high speed shakes?

  • Thread starter aphat426
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Hi everybody first THIS FORUM IS GREAT!! I have learned a ton of info here the one problem I am having is with my new dfp. At high speed 185+ in any car my wheel shakes and moves so much I can't control it. I searched and can't find an answer. I have tried changing all the settings in line with duck's list and still bad. any ideas would be great. THANK YOU.
 
If the car has high milage, do a Chassis Refresh. You can also raise suspension slightly, soften springs & dampers and reduce stabilizer settings.
In your options, ensure Force Feedback is not set to "high"
(Gets pretty scary when it starts shaking dosn't it? :nervous: )
 
aphat426
Hi everybody first THIS FORUM IS GREAT!! I have learned a ton of info here the one problem I am having is with my new dfp. At high speed 185+ in any car my wheel shakes and moves so much I can't control it. I searched and can't find an answer. I have tried changing all the settings in line with duck's list and still bad. any ideas would be great. THANK YOU.

Press {Select + R3 + left Paddle} on the DFP (reduces Force Feedback). The wheelshake is still there, but it's much less of a problem.
 
y is everyone saying that it shakes like crazy when they get to above 180 mph, but even if i set my wheel to no power assist, force feedback "Hard" and everything to max. it is still so easy to control, only slight shaking but it is still controllable. I can even let it go and not hold on to it and it can still go straight.

ps, this is on the track with the long straight way and sand. :)
 
I've put some thought into this, and I've come to the conclusion that it's a fault in the design of the DFP.

You see, while the wheel has force feedback, it has no vibration function. The only way for it to "vibrate" is to move the wheel via the force-feedback motors. When a car gets going that fast, it does shake a bit.. but it would be the kind of shaking that a simple rumble feature could simulate, like a standard controller.

What happens at high speed is that the wheel moves to simulate "vibration". Because of how fast you're going, that tiny little shift is enough to change the direction of the car slightly, which makes the force-feedback kick in yet again as you try to wrestle it back in the proper direction. This results in the frustrating side-to-side wobble.

Me, I only experience it when going 220mph+. Less than that, and I don't really have any problems. It also depends on what track you're on. At the Test Track, I can typically get going faster before the shakes set in. At LeMans, which is a real, bumpier road, the shakes set in earlier because the road surface is different. That's one of the things that led me to believe that the "shakes" are a result of the DFP's lack of a rumble feature.

In their next wheel, along with a clutch and H-shifter (and proper paddle-shifters.. those tiny buttons annoy me), they should add a rumble feature to the wheel to compliment the force-feedback.
 
KiwiBoy
i actually dont use the buttons behind the wheel cause they are so unreal, so i use the shifter :)

I use whatever the actual car has. Some cars don't have a standard shifter and are available only with the flappy-paddles... so in the game, I drive 'em that way. :)
 
Hey how do you turn the force back up? Someone told me select R3 left paddle turned the force up, and I kept hitting it! Now it's incredibly numb.
 
FaLLeNAn9eL
heres a picture of me doin 192 @ tsukuba.


then blowing straight inth that first right handers wall! :-) jk....

good driving!! 👍

but... at 220mph shouldn't the wheel shake some? i'm not sure as i've never gone over 145 or so in real life and that was pretty fast! :-)
 
Jedi2016
I've put some thought into this, and I've come to the conclusion that it's a fault in the design of the DFP.

You see, while the wheel has force feedback, it has no vibration function. The only way for it to "vibrate" is to move the wheel via the force-feedback motors. When a car gets going that fast, it does shake a bit.. but it would be the kind of shaking that a simple rumble feature could simulate, like a standard controller.

What happens at high speed is that the wheel moves to simulate "vibration". Because of how fast you're going, that tiny little shift is enough to change the direction of the car slightly, which makes the force-feedback kick in yet again as you try to wrestle it back in the proper direction. This results in the frustrating side-to-side wobble.

Me, I only experience it when going 220mph+. Less than that, and I don't really have any problems. It also depends on what track you're on. At the Test Track, I can typically get going faster before the shakes set in. At LeMans, which is a real, bumpier road, the shakes set in earlier because the road surface is different. That's one of the things that led me to believe that the "shakes" are a result of the DFP's lack of a rumble feature.

In their next wheel, along with a clutch and H-shifter (and proper paddle-shifters.. those tiny buttons annoy me), they should add a rumble feature to the wheel to compliment the force-feedback.

I think you are on the right track. But any car will become VERY sensitive to inputs the faster it goes, and with that, imperfections in the road surface.

This in turn leads to massive vibration. I have taken the Formula car out on the nurb and experianced this. It is controlable, you must firmly grip the wheel though.
 
I've found most cars on the Nurb, but esp. the F1, very difficult to control with the DFP and gave up eventually :indiff: The sense of realism, however, is unsurpassed, but I thought the shaking of the wheel was too much. I got quite frustrated, given that I had recently golded the last Nurb license test with about 7 seconds to spare, switched to the DFP, jumped in the F1 for a quick race, and ended up in the wall every time... :ill:
 
I've heard that going into options and changing the vibration setting to off helped with the shakes? Apparently even though the setting is not under the wheel menu, it still effects the behavior of it. I don't have my DFP with me, so I can't test it out right now. It would certainly add to the argument that the crazy shaking is due to the wheel emulating vibration rather than "true" force feedback.
 
Mr. Apex
Press {Select + R3 + left Paddle} on the DFP (reduces Force Feedback). The wheelshake is still there, but it's much less of a problem.

....
that change the mode of race...
200º or 900º
obviously in 900º the force are less..
but a race car have a 200º strening wheel...
so... you are taking off the fun of that kind of races...
stay in the track...
 
i can break 250mph+ with my supra rz and the steering wheel is fine. but i've taken the mazda 787b(black one) and when i break 180+ the wheel shakes violently.
 
I think you'll find the "shakes" simply comes from having alot of downforce. The more "aero" the car (especially the front) the more noticable it will be, and sure suspension settings have an effect too like camber.
 
Yeah, Right. Vibration is a problem.

Exchange your DFP for a brand-new "MegaGamerz Top Driving eXperience*".
Costs 10 dollars, new. No Force Feedback, breaks after 2 turns

*No. It doesn't exists
 
:nervous:

Please refer to this as it may help with the straight line speed thing....It may not?

Ian

Hi,

Many DFP Users to know, it isnt easy to drive straight ahead with high speed.
With 100% Force Feedback strongness, the Wheel begins to dangle.

This negative effect You can to attenuate by disable the Rumble-Signal for Dual Shock Controller ( In the GT4 settings Menu for Dual Shock Controller )


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