Everyone is anticipating Gran Turismo 5 release, more so then any other GT title previously. Main reason is the introduction of next-get hardware which includes support for High-Definition gaming, more computing power, more content per disk and ever improving support of online games and multiplayer environments. However, will all this improve our experience with the next Gran Turismo game? At some extent it will, but it will most likely disappoint some hard-core fans.
With the introduction of PS3, the game developers are being pressured more than ever as the expectations get sky high, competition gets fierce and profit margins get low. This is also true for Gran Turismo 5. It has been announced that Gran Turismo 5 will feature all of the Gran Turismo 4 cars and tracks. This is great news, but this also puts enormous pressure on Polyphony Digital's as they try to morph all content to HD and make the deadline at the same time. As a result of this, other critical features may be overlooked. Features like damage, dynamic weather, better sound and other details.
PD originally planed to release a version of GT and then add to it and sell it piece by piece. This was a great idea in my opinion, and it's a shame they dropped it. PD should concentrate on quality rather then quantity and spend more time on refining the basic "Core" of the game and game play instead of doing it other way around. An example of this would be to build and improve the basics over GT4 such as car dynamics, AI, better sound and other, release this new build with handful of vehicles and tracks to begin with. After the game is on sale, keep adding the content over the time, new cars, tracks and even modes would be implemented for a small fee, or even as a bundles.
I think this would help to make GT5 even more tempting and satisfying, and this would put GT5 entirely on a new level.
What are your though on this?
With the introduction of PS3, the game developers are being pressured more than ever as the expectations get sky high, competition gets fierce and profit margins get low. This is also true for Gran Turismo 5. It has been announced that Gran Turismo 5 will feature all of the Gran Turismo 4 cars and tracks. This is great news, but this also puts enormous pressure on Polyphony Digital's as they try to morph all content to HD and make the deadline at the same time. As a result of this, other critical features may be overlooked. Features like damage, dynamic weather, better sound and other details.
PD originally planed to release a version of GT and then add to it and sell it piece by piece. This was a great idea in my opinion, and it's a shame they dropped it. PD should concentrate on quality rather then quantity and spend more time on refining the basic "Core" of the game and game play instead of doing it other way around. An example of this would be to build and improve the basics over GT4 such as car dynamics, AI, better sound and other, release this new build with handful of vehicles and tracks to begin with. After the game is on sale, keep adding the content over the time, new cars, tracks and even modes would be implemented for a small fee, or even as a bundles.
I think this would help to make GT5 even more tempting and satisfying, and this would put GT5 entirely on a new level.
What are your though on this?