GT5 Sound Thread

  • Thread starter Marry_Me_GT
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I feel quite sorry for you guy's who are complaining about the sounds, if you spent as much effort setting up a decent sound system as you do complaining, you wouldn't have to complain.

That's just condescending, makes you sound like a rich douche and also proves you still don't get the point, yet you keep on recycling your worthless argument.
2174d1257787559-why-you-dont-want-third-person-view-double-facepalm.jpg
 
To be fair to the others, you are starting to sound (no pun intended) a bit repetitive now.
Well, to be fair to The Doctor, so are the complainers. ;)

Like, what new complaint or insight haven't we heard a dozen times or more? "Vacuum cleaner" this or "V8" that or "transmission whine" or "Ferrari/Lamborghini/FordGT/Corvette/blah"?

I'm sure with you when it comes to cars being too authentic to stand. I absolutely hated GTR1 because the engine sounds were flat out ear wounding. I couldn't get any driver view to work for me, and the annoying engine noise did a fantastic job of drowning out the tire sounds, so I'd invariably overshoot turns, run into other cars and get grouched at by the "game boss." And to add insult to injury, the stupid StarForce copy protection scheme messed with my PC. I never wanted to snap a CD so bad in my life.

And iLex is right about the PS3 resources. These days, graphics cards have more ram than the PS3 does. This might be yet another reason why Forza has been limited to eight cars on the XBoxes. Anyone who has done soundwork on a PC, such as recording, would understand how much ram high quality samples take up. And how much more ram is eaten up when making it multichannel. You can change cars instantly on the fly in replays, and those samples have to be cued up and playing. And if improving engine sounds is going to mess that up, well... to heck with that.

I guess the thing to do is move along. Everything has been said by both sides dozens of times - dozens more by the complainers, and it's practically a sure bet that even more sound complaint threads are going to pop up when GT5 finally appears. And "ZOMG drifting is hard!" and "Holy crap, this car is all wrong!" and things we can only guess at right now.

Happy Easter, for us in the west. :)
 
I love the sound of a Nissan V6 when you let it breathe!:dopey: (at 3:40)
[YOUTUBEhd]wAZFbsmcB-o[/YOUTUBEhd]

Forza nails the likeness quite nicely.👍
[YOUTUBEhd]jgxJD-PxI0s[/YOUTUBEhd]

I think even I managed to capture that distinctive *mrrrrrrr* growl!(if I may say so myself):sly:
[YOUTUBEhd]u6WWHZWiagI[/YOUTUBEhd]

I know the quality is low on this vid, but regardless, there is nothing of the character of the Nissan's V6 engine that can be heard when a car passes by, just a generic bassy noise...:guilty:
[YOUTUBEhd]EGr0nCPJd-s[/YOUTUBEhd]

btw. Test Drive Unlimited's audio engine had a limit of 750KB per sound and I think I managed to squeeze it in 650KB for this car, although there were some other decent sounds which were as low as 200KB in size...there were also other limitations considering audio quality, but I won't go into that now.
 
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That's just condescending, makes you sound like a rich douche and also proves you still don't get the point, yet you keep on recycling your worthless argument.

Just add him to your ignore list, it does wonders. 👍

That's where ignorant fools go from now on.

Well, to be fair to The Doctor, so are the complainers. ;)

Like, what new complaint or insight haven't we heard a dozen times or more? "Vacuum cleaner" this or "V8" that or "transmission whine" or "Ferrari/Lamborghini/FordGT/Corvette/blah"?

I'm sure with you when it comes to cars being too authentic to stand. I absolutely hated GTR1 because the engine sounds were flat out ear wounding. I couldn't get any driver view to work for me, and the annoying engine noise did a fantastic job of drowning out the tire sounds, so I'd invariably overshoot turns, run into other cars and get grouched at by the "game boss." And to add insult to injury, the stupid StarForce copy protection scheme messed with my PC. I never wanted to snap a CD so bad in my life.

And iLex is right about the PS3 resources. These days, graphics cards have more ram than the PS3 does. This might be yet another reason why Forza has been limited to eight cars on the XBoxes. Anyone who has done soundwork on a PC, such as recording, would understand how much ram high quality samples take up. And how much more ram is eaten up when making it multichannel. You can change cars instantly on the fly in replays, and those samples have to be cued up and playing. And if improving engine sounds is going to mess that up, well... to heck with that.

