Evolution.
(Banned)
- 3,722
Ah...an idea I've thought over many a time, and finally perfected how it would work.
The GT5 Market...Where Virtuality Meets Reality.
Have you ever bought a car, modified it, but it really never turned out to be what you expected? Okay, with this "new" feature you find in GT5, you see an "ad" for somebody that wants a car just like yours, and is willing to pay maybe 15K for it (Say you paid 18K for it, and selling it offline in the normal way you'll sell it for maybe 13K). You can "meet up" with the person and they can review the car. If they like it, they can decide to buy it and how much they want to give for it. You can accept or reject their request.
But this also leaves the problem of people GamerSharking cars onto the market and selling them all over for cash, or people that beat the game selling their Minolta's off to newbies for 1000 credits. There are different fixes I can propose for this however.
1. Possibly making it so you have to have actually bought your first car offline before accessing the market.
2. Having a set range that you have to sell every certain car for (modifications included in the price to make the range higher if applicable).
3. Having to reach x.xx% completion to be able to buy certain cars from the market.
4. Required to beat X race to be able to buy a certain car.
Or any other good suggestions people could think of.
Being able to trade my Nissan Skyline GT-R for your Toyota Supra would add that much more realism to the game.
Input is much welcomed on this subject.
The GT5 Market...Where Virtuality Meets Reality.
Have you ever bought a car, modified it, but it really never turned out to be what you expected? Okay, with this "new" feature you find in GT5, you see an "ad" for somebody that wants a car just like yours, and is willing to pay maybe 15K for it (Say you paid 18K for it, and selling it offline in the normal way you'll sell it for maybe 13K). You can "meet up" with the person and they can review the car. If they like it, they can decide to buy it and how much they want to give for it. You can accept or reject their request.
But this also leaves the problem of people GamerSharking cars onto the market and selling them all over for cash, or people that beat the game selling their Minolta's off to newbies for 1000 credits. There are different fixes I can propose for this however.
1. Possibly making it so you have to have actually bought your first car offline before accessing the market.
2. Having a set range that you have to sell every certain car for (modifications included in the price to make the range higher if applicable).
3. Having to reach x.xx% completion to be able to buy certain cars from the market.
4. Required to beat X race to be able to buy a certain car.
Or any other good suggestions people could think of.
Being able to trade my Nissan Skyline GT-R for your Toyota Supra would add that much more realism to the game.
Input is much welcomed on this subject.