Allow me to explain my thoughts:
I wish PD would do more games in shorter time intervals, like game FM3. I'd rather start at 250 cars and move to 500 cars in the next GT game, perhaps 2 years later, than wait for more than 6 years for 950 cars in one game, with nothing but a glorified demo to keep me busy in the meantime for my GT5 fix. I also think the PD franchise would make a lot more money that way.
I also wish KY would stop with his illusions of grandeur in GT5. He's aiming too high with the tracks and number of cars. It's why this premium business gets fans like us so worried. It's better to keep things smaller but immaculate, rather than have these huge expansive landscapes like in Top Gear or Nurburgring tracks. May look good in the first instance but a closer look reveals the 2D trees or spectators, this in stark contrast to the cars which look unbelievably good. I'm one for 100% fidelity on a smaller scale on the PS3 and just increase the track objects, background landscape size and cars on track on GT5 or the PS4. After all, GT5 is a new, solid base, and it's content is the work, not the ensemble. It doesn't take 6 years to build some 2D trees, spectators and flat backgrounds, it's the cars and physics that have taken most of this time.
My dream for GT5 would be the rare and occasional real time skidmarks, full damage and rollover to rival game GRID on all cars, 3D trees and spectators, beautifully HD bumpmapped backgrounds, rear lights and back fire smoke or flames. If this means much less objects on track, less spectators and trees and maybe only 8 cars online in GT5 I could live with that. That way, on GT6, they can improve their already genius coding on the PS3, or indeed, move to PS4. Surely the the cars and tracks won't need a remodel for at least a decade. So they just add more track objects, more cars on track, more 3D trees and spectators. It also gives them time to model more cars and tracks, introduce new events and features.
Best thing about doing things this way is: GT fans like me can instantly see what's new in GT6, extra objects on track, more 3D trees and spectators, more cars on track, more expansive track backgrounds, new cars and new tracks, new events and features.
What do you, the millions of GT fans out there, think?
I wish PD would do more games in shorter time intervals, like game FM3. I'd rather start at 250 cars and move to 500 cars in the next GT game, perhaps 2 years later, than wait for more than 6 years for 950 cars in one game, with nothing but a glorified demo to keep me busy in the meantime for my GT5 fix. I also think the PD franchise would make a lot more money that way.
I also wish KY would stop with his illusions of grandeur in GT5. He's aiming too high with the tracks and number of cars. It's why this premium business gets fans like us so worried. It's better to keep things smaller but immaculate, rather than have these huge expansive landscapes like in Top Gear or Nurburgring tracks. May look good in the first instance but a closer look reveals the 2D trees or spectators, this in stark contrast to the cars which look unbelievably good. I'm one for 100% fidelity on a smaller scale on the PS3 and just increase the track objects, background landscape size and cars on track on GT5 or the PS4. After all, GT5 is a new, solid base, and it's content is the work, not the ensemble. It doesn't take 6 years to build some 2D trees, spectators and flat backgrounds, it's the cars and physics that have taken most of this time.
My dream for GT5 would be the rare and occasional real time skidmarks, full damage and rollover to rival game GRID on all cars, 3D trees and spectators, beautifully HD bumpmapped backgrounds, rear lights and back fire smoke or flames. If this means much less objects on track, less spectators and trees and maybe only 8 cars online in GT5 I could live with that. That way, on GT6, they can improve their already genius coding on the PS3, or indeed, move to PS4. Surely the the cars and tracks won't need a remodel for at least a decade. So they just add more track objects, more cars on track, more 3D trees and spectators. It also gives them time to model more cars and tracks, introduce new events and features.
Best thing about doing things this way is: GT fans like me can instantly see what's new in GT6, extra objects on track, more 3D trees and spectators, more cars on track, more expansive track backgrounds, new cars and new tracks, new events and features.
What do you, the millions of GT fans out there, think?
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