I guess the thing to do is move along. Everything has been said by both sides dozens of times - dozens more by the complainers, and it's practically a sure bet that even more sound complaint threads are going to pop up when GT5 finally appears. And "ZOMG drifting is hard!" and "Holy crap, this car is all wrong!" and things we can only guess at right now.

I guess we all should just excuse GT for whatever inaccuracy there is, no matter how indicative. I mean, because GT does everything else superbly right?

Right?

All you're doing is complaining about people "complaining" and trying to mask it as an opinion, and to be honest your constant defense of GT, and the seemingly unmarked will to bash Forza here and there is getting tiring.
 
Jay
Anyone else notice the irony in that "motivational" poster?

I was just about to say that :lol:

No game has ever been able to reproduce the sound of lots of cars well IMO,it's always been a select few in each game that stand out.. When you read in Evo that the new Z4 sDrive 35is 'blips crackles and burbles it's way through the downshifts' then you drive it in Forza and it has none of that, you have to question how they actually record the sounds.

Just recording the exhaust note is not enough. Car's don't just adjust revs with no alterations in sound, they have turbo sounds, wastegate chatter, supercharger whine, exhaust pops etc. and most games simply don't seem to give a damn about these little touches. Forza 3 is the nearest I've come to hearing decent engine sounds (the exhausts burble on the over-run, the superchargers whine loudly when you hear it in the car behind you etc.) but even then they seem to have given up on some cars!
 
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I guess we all should just excuse GT for whatever inaccuracy there is, no matter how indicative. I mean, because GT does everything else superbly right?

Right?
Well, making it seem like just about all the samples in Prologue sound like a kid blowing milk bubbles sure helps the argument. And doing it over and over and over...

Right?

And by the way, Forza is a big boy and can take care of itself. If criticism is unwarranted, it won't matter. I mean, it is a good thing to level criticism where it fits.

Right? ;)
 
Fixed.

That comparisson is pointless an stock R35 sound nothing like that, is not a noisy car.

👍 That car has 800hp lol I understand people upset that some engine sounds are off but overall the sounds a great, Just like forza3 has good sound both game have good points and bad one 👍
 
What do you know? Sounds just like a vacuum cleaner.

No it doesn't. You can hear that intake *rrrrr* quite well.
btw. When I said "when you let it breathe", that was a metaphor for a more unrestricted exhaust flow, which is featured on the v-spec as well as on the tuned versions.
[YOUTUBEhd]ROJUsRI4d4c[/YOUTUBEhd]
 


What do you know? Sounds just like a vacuum cleaner.


To be real with you thats how it sounds on my 5.1, however during the replay the camera gets close, and that where you hear the beat within the GT-R35. In interior view its more quite though. I wish i could record a sample.
 
No it doesn't. You can hear that intake *rrrrr* quite well.
btw. When I said "when you let it breathe", that was a metaphor for a more unrestricted exhaust flow, which is featured on the v-spec as well as on the tuned versions.
[YOUTUBEhd]ROJUsRI4d4c[/YOUTUBEhd ]

That also sounds like a vacuum cleaner. There is however something missing from the GT sound. My standpoint is that it is 'close enough', and people should quit complaining. PD aren't going to re-record, or even re-mix the sounds for 1000 cars before release.

(I really hate it when people embed videos in hd quality to listen to the sound, the sound is very much the same in both thanks)
 
That also sounds like a vacuum cleaner.
and
I really hate it when people embed videos in hd quality to listen to the sound, the sound is very much the same in both thanks
So much for your hearing ability, but that doesn't seem to stop you from posting your expert opinions.
Also, if you followed this thread, you'd know that no one expects PD to re-record anything now, since the game will soon be out, however, there is a chance that most sounds you hear on these vids are actually either demo or old versions, because there are some examples of seemingly higher fidelity, like IS-F or SLS, so there is hope that full game will feature better set of sounds than heard so far. Also, in an interview KY said that three major aspects of the game will receive a major overhaul, and those are: sound, on-line and AI(if I remember correctly(but he certainly said sound as one of them!)).
 
So much for your hearing ability, but that doesn't seem to stop you from posting your expert opinions.

