- 2,131
- FL, USA, Earth, Sol, Local Bubble, Milky Way
- TeamACRZARacingo
- GyroxOpex
Hi guys!
This is an idea I've been sitting on for a while now. It's a karting series for Gran Turismo 6. But not just any karting series: hopefully, if I can get GTP WRS staff to recognize it, it would act as a direct feeder series to the GTPlanet Weekly Racing Series.
I'm still looking for people to help finalize and enforce the rules, but here's an outline of what I have in mind. (Skip to the end of this post for a list of officials' positions if you want to become an official.)
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Class-based structure
The WKL would use a class-based structure. When applying, a driver would be asssigned to any class depending on their results at the WKL Qualifiers (more on the Qualifiers below). Classes would be separated by kart type. The lower two classes would compete on Saturdays, and the top two on Sundays. Both classes competing on a given day would run simultaneously, but in different rooms and at different tracks. The champion of a given class would receive the exclusive right to compete with the number 1 in their class the next year, a free kart capable of competing in the next class up for the next year, or, pending WRS staff approving the WKL as a feeder league, a full-on race car capable of competing in the WRS as well as guaranteed entry for the next season of WRS racing.
Classes
These are arranged from slowest to fastest.
50cc Junior - Uses the Racing Kart Jr. As the slowest class in the series, this is the perfect place for novice racers to begin their journey up to the WRS. Competes on Saturday.
100cc Sportsman - Uses the Racing Kart 100. The next step up. These karts are a bit faster and harder to control. While not the pinnacle of kart racing, you'll definitely have to know what you're doing behind the wheel here.Competes on Saturday.
125cc Senior - Uses the Racing Kart 125. This is where the men are separated from the boys. With karts that are much more powerful and faster, you'll have to use advanced racing tactics to get to the front and stay there. Competes on Sunday.
125cc Shifter - Uses the Racing Kart S125. This is it, the fastest karting series in GT6. Not only are the karts just as powerful as those in 125 Senior, but they use shifters. That means higher cornering speeds and more opportunities to overtake or be overtaken. To succeed here, not only will you have to put everything you know about karting to the test, you'll have to know how to use the gears to your advantage. Victory here will (hopefully) get you a seat in the WRS. Competes on Sunday.
Rules
Schedule
The season will be held over 6 weekends in the summer months, with the qualifiers held starting one or more months before the season itself.
Deadline
Entries must be submitted at least two weeks before qualifiers are set to begin. The deadline for entry into the WKL as well as the dates for the qualifiers and races will be announced on this thread, so stay tuned!
Qualifiers
Before the season begins, a series of qualifier sessions will be held at Apricot Hill. The fastest 14 karts will be granted entry to 125 Shifter, the next 14 will be placed in 125 Senior, and so on. The events themselves will be individual time trials with one kart on the track at a time, and will all be contested in stock 100 Sportsman karts.
Qualifier format
Before the qualifier event starts, WKL officials will set up several private rooms. The room number of the first room to be set up will be sent out to the first 14 people who have applied to compete, the room number for the second room to be set up will be sent to the next 14 applicants, and so on until the entire roster is covered. Qualifiers will be held over a period of several weekends, with 4 qualifiers a weekend (up to 2 a day).
The qualifier events themselves will be observed by two people: a timer, who times and records each driver's lap time on their flying lap, and a moderator, whose responsibility it will be to host the room and make sure all applicants conduct themselves in a sportsmanlike way.
All applicants in a given session (again, up to 14) will park themselves next to the pit wall and go out when their name is called. The qualifiers will be held in Free Drive mode, so contestants can come and go from the room as they may, as long as they don't miss their name being called; this will result in their being forced to the end of the line so that they don't hold other applicants up.
When called, a driver must do three to four laps. In order:
- The out lap - The driver must do one full lap at around 40 mph before their flying lap(s). This gives them an opportunity to warm their tires up and get a feel for the kart and Apricot Hill itself before the flying lap(s). They can begin accelerating anytime after the chicane before the final turn.
- The first flying lap - This is one of possibly two laps which will be timed. Anything goes here, as long as you don't cut the track. If you spin or leave the track, you can elect to take a...
- Second flying lap - but only if you lose control of the kart.
- In lap - For this lap, you must slow down to 40 mph again and return to where you had your kart parked previously.
Once the qualifiers are complete, the contestants will be arranged in order from slowest to fastest. Those who failed to make any of the classes will be placed on reserve to fill in for any 50cc Junior drivers who may not be able to attend a race. Should a driver from any other class be unable to race, a driver from the class under theirs will be promoted to fill in until they return.
