SPD Writes Forza Horizon 5's Car Of The Week: Week 111 - Datsun 510
Would you bet there'd be a classic sedan that'll dethrone the Ford Cortina in my book? Would you like to believe the car best suited to this madness would be this one right here?
Ahh, the 510. Also known mainly as the Nickel-Dime, but I always refer to it as its original designated name: Bluebird. Today it appears I have to reveal my love towards this boxy sedan that doubles as one of my most special cars in Forza.. birthed around 14 years ago when I had a brief stint playing Forza Motorsports 3. Even Past SPD knew what a small lightweight sedan means in the long run, with nominations towards the Hakosuka and the Ford Cortina.
Why haven't I shared you this at all? It's not that I've forgotten, but.. maybe it's lack of self esteem? This is a pre-GTPlanet era of me I have to delve back towards.
Before being Nissan's low cost sales front, back in the 60s, Datsun at the time was Nissan's Infiniti: being an off-brand used to make sales exports to outside Japan. In that era, the eyes of the world were keeping a keen eye on the booming US car market, being riddled full with cars of all kinds that's gotten a hint or two about success... except for Japan.
Come in Yutaka Katayama, A.K.A. Mr. K. While being better known for his work on the Z432 and the Z family in general, he had a look at Nissan's efforts in selling cars abroad. He shared an intent that this RWD sedan that's meant to compete with BMWs of similar intent that it should have a nice performance powerplant inside it. To say he insists is to be putting it rather lightly, as he accentuated the fact that good design and performance is key to keeping their foothold in the US market then. It truly was the atrocity that kept their war going.
Fortunately for Nissan, at this time, they recently acquired the Prince Motor Company. Now what this is going to do is allow Nissan to make good use of their racing tech that was the best in Japan at the time, more specifically their carburetored single overhead cam engines that made its way to the Hakosuka. But alongside that, since the Hakosuka was technically a Prince Motor Company offering, Nissan too wanted in, and what better to kill two birds with one stone than putting said SOHC engine into the Bluebird they've been exporting, allowing them to shut Mr. K up.
The result of this was the Datsun 510: a 970 kilogram 2 door fully monocoque sedan with a 96 horsepower SOHC inline 4 going through a sporty 4-speed manual. It also has disc brakes and a specially built chassis, though the most notable trait however wasn't these: but it's the suspension. The car's independent suspension would end up as standard for a lot of Nissan cars moving forwards due to the car's handling being excellent, not to mention user friendly as well.
This combined with having a 1/5 of the price of one similar BMW 2002 or Alfa Giulia means it's the easiest decision ever if you had to choose, giving it the moniker of the first ever Japanese export that made a boom in the US market, and also European market in a smaller scale, that is.
That much a boom, yeah? Now defined here by fans and enthusiasts to call it as Nickel-Dime, this puny sedan's become a classic, even before the classic race dominating Hakosuka came to be.
Speaking of race winning, the car's known to be quite threatening on the track too, with a competitive record in both SCCA Trans Am and safari rallies in the early 70s. Moreover, these successes of the Bluebird's development and innovation would give way to the birth of what many call Datsun's halo car: the 240Z/Z432. More on that when it gets nominated, here or there.
If you're expecting a lot more PI, you're going to need to reaffirm where your thinking of that comes from. The sole Datsun carries a PI of 264. Its position of Cult Cars, being a class that's stuck in D, is rather middling, and strangely uncontested outside a tuned version. That small number also relates to the pricing, with a low low cost of 25,000 credits to get you your own from the Autoshow. Minor savings can be had in the Auction House, where most common and lowest paying buyouts come at 13,000 credits.
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Shaking the magic 8-ball in terms of our track choice, we find out that very ball has to be rigged as the D20 icosahedron rolls forth
Bola Ocho Circuit.
The people of this downscaled Mexico are onse with no fear.. or no sense of knowing the dangers of heavy monsoon rains.
"A small figure-eight circuit located around the Estadio José Aguilar in the southern part of Guanajuato. A steep hill provides the elevation change for the cross-over."
We've been around Bola Ocho a few times already. Nothing here but another annoying tight track circuit in Guanajuato. That does mean handling is king, overtaking is a nightmare, and your brakes better be good. Sounds more like a hot lapping place? I think that's what me in the Mercedes-AMG ONE hasn't quite realized yet then.
It's also got a figure 8 shape, but not exactly akin to a number 8. Looking back at my notes on said Mercedes-AMG ONE, some filler I put in was that Bola Ocho means 8-Ball. This double as a strange choice in naming.. as well as why did I look that up then?
Small car, with small numbers, doing its best on a small track, means it's going to be a lovely run? Well, I don't know, stop staring at these picture footers and scroll down there!
Past SPD reminds me that when it comes to D class cars, nothing comes close to the NA2 Miata and the Lotus Cortina to pure joy from cars at this class. But then again: there's a lot we have to discover at the jungle, but whatever animal we capture, it's going to be compared to the Cortina: a verified Top Sleeper in my books (and also one of my favorite cars of this class in its entirety). That means if there's that.. sense of cruelty that comes from my words, don't even be surprised.