They are my opinions. Nowhere did I say they were expert. And yes, actually, the HD quality of the youtube videos does not affect the sound, only the picture, which is why its annoying for people with slower internet connections to see a linked video in HD quality for no reason whatsoever.

Also, if you followed this thread, you'd know that no one expects PD to re-record anything now, since the game will soon be out, however, there is a chance that most sounds you hear on these vids are actually either demo or old versions, because there are some examples of seemingly higher fidelity, like IS-F or SLS, so there is hope that full game will feature better set of sounds than heard so far. Also, in an interview KY said that three major aspects of the game will receive a major overhaul, and those are: sound, on-line and AI(if I remember correctly(but he certainly said sound as one of them!)).

Which is why I get annoyed with people complaining about the sounds over and over.

We have seen much improvement from GT4 and GTHD. GT5P was a stepping stone in that improvement. Yet people are still putting forward the exact same complaints about the sound that we were hearing before, despite the improvements.

And to be honest, i've had enough of this thread. Noone in this thread, no matter what their opinion, can admit defeat nor win the argument, simply because we don't have the game infront of us, its all uncertainty.

Oh by the way, the V-spec whilst tuned, still has to adhere to certain laws. The aftermarket exhausts can be a lot less restrictive than the one on the V-spec.
 
Just add him to your ignore list, it does wonders. 👍

That's where ignorant fools go from now on.

If I wasn't the kind of person that believes people may turn intelligent and non-fanboyish with time... there would be at least 20 persons on that list already.
 
If I wasn't the kind of person that believes people may turn intelligent and non-fanboyish with time... there would be at least 20 persons on that list already.

👍

Same here. Anyone who i've ever considered putting on my list do make some intelligent posts, even if they are a rarity. Its worth it to keep them off your ignore list to see the good posts. If you don't have the time to read people's posts and take time to understand other people's points of view then you have no place in this forum. (Thats not directed at anyone, it's just a statement)

Yes looking at that last sentence with me in this thread is a bit rich, when I fail to understand how sound is so important. As long as it is half decent its fine for me.
 
Its worth it to keep them off your ignore list to see the good posts..

👍

I have said a couple of times already that the only reason those people's posts are still visible to me is because there's a chance I can learn something from them. Or because those people deserve to be in my ignore list only in GT-related topics.
 
Listening to the "cardigans-my favourite game" include this song in again and this thread can be forgotten lol ahhhh /nostalgia

Anyway I suspect this thread will continue to grow after gt5 is released unfortunately :(
 
I love how most people talk like they are big time car collectors driving their supersports cars everyweek.

Most people complaining don't even know how the car is suppose to sound in real life.

I can't direct this complain to anyone in particular, but you get the picture.

Most youtube videos are useless to compare sounds, different sound compression, and most importantly, different camera angles.

I agree that the sounds on GT games need a lot of work, but some of the complains are just a bit over the top.
 
To be real with you thats how it sounds on my 5.1, however during the replay the camera gets close, and that where you hear the beat within the GT-R35. In interior view its more quite though. I wish i could record a sample.
(jump at 4:19)
 
They are my opinions. Nowhere did I say they were expert. And yes, actually, the HD quality of the youtube videos does not affect the sound, only the picture, which is why its annoying for people with slower internet connections to see a linked video in HD quality for no reason whatsoever.
Seriously??:confused: Man, I'm sorry, but I think you need to see a doctor about your hearing problem.:odd: This is not meant to be condescending, it's a fact. There's a pretty big difference regarding sound in 360p vs 480p modes, similar to, for example, listening to mp3 song coded in 96kbit/s vs 164kbit/s(an estimate) and it's really noticeable!💡

We have seen much improvement from GT4 and GTHD. GT5P was a stepping stone in that improvement. Yet people are still putting forward the exact same complaints about the sound that we were hearing before, despite the improvements.
And to be honest, i've had enough of this thread. Noone in this thread, no matter what their opinion, can admit defeat nor win the argument, simply because we don't have the game infront of us, its all uncertainty.
We've agreed that we've seen improvement, but in the "wrong" direction so to speak. Sound got better qualitatively(mostly to PS3's capability credit), but not fidelity-wise, and that's one of the conclusions we've come to through exchange of sound arguments(no pun intended).👍

Oh by the way, the V-spec whilst tuned, still has to adhere to certain laws. The aftermarket exhausts can be a lot less restrictive than the one on the V-spec.
V-spec has a titanium exhaust with a better flow, so it's bound to sound better.
 
