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Wow very positive initial impressions in that articleGran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
Wow very positive initial impressions in that articleGran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
My problem with GT5 was that it really seemed like many of the events just seemed to be over too quickly and could have been better with more races. You could have had one-make series like what we've had with GT2 through GT4, but like the One-Make races in GT5... you had just one event. I wouldn't mind racing a lot of courses and actually feeling like I'm in a deep championship or series of races. The star system sort of reminds me of "Need for Speed SHIFT" (the first one, of course), where you would earn three stars if you won the race.
We don't know what to expect with the lineup of races for GT6, but I'm hopeful the lineup of races will be interesting. If the races DON'T end up being interesting, then you can hark back to the days of races like the Megaspeed Cup (GT1) and races like that in GT history. At least that would mean great memories- like whipping everybody elses' butts with my 930 hp Mitsubishi 3000GT/GTO on High Speed Ring and Test Course. Those were the days...
Indeed. Just reading that article gives me a really good feeling that GT6 is going to blow GT5 so far away.Wow very positive initial impressions in that article
Gran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
Gran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
Are you serious? You know www.gran-turismo.com had the information about cfd (computational fluid dynamics), the redone suspension with cooperation from K&W and the new tire model with Yokohama. This has been on their website for months. GTPlanet even had the story running on the news page. This https://www.gtplanet.net/new-online-features-aerodynamics-in-gran-turismo-6/ was on the news page in August. More than 2 months ago. Here https://www.gtplanet.net/gt6-used-to-tune-schulze-motorsports-nurburgring-gt-r/ you can see they used the GT6 engine to refine setups for their N24 car. This was a story from late MAY.You still have to show proof, of this claim, I'd like to see and other would to. Also AUP dictates that you can't just make a claim like you've done with out giving a source. Where are these aero replications?
That is correct. bronze = 1 star, silver=2 stars, gold=3 stars.I thought the stars were some kind of points system and you had to earn them in order to be able to do license tests for the next level.
Are you serious? You know www.gran-turismo.com had the information about cfd (computational fluid dynamics), the redone suspension with cooperation from K&W and the new tire model with Yokohama.
This has been on their website for months. GTPlanet even had the story running on the news page. This https://www.gtplanet.net/new-online-features-aerodynamics-in-gran-turismo-6/ was on the news page in August. More than 2 months ago. Here https://www.gtplanet.net/gt6-used-to-tune-schulze-motorsports-nurburgring-gt-r/ you can see they used the GT6 engine to refine setups for their N24 car. This was a story from late MAY.
Well its kinda known around here that you have to take what Kaz or PD say with a grain of salt, for better or for worse.Because things change on the fly, like a majority of games do, but Kaz likes to jump the gun on things a lot. I kinda wished he would just stay hidden and release trailers and gameplay videos a month or weeks prior to its release like a majority of developers do.Because this whole being super accessibleyet only giving vague answer thing is annoying for the most part..I kind of figured damage would be more, drastic I guess because of both the fact we have permanent damage and the description of the damage repair was kind of detailed.Also this isn't a review its an impression.You're good it hasn't been posted here.
My issue with the article is half of it talks about the visuals, I have yet to find a person that has issues with PD on that aspect (unless you mention GT5 standards). The problem is the author tells us we are getting realistic damage, yet PD told us they haven't changed the damage and I quote "aren't in the business of smashing up cars" as if sims that do that aren't portraying real life. We aren't asking for need for speed, were asking for what happens on La Sarthe when you shunt at the Porsche Curves or Indianapolis corner on the limit.
Aero packages? Never said that. I said redone aerodynamics based off
real world values.
You can read those stories and see that GT6 took information from actual aero setups. They explain the wing angles will have an effect in game just as irl.
Well its kinda known around here that you have to take what Kaz or PD say with a grain of salt, for better or for worse.Because things change on the fly, like a majority of games do, but Kaz likes to jump the gun on things a lot.
I kinda wished he would just stay hidden and release trailers and gameplay videos a month or weeks prior to its release like a majority of developers do.Because this whole being super accessibleyet only giving vague answer thing is annoying for the most part..I kind of figured damage would be more, drastic I guess because of both the fact we have permanent damage and the description of the damage repair was kind of detailed.Also this isn't a review its an impression.
So you don't believe what you read? I don't get it. You change wing angles to achieve the desired level of downforce.
You talk about working with teams? They raced at the Nurburgring 24hr race. You can read more here- http://www.gran-turismo.com/us/news/00_5537785.html nothing better than working with your own team.
Gran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
So do I. Maybe because the final build of GT6 is so much better now, he probably doesn't want to spoil the surprise for us, haha.I really want to see Jordan's experience with almost final build. Better damage and updated environment is something what is in my top 5 things i want to be better in GT series.
So do I. Maybe because the final build of GT6 is so much better now, he probably doesn't want to spoil the surprise for us, haha.
👍Hah I hope so
I was looking around to find something that said "Sponsored".Gran Turismo 6: Release Information, Hands-on Impression, Car List and More
Sorry if this has already been posted.
I really want to see Jordan's experience with almost final build. Better damage...
The problem is the author tells us we are getting realistic damage
Don't raise your hopes with better damage, it should be the same as in GT5 according to available information.
I might have missed the discussion but, does anyone know what happened to the Gran Turismo 350Z RS? It's not in NISMO, NISSAN or in Gran Turismo listings.
Seriously? Are we having a discussion about the absolute necessity of more realistic damage again now? If GT5 proved anything, then it proved that a more in-depth visual damage-model is just eye-candy and does nothing for the overall enjoyment of the game.
A vast majority looks at it, and then turns it off.
What I do not get is why you continuously try to find a way around the information given to you. Then say its not right when the information is there on their website talking about how they changed the aerodynamic model of the game. Theres even a story about the GTR GT3 doing a jump on the nurburgring track in game and irl.What do you not get? You could also add down force in GT5 but it wasn't realistic. I'm not saying that I don't believe they used CFD or did this or that, but Kaz has gone back on his words before like I've told you and also what @Dmarc_Atl just said too. I'm simplying wanting to know to what capacity we can expect some of us felt a big shift with GTA 13 and the demo others like myself thought it wasn't much different. I'm sure they've tweaked it more for the final release.
His own team means he is/was a part of the team. I didn't say he owned them or imply it was PD's personal racing team. You take some things so literally then ignore other things given to you on their website and this website. Information you claimed was lacking but has actually been around for months now. Its funny because other news sources say "his team" and everyone relates that to his participation, not ownership.Schulze motorsports isn't PD I hope you know, Kaz drives with them and brings his company along to sponsor, they use many cars to gauge physics for GT. This still doesn't show me what you said. All I saw was CFD and the various things it affects and that was it. I have issues with CFD only but I wont get into that because I don't think you want to. Also Kaz has driven with/for Schulze for a while now, it's not PD's team, that car has gone to that race in years past with same sponsorship. Once again the capacity of GT helping has been augmented before with GT5 and Academy drivers that race in say Le Mans use it to help. This could be true or a promotional tool.