Honda CR-X SiR '90

Honda CR-X SiR '90

  • Thread starter CSLACR
  • 5 comments
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United States
United States
WrecklessAbandon
CSLACR submitted a new tune:

Honda CR-X SiR '90 - 410PP

Nostalgic favorite.

Cocircte%20dAzur_6_zpsjew5njo3.jpg

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Own this car before. Like to try it to see is it close to real world handling with suspension setting. Is the ballast negative ? What is the consistent time lap on this course. Is it online setting? I' m not very fast driver, just average. Hope to get a online competitive 500pp Honda Civic EK9 tune.. Will let you know my testing ...
 
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Hi, I have never driven a CR-X in real life, I do not know how they drive. I made this car understeer less, but it still understeers, I ran 1:56.xxx @ Cote D Azur, but I am a very fast driver. It works Online fine. 👍
I'm not sure what a EK9 is, but this car probably cannot reach 500PP, and even if it can, it wouldn't be competitive, it doesn't have enough traction on the front wheels. 375-410PP is it's strong area.

Hope that helps, hope you enjoy it.
 
Hi, I have never driven a CR-X in real life, I do not know how they drive. I made this car understeer less, but it still understeers, I ran 1:56.xxx @ Cote D Azur, but I am a very fast driver. It works Online fine. 👍
I'm not sure what a EK9 is, but this car probably cannot reach 500PP, and even if it can, it wouldn't be competitive, it doesn't have enough traction on the front wheels. 375-410PP is it's strong area.

Hope that helps, hope you enjoy it.
Is the ballast negative? Arcade faster than online (real tires wear) about 2 seconds.
 
Is the ballast negative? Arcade faster than online (real tires wear) about 2 seconds.
It is positive, towards towards the rear. My 1:56 was offline arcade so yes 1:58 online would be very fast, 2:00 would be good. 👍
If I remember correctly, at position 38(1 click more towards the front) the PP rises.
 
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