was on vac.
If you wanna play a game with a library of over 700+ cars, play GT5. If you wanna play a game that you can tune like a PC race sim, play a PC race sim....
this is supposed to be the real driving simulator isnt it??
i want both though. i want hybrid turbos, engine swaps, and fuel managment. i think it is time to take the series in that direction. if GT5 can deliver both 900 cars and specific tuning, it will win my undying affection for all eternity.
im totally with you on this one.
there's still a lot of room for growth in the tuning aspect though from tyre sizes and pressures upwards, gt's option have barely changed since the psx era.
a ton of room. as far as im concerned the tuning system has been basically ignored through all the iterations and its become tired.
what ive grown tired of is the linear nature of the tuning. you go in you have stage 1, 2 and 3 and so on. some cars can do certain thing other cannot. I say open it up make it as non linear as possible. the way it is now there is only 1 way to tune a car for the most power, make it so there are many ways to make big power with youre car.
I like the idea of engine swaps, but if the tuning system is changed drastically, they probably woudnt be needed. what in taking about are head swaps and porting, different cams, pistons, rods cranks, things like that. not just staged turbos, but different turbos of different sizes, more superchargers. at the very least, i really can believe this hasnt happened yet, allow more displacement increases. since the first game its only been available on a few cars allow it for all of them. let me get into the motor more. let me find different ways to make power with the cars. it would bring a whole new dimension to the game that it hasnt had before. make pre made packages that people can buy who dont want to mess with all that stuff that make good power, but leave some in there also, there should be a reward for people who would be willing to get into it deep.