A car with history would mean there's a story even as you drive it from the inside. The big tall window up front's a welcome sight (see what I did here). But stay a while inside and look at some of the obvious funny little things about. There's a whole button (or is it a pull switch?) that gives control over the car's wipers. Not to mention a big red light for a seatbelt warning. What a quirky little interior. Although a bit lacking in terms of what's about. I see only one vent for airconditioning, if I can even say that's what that is. Not to mention I don't quite know what that thing in the right side of the display's supposed to be.
So, first thing.. the car's a nice small classic sedan, but take it around a bend, and you can perhaps hear some tire squealing. It's also a heavy, weighted sensation, despite the fact we don't have a ton to work with. That's odd? You want to know what's odd? This is an experience I felt in the past.. it's the Hakosuka, of course! Particularly when I nominated the now fabled Boxzilla in GT Land. The tall clearance. The thin rubber. The slow gradual loss of rear grip. The oversteery profile. All this, all shared.
Considering that the Bluebird is also a Nissan in heart and soul does mean this relation is easier to explain than normal. That also means when I do play
Caught In The Game like what I did with the Hakosuka, it seems to match the Datsun quite well too. The song choice boiled down to my days in the past watching Rocky, since Survivor is a frequent musical choice in those films. Yes, boxing. That too. The time I got started working with the Bluebird in a past Forza was that turbulent time. Me, getting into university, doing a degree in math.. listening to 80s music.
Enough distractions! Now, with this oversteer, you might be thinking to be extra careful, right? Yes.. and no, actually. It's not so killer that it'll slip you out to the next branch of Barry R in an instant. This is D class for crying out loud. We get this sensation in last week's Sesto Elemento, and it's straight to the Beater bin for it. Although, speaking of car classes, while you might think it's just oversteer due to handling, we do have this tinge of power oversteer to go with. It's a one two jab of the rear going wherever it pleases, but since it's gradual and sluggish, it's nothing you Horizon Superstars can't block since it's always aimed at one place. You just gotta block, is all.
The next address would cover the transmission. It's a 4 speed manual that usually finds use in the first three. It also carries the unfortunate perk of having the rear slip out when shifting down.. something I don't think I've observed in the Hakosuka. Dilligent use of the shifter's a key trait you need if you want to maximize this car's potential. You really don't want to be caught short shifting in this car, since the climb of power's not quite like future Nissan classics. Moreso that we're still in the middle of D class. Speaking of which.. I really can't find a measure of how well the car accelerates due to this staying in limbo.
Any other problems? Well.. much as I hate to keep flooding you guys with issue after issue, they're luckily not THAT impactful, to the least. Well, this last one, I promise, involves curbs. While the car's a known figure for safari rallies in the 70s, it better have a custom suspension there, because in the road going car, it seems to dislike curbs, having a moment akin to reacting towards a well executed plot twist on the telly. This is strange, mainly because if I'm to follow the Hakosuka's notes, tall car means it should take these alright. Again, like the oversteer, it's not terrible, but be wary when upping the car a level or two.
Haha, I'm covering brakes last. Funny how the twist turns this week. They're disc brakes, with enough stopping power for general use, but comes with a caveat that it'll lock your back up with angular applications. Guhh, another piece of advice involving losing the rear?? Godzilla and his cake, I suppose. This seems like the perfect kind of car to get you started in oversteer.. if you aren't exposed to the C8 Corvette and the GR Supra so soon.
There's not much I want to say about Bola Ocho that I've already said. The Datsun will have to make do with these wide, potentially cluttered curbs that make up a good portion of the track's racing line, unfortunately. This is the risk we run racing in Guanajuato, after all. Not to mention we're in a much slower car than the last time we're here.
Despite the car's position as a low class car in performance generally, I don't think it's as friendly as the Hakosuka ended up being for a classic car. It's a perfect starting point on learning what oversteer is, how they happen, and what you need to do to deal with it. They come in stages anyone can see coming a league away.
My grind with the Datsun came to a best result of
1:09.942.
I'm generally not so proud of this time. There's definitely a second or two to trim here for sure with better use of the transmission. Not to mention D class, despited holding on to some incredible potential, is BORING.
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Now for the sequel, we have to level up the car to A, but not in the usual way. Instead, we have to attune the car to a tuning Preset.
To explain Presets.. it's a method to bring the car up with an ingame suggestion of conversions, based on a common use-case of the car in real life. Such examples I can think of are complete off-roading conversions for large trucks, drag setups for classic muscle cars, the full rally monte for suitable rally cars and a whole body work and engine upgrade for tuners.
The only limit is what's being offered, so expect swaps in engines, drivetrains and aspirations. Generally it's to better achieve a purpose for anyone to get a step up without the difficult faff of putting things in the shopping cart.. but I have some complaints on this whole schtick.
