you clear the crest, find your brake marker. Stomp the brakes when the marker hits the hood; if you run up into the grass, pick an earlier marker. In this way you can EASILY see the difference one click makes as you approach proper tune. Try adding 2 clicks to both, if it's better or you can't tell, add 2 more, if it's worse, drop one; continue this procedure until you have the shortest possible stopping distance. I have gotten best values anywhere in the 3 to 17 range, usually with rear one click higher for brake steering, but again, results vary. Chirping means your wheels are actually hopping, like drawing nails across a chalkboard, turn the binders down pah-leez.

Final adjustments
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Now for the wind up lap, really you just need the esses again. Go ahead and bump up the stabilizers until it just won't row through the ess fast enough then back down one. Sometimes adding stabilizer actually INCREASES turnability. Generally you should need more stabilizer to support the end with softer suspension and less stabilizer that would constrict stiffer suspension, but there are many exceptions as the stiffer spring also does not necessarily get the higher damper values; oh, well, this guide is about what works, not why.
Remember settings should be close, same settings (front/rear) are best but often not possible. Notice we never touched the downforce, the lsd or vcd, you are welcome to experement. If your settings get too extremely different from front to back, you will have unexpected and possibly spectacular results in transitional areas.

Let's see, I think that about covers it, I will be happy to (reasonably) edit for clarity and of course, omissions. If it works for you, please post a reply so this post stays current and others might enjoy and, if I am lucky, the detractors will see the merit in allowing this to die silently in archive :P
 
Dude, I'm sure this is a great post, but could you reformat it so it's a bit more readable?

Seperate it into sections and add a few line spaces.

Please
 
mrnelson
Dude, I'm sure this is a great post, but could you reformat it so it's a bit more readable?

Seperate it into sections and add a few line spaces.

Please
k thanks, I'll try. :scared:
 
aarque
try it and post your response.

I am fairly new at fine tuning cars on GT4, but I gave your settings/guide a try on the BMW M5 '05 fully modded to 761bhp. Before changing any settings the M5 was very difficult to make corners, usually ended up in the grass, but once I tried out your recommendations, I found understeer was reduced and braking was inproved, managed to knock 4 seconds off my lap time for Deep forest. Still gonna play around with spring rate and dampers and see what happens thanks for the guide! 👍 :)
 
This seems like a decent guide to tuning basic characteristics of a car. One thing i would like to point out, you mentioned maxxing out downforce front and rear. Well i would recommend waiting till everything else is dialed in before adding ANY downforce. This is something i do with every vehicle, reason being, the suspension is the backbone naturally, so let it do the work. Don't rely on downforce off the bat. I also recommend gradually adding downforce after suspension is tuned, some cars don't need any where close to max downforce with a properly tuned suspension.
 
Bjammin
This seems like a decent guide to tuning basic characteristics of a car.
Thankyou, I try to return to GTPlanet as I have been given.
Bjammin
One thing i would like to point out, you mentioned maxxing out downforce front and rear. Well i would recommend waiting till everything else is dialed in before adding ANY downforce.
You may have noticed maximum downforce is the default condition on the overriding majority of race prepaired cars. I am sure you would agree suspension tuning is a daunting task. The major unadressable drawback with downforce is friction, any other issues being, oh-oh, tuneable for. The people who most could be helped by my skills explore tuning for handling, not top speed and simplicity must be considered.
Based on those factors, the decision was made to incorporate downforce adjustment into the "unnecessary" category, along with LSD and ASM. I am fully confident that the next level of tuning will involve increasing traction and also inherent instability over what my guide offers, then using these other categories to compensate.
Perhaps you will shoulder the task of posting an expert tuner guide, in which I will eagerly peruse the section on downforce adjustment.
 
This is actually really helpful. All the guides telling you what effects everything has, and what you should try to get to, and this one talks you through getting your own set up on any car, starting with where to start the setup, what areas roughly to set stuff, then testing and evaluation, and then fine tuning to suit. Will be using this until someone comes out with something better. This should be on the list of Newbie required reading.
 
Nice info there. Im an amateur GT4 tuner. I'm getting pretty good at working with adjustments of the suspension and brakes, but what Im trying to get working on now is transmissions, and frankly, I don't entirely understand the way the transmission settings are laid out in GT4. There's a pretty graph with gears, and Im guessing they relate RPM to.. something? There's no units there! I can get the VERY basic stuff down - shift bar to the left = gear taking longer to change. I don't really know how to translate that into better performance for different tracks though, or what the advantages are of being in 1st gear at speed x vs. 3rd gear at speed x.
 
dude, i commend the time that you've put into this post, but it is a very basic tuning guide for noobs. still, better than nothing.

for professional setups, refer to M-Specs guide. It's the tuning bible as far as handling of cars go.
 
