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As you say, most people in track days in real life with their cars use street tyres. Even I drove a few times on a track during such days in my small minivan (guess what... a Suzuki Wagon R) with its standard eco-tyres.Nobody races in sport or street tyres in real life. Everyone uses slicks, R1-R2. Only on track days do they use street/sport tyres
Even in production car racing categories they use slicks
My point is that I'd like to see, for example, street cars come as default with street tyres, and to be able to put grippier tyres only when really needed, not see them installed as default.The grip gap between S tyres and R tyres is pretty big in Prologue. There is a big jump between S3 and R1, and likewise between N3 and S1
But the differences between each type of tyre in each catergory is not that big
Is weather confirmed?
Why should he talk bs? Why should he lie?
http://au.playstation.com/home/news/articles/detail/item153003/Official-PlayStation®-Magazine/
im going to buy it tomorrow and post the pics and infos.. apparently its aussie exclusive. where they have interviewed Kaz about Bathurst, Ford and Holden cars.
Kazunori was disappointed about why SCEE\Shuhei spilled such information\misinformation, since he didn't promise\confirm anything. So take it with a grain of salt and just wait til August Gamescom.
He complained about it in his Twitter (translation here).When and where? I must have missed that.
More realistic would be to pay for each set of tyres when they wear out...
Adding realistic maintenance fees would keep the cash levels from getting ridiculous
Of course, in GT Mode the credits should not be available too easily. I think it had the right balance overall in GT4 GT Mode, just buying the tyres for each damn TT etc. was tedious.
source: http://www.eurogamer.net/articles/sony-announces-huge-eurogamer-expo-line-upEurogamer is thrilled to announce that Sony Computer Entertainment Europe is bringing all of its hottest PlayStation 3 games and developers to this year's Eurogamer Expo at Earls Court, London, from 1st to 3rd October.
Tickets for the Expo are on sale now, and today we can confirm that attendees will get to play Gran Turismo 5, inFamous 2, Killzone 3, LittleBigPlanet 2, MotorStorm Apocalypse and SOCOM: Special Forces.
We also have PlayStation Move and some of its first major games: Heavy Rain, Sports Champions, The Fight and The Shoot.
For those of you curious to see how PlayStation 3 content looks in 3D, we will also have Gran Turismo 5, Killzone 3 and MotorStorm Apocalypse playable on 3D TV.
For some reason 2 of the images have rotated lol , just save them or turn them in imgshack
Thanks GgT-Wolves-FC, it seems like the eye-toy operated headtracking can only be used on those 200 cars which include cockpits if I read it correctly.....guess that sort of confirms it then?
@Dan_And then there was the point of performance, which IMO, is what is in the way. The level of fidelity PD is pushing (high quality cars, day\night transition) and the biggest boulder, all of that working on 720\1080p@60fps seriously limit how things could be done.
[Yamauchi] proudly announces over 1000 cars for the game but it's with a degree of resignation as only 200 of them are new models for Gran Turismo 5. "There are actually going to be two types of cars included in the game," he says. "We have over 800 cars that are from GT4 and GT PSP upscaled for the graphics engine of the PS3, and 200 premium cars."
"We set a high objective for the number of cars," Yamauchi continues. "We realised we couldn't work that way as it takes too long - we could have ended up waiting until PS4." So there will be no more delays? "No," he says, "no more delays."