If I wasn't the kind of person that believes people may turn intelligent and non-fanboyish with time... there would be at least 20 persons on that list already.

An excellent point, and a few of those who have been on my ignore list have come off for that very same reason, however, it's somewhat of a different story when the person is being blatantly ignorant. Professing the same thing time and time again. Sure, you can say the same about me (In fact, I'd even say it for you!) but my opinion is more of an educated opinion, a hypothesis of sorts seeing as it's backed up by evidence that everyone can acknowledge in one form or another.

Continuing to say "have your sound system checked" or the likes thereof is clearly missing the point, and seems he only wanted to brag about having a "high-end" home theater setup.

👍

Same here. Anyone who i've ever considered putting on my list do make some intelligent posts, even if they are a rarity. Its worth it to keep them off your ignore list to see the good posts. If you don't have the time to read people's posts and take time to understand other people's points of view then you have no place in this forum. (Thats not directed at anyone, it's just a statement)

Yes looking at that last sentence with me in this thread is a bit rich, when I fail to understand how sound is so important. As long as it is half decent its fine for me.

As I said, it's a valid point. You bring up another reason why majority of those people have come off; at times it is clearly an opinion, just the way someone sees things - this didn't appear to be one of those times.
 
Let us revisit the most recent code of GT5 we have seen and heard

Stock 370z in Time Trial - cockpit


Real life stock 370z in cockpit - jump to 2:54 onwards for the action


I tell you, I hear a lot of the real 370z in GT5's version. Much better than what we heard from Forza 3, Shift or any other recent game, as far as what you hear from the driver/passenger's seat in a stock 370z
 
Well, it's closer than most sounds we heard lately in mimaximax's videos...

Like I mentioned before I think all these demo builds are around GT5 Prologue spec or soon after. And GT5:P in turn has a lot of GT4 in it, the physics are basicly an upgraded GT4. The Time Trial shows a glimpse of the total engine rebuild that will be GT5

Demos take time to code, so I don't think PD are bothering to redo a demo for any new code and data they have, plus I think they want to keep their cards hidden until the right time.
 
Like I mentioned before I think all these demo builds are around GT5 Prologue spec or soon after. And GT5:P in turn has a lot of GT4 in it, the physics are basicly an upgraded GT4. The Time Trial shows a glimpse of the total engine rebuild that will be GT5

Demos take time to code, so I don't think PD are bothering to redo a demo for any new code and data they have, plus I think they want to keep their cards hidden until the right time.

I think that's a fair assessment.:cheers:
 
Don't make me laugh !

One video is incar, one video is about 6ft above and behind the car !

One video was recorded off a TV, one video was recorder inside an actual car !

Is that the best comparison you can come up with?

Tell you all what, I'm going to try a little experiment, I'm going to try and record in 5.1 the sound I hear from my "drivng" position, then I'll try and render it, with 5.1 and put it somewhere so you can all download it, stick it on your PS3 and if you have a surround sound system, play it as it was recorded, might not work but I'm going to give it a try.

I feel qute sorry for you guy's who are complaining about the sounds, if you spent as much effort setting up a decent sound system as you do complaining, you wouldn't have to complain.

Are you kidding me? I'm not the wealthiest person in the world, but i do take time to save money to make sure I have good stuff for my gaming setup.

YES, i do have a decent stereo system. As it says in my sig, i have a SONY 5.1 1000w 6-speaker surround sound. Great quality and gets the job done right. Then on top of theat i have HDMI running both input and output. So there's no problem there.

Also, I know that the sound perspective from being inside/outside is different, but that's not going to change the fact that the GT version does not sound like a V8. It sounds like a little 4 cyl. that is about 2.3L.

One more thing, can you find me a video of a real life racing Ford GT with the camera behind the car and 6ft in the air following the car around the track? My guess is no, so therefor that invalidates your argument right there. What i found is a video with a constant stream of audio, just like the GT5:P video.

And once again, we arent arguing the quality of the sound equipment, we're arguing the authenticity of the sound in GT vs. real life.
 
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