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We are debating or criticizing GT5 about damage effects or lack weather and night effect, but what about one of the most important effects on a racing game, "The smoke from the tires." The skid marks, smokes on hard braking or smokes from cars that skid or rollover. I did not see even a spec of smoke from cars doing some hard braking or skidding. I don't see that in Gt right now. Its like they are floating or on smooth rails on the road
I don't even see if its bouncing on the road or on the curves or chicane. It is like the cars are separate from the environment. Hope too see more improvement on those aspects and more smoke effects. In any racing there will always be smoke from tires. If you watch GT racing on TV there are a lot of smoke from braking ,skid, drift and even the start of the race there are already a lot of smoke from accelerating tires from GT racing. Racing is so brutal to the tires in real racing. I saw this in GT racing in USA, Macau, Lemans, and even in NASCAR (especially when they do the donut) there are a lot of smoke from tires from start to finish, from turns o twist, etc. I just don't believe that in GT it is so clean not even sparks or small specks of smoke.
I hope they can actually add those effects. PS3 is capable of doing that and they have 6 months for it. PS3 is capable of Volumetric smoke. I rather see those effects than weather effects or night effects to make it more believable GT racing. Without night or weather effects is okay as long there is a realistic interaction between the wheel and the road. My goodness where did you see a racing competition where the tires does not even emit a single smoke. They are not hover crafts. And this is not a matchbox racing LOL
I don't even see if its bouncing on the road or on the curves or chicane. It is like the cars are separate from the environment. Hope too see more improvement on those aspects and more smoke effects. In any racing there will always be smoke from tires. If you watch GT racing on TV there are a lot of smoke from braking ,skid, drift and even the start of the race there are already a lot of smoke from accelerating tires from GT racing. Racing is so brutal to the tires in real racing. I saw this in GT racing in USA, Macau, Lemans, and even in NASCAR (especially when they do the donut) there are a lot of smoke from tires from start to finish, from turns o twist, etc. I just don't believe that in GT it is so clean not even sparks or small specks of smoke.
I hope they can actually add those effects. PS3 is capable of doing that and they have 6 months for it. PS3 is capable of Volumetric smoke. I rather see those effects than weather effects or night effects to make it more believable GT racing. Without night or weather effects is okay as long there is a realistic interaction between the wheel and the road. My goodness where did you see a racing competition where the tires does not even emit a single smoke. They are not hover crafts. And this is not a matchbox racing LOL
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