Rogue8
dude, i commend the time that you've put into this post, but it is a very basic tuning guide for noobs. still, better than nothing.

for professional setups, refer to M-Specs guide. It's the tuning bible as far as handling of cars go.

oh yes I quite agree.but..how often do you read the Bible..I read the bible at church...why do I not read it other times? It's so long...so confusing..and It's hard to find what your looking for. This is a quick gude for the beginning tuners. 👍
 
Rogue8
dude, i commend the time that you've put into this post, but it is a very basic tuning guide for noobs. still, better than nothing.

for professional setups, refer to M-Specs guide. It's the tuning bible as far as handling of cars go.
Ahem, no offense but:

(Mar., 8 '05)

///M-Spec
Some of you may be wondering where that Handling Problems and Solutions Guide I promised over a year ago is The short answer is I'm working on it and with GT4 out, I'll be revising this entire thread. Stay tuned.


M
Dood, the existing "professional" guide was written in August for GT3 and has not been updated in almost 2 months of North America release.

That bible never offered any sort of walk through, no evaluation test and no basic settings to start with.
JUST like the Noober Tuner Guide, it does not discuss (it does not even MENTION) LSD, downforce or weight distribution, if tuning these categories does NOT apply to a professional tuning guide, where then should we seek to find them, a Super Biblical Guide for Super Professional Tuners?
 
Ahem also... it is all very well saying if you make it stiff, this happens, or if you soften it up, that happens... but where do you start? At least know I have a system for doing it, I have to be honest, I struggled a bit, but I made it work out for me. I decided to apply "Noober" tuning my R8, since I won another at the sarthe 1 race, I left my No.1 car alone, and took out the yellow No.2 car. I used the track suggested, although not a favourite, after the 60 or so laps I did last night, at least I knew it. I struggled to tell when the wheels were on the ground to be honest, being english I had never heard a mixer churning cookie doe *, although I did grasp that I was looking for the wheels to be in contact with the road at all times. After feeling like a bit of a useless "noober" I gave up, set it where I thought it was best, and went to the sarthe 2 track, and let bob drive down the straight, so I could concentrate on listening, rather than driving. I realized this is what puts B-spec bob off going like the clappers down the Mulsanne, he likes his wheels to be on the ground. Get it right and he will drive it full bore, get it wrong, and he is scared he is going to do a nasty impression of Mark Webber in the 1999 CLR on the Mulsanne in morning practice... http://www.mulsannescorner.com/CLRflip2.jpg. I am not saying that your choice of track is no good, infact, I would say you have got it right with that, but for the really inept, like myself, if you want confirmation they are going the right way with the springs/ride height / dampers, test that your B-spec bloke is comfortable with it at high speed, especially if you are setting up something quick, like an LMP. After all, how many of us are going to drive more than 25% at either of the sarthe races? If you b-spec bloke is not happy doing at least 350km/h, then you might aswell forget the race.

Going to send you a PM - my problems with the R8 continue, and I wanted to get the benifit of your exp. but the questions are not appropriate here.

* We call them biscuits, although, my mum used to make something called fairy cakes and carrot cakes... I was not a fan.
 
cango_uk
I struggled to tell when the wheels were on the ground to be honest, being english I had never heard a mixer churning cookie doe *, although I did grasp that I was looking for the wheels to be in contact with the road at all times. After feeling like a bit of a useless "noober" I gave up, set it where I thought it was best, and went to the sarthe 2 track, and let bob drive down the straight, so I could concentrate on listening, rather than driving. I realized this is what puts B-spec bob off going like the clappers down the Mulsanne, he likes his wheels to be on the ground.
Too funny, and true. The R8 is an excellent example of a car that needs further work from the basic and it is characteristic of it's nature. It can be tuned to be one of the fastest cars at Deep Forest, but that tune turns whippy and unstable at big tracks like sarthe and Nurburgring. Mainly you need to stiffen up and reduce oversteer (with springs) and check top end. I have a full set-up that works pretty well...
 
rk, this is a very helpful tuning guide you made 👍 I used it on a Chevelle, and it performs a lot better. Thanks for making a simple tuning guide so an amateur tuner like me can tune cars effectively and easily :D You have no idea how much this will help me.

Thanks again,
Duck7892
 
Duck7892
Thanks again,
Duck7892
I am humbly gratified that my work can help others. I like to think of it as a culmination of things I have learned from this community and hopefully we can improve upon it.
 
I'm brand new to the GT series and this guide was a great help to improving my lap times. Thanks a lot!

Just curious, how many people here use the dual shock vs. a racing wheel?
 

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