Race weekend format
Again, during a race, two officials will be on hand to ensure fair play, and sometimes a commentator will be in the room to commentate the race and upload it to YouTube. If a commentator is present, the lowest-ranked driver in the points standings will be placed on reserve and will be awarded one point (for last place). However, the second official will drive the pace kart instead of hosting the room.
Pace kart
Should a driver spin or leave the track, the pace kart (a black kart with the number 1 on it) will be deployed to slow the field down until the accident is cleaned up. For the first lap after the crash, no one will be allowed to enter the pit lane to give those involved in the mishap a better chance to catch up to the end of the field before the pits open. On the second lap, the pits are open and anyone who so wishes may pit. The pit lane will remain open for the third lap as well of the caution as well. At the end of the third lap, the pace kart will pull in. The field may resume racing when the pace kart first begins to duck into the pits.
- NB: The pace kart will not be deployed on tracks longer than 3.5 miles long. On these tracks, all racers not involved in the accident will be instructed to slow down until further notice. Also note that, in 50cc Junior and 100cc Sportsman, the pace kart will only come out for the first three spins/accidents.
Practice
Before the racing itself begins, drivers will be able to practice at any time from their arrival in the room to the start of the qualifier race.
Qualifier race
The qualifier race will be either 2, 4, 6, or 8 miles long depending on class, with the faster classes getting the longer races. The qualifier will determine grid positions for the feature race, with the faster karts starting higher on the grid. No formation lap will be observed for the qualifier.
Feature race
The feature race will be either 6, 12, 24, or 36 miles long, again with the faster classes getting the longer races. In addition, the 125 Shifter class will have two endurance races: one 150-mile race at the Nurburgring 24h track, and one 125-mile race at Circuit de la Sarthe, with both of these paying double the points of a normal race. These two races will force drivers to think more about the long run and how best to conserve fuel, as well as their ability to adapt to new situations and avoid spinning even in the face of fatigue.
For each feature race, a "formation lap" will be observed, which will allow officials to arrange the karts in the correct order and provide drivers an opportunity to warm their tires before the race. During this lap, the racers must follow the pace kart at either 30 (for tracks shorter than 3.5 miles) or 40 (for tracks longer than 3.5 miles) mph. Towards the end of the lap, the pace kart driver will announce "Going green," and the racers must then arrange themselves in a double-file line, with the drivers starting in the even-numbered positions to the right side of the track, and those starting in odd-numbered positions on the left. Once the pace kart pulls off the track, racing can begin.
Points
The same points system applies for all classes. Once the season is over, WKL officials will post the results here on GTPlanet in a new thread.
1st: 14pts.
2nd: 13pts.
3rd: 12pts.
4th: 11pts.
5th: 10pts.
6th: 9pts.
7th: 8pts.
8th: 7pts.
9th: 6pts.
10th: 5pts.
11th: 4pts.
12th: 3pts.
13th: 2pts.
14th: 1pt.
Drivers will be assigned points based on their final position in the running order regardless of whether they finished the race or not. This may never come to pass, but in the event of a tie in a race, all drivers competing for the place in question will be awarded the points for that place, so for instance, if two drivers were competing for the win, they would both receive the full 14 points.
In the event of a tie for the championship, the position will go to the driver with the most wins on the season. If more than one driver has the same number of wins, the driver with the highest average finishing position will get the position. If more than one driver competing for the position has the same average finishing position, the decision will go to the driver with the highest number of podium (top 3) finishes. If all of these criteria are the same, the position and any rewards granted with it will be handed to both drivers.
Setup rules
These rules apply to all classes.
As far as setup, anything goes, as long as you can do it without modifying game files or exploiting glitches. Anyone suspected of using a setup which would necessarily involve modding or glitching will be banned for life unless they can prove that they have not cheated in order to get the setup.
Conduct
We will expect all drivers to behave in a courteous manner. Light and accidental contact is fine - that's part of racing - but anything which is explicitly intended to hinder other competitors will be dealt with by the moderator in a way that corresponds with the severity of the violation. Similarly, any disrespect or arguing in chat will again be dealt with in whatever way the moderator deems necessary.
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OFFICIALS NEEDED:
4x Moderator - Moderators host the races and keep an eye out to make sure everyone's obeying the rules, as well as deal with anyone who isn't.
4x Pace Kart Driver - Pace kart drivers drive the pace kart and control formation laps and cautions.
4x Timer - Timers time applicants during the Qualifiers and arrange drivers according to speed once the Qualifiers are over. Pace kart drivers can double as timers if they so wish.
If you wish to become an official, PM me with the position you want to be in as well as your PSN ID and I'll add you to the officials roster if there's an empty spot.
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That's all! Let me know what you guys think about the rules and I'll make any changes necessary. Cheers!
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