It's an old car, but you know deep in your heart that it's not wrong to say it grew up.
In this case, the little bluebird receives a stanced out bodykit, roll cage, and an engine swap: the iconic RB26DETT from the Skyline R34. A look closer with your magnifying glass, and you'll also see.. removed bumpers, widened semi-slicks with custom rims, race transmission clutch and diff (strangely not the driveline), full on racing parts on the car's brakes, roll bars and weight reduction, as well as a sports intake.
The final result, as shown in the stats table, is 787 PI 337 horsepower, 2075 lbs and a handling stat of 1.7 Gs. At the higher side of A-class, this is.. alright for handling.
I say it's very odd to omit a lot of what makes a car viable. I'm tired of bashing great first trys at Eventlab.. let's bash this poor attempt at suckering noobs into thinking they can win with a Bluebird that can't fly so far. Honestly, not putting the car at the top of the class is heresy at best. Not to mention the raising of PI on using wider front tires on non-FWD drivetrains is generally frowned upon, though let this final piece of advice be something to remember for those coming here from PS5.
Despite all that, with these swanky new shoes, let's make haste for a quick dash at
Valle del Rio Sprint.
Time to ask: how do you ruin the view of a beautiful jungle road with challenging turns and well placed walls?
..
..
Don't even think about it, pal.
"This route starts off fast as you descend into the valley and over the river, before heading back up and into the jungle to take on some challenging hairpins. The approaching view of the Gran Puente is truly one to marvel at!"
I think these venues that are added post release are to cater for the ever growing meta of cars that either have to be powerful, or be able to fly through the corners. This track has the latter all over it, with that hugely technical later portion that follows a sort of speedy part with some hard turns. Okay, I guess it is a technical course.
Nothing else to say about it, really. All what's left to do is run it.
Am I still having trouble deciding what car gets Blue Oyster Cult's Godzilla as a theme song?
Honestly, I am. Though, to narrow it down.. behind the scenes, the BNR32 is getting Oxyacetalene, and the BNR34 is getting Time's Running Out.
First I must preface I'm using the Preset from the get go, so there's no amazing traits or perfect drives I can produce from tuning the car further that'll get detailed here. Also: I'd not leave the car at 787 PI, so there's your proof by intent, if you can believe me. Now that's done..
Let's launch this second portion with the launch (I know, very lame, SPD). The RB26DETT isn't a big heavy engine but is one with oodles of power coming out. Thanks to this, the upped Bluebird gets a launch I say is quite respectable, and well balanced.
But now I'm going to complain.. despite the wider stance that I'm sure anyone knows means more surface area, and the fact we got better rubber, the car still wants the same gradual oversteer the stock car still has.
It doesn't want peace.. it wants problems, always, it seems. And since I'm in my tuned car glasses on, I am going to nag. How much? We'll see how much.
The most glaring issue that's not the gradual oversteer.. let's see.. it's the understeer. This is 1.7 Gs? I bring this car to the Test, and I will NOT enjoy it, I swear to you. I have cars that takes turns at 1.6 Gs and can do much better.
And how about a revisit to the issues laid out a few weeks ago by the Cayman GT4: it's a tiny car with inconsistent handling. It's a really rigid, on rails, but generally forced feeling. 'Checkpoint Missed' has become the norm for my first few attacks on this titan.
The wide kit should help with grip, I said. Oooh. Honestly, the further I go down this writeup, the more I risk my sanity and become a pretty tough boss in a Souls game. Anyhow.. the car now has a new enemy thanks to its new low slung kit: elevation. It seems like it's frequently bottoming out the back.
Next.. the car is prone to doing mini-drifts.. this is a bad because we're not in Need For Speed Unbound.
The brakes too, while upped to racing, seem to lock up. The importance of tuning, ladies and gentlemen..
It's now just pictures of this car in the trash bin now from this point on. Well, I did tell you tuned car glasses SPD is pretty nasty? Did I even say that? Anyways.. the point of upping a car is to make a car shine more in the purpose its given. I'd say going from D to A is a steep step up, despite coming with the right parts in most ways.
So, an SPD top tip.. when you're asking Forza to make you a tuned preset, you can, but I implore you shouldn't. This car's just one example of however many more are there for me to not enjoy, which means: HOW DARE YOU, you're not getting a time.
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This week's Single Player Challenge takes us to a similar, but perhaps more of an undertaking than last week's, though it's a much lesser car that we're handling.
Now, what's to be done is as follows: build a B class Datsun (doesn't say for rally or road, but I pick road because this is a very very special car for me after all) under the theme of 'tasteful sleeper'. Then set a top 2000 time at the B-class Rivals event of any Midnight Battle. Hmm, alright. That definitely means a road build then.
I must then also share the tune, the time, the track, and give a short and simple write-up. To be honest: the real challenge here is the write-up. How am I supposed to keep it short and simple? Like I said: kids are cru-the car is very special to me in the realm of Forza. Having a need to force my hand, words are indeed coming in full force.
Read it and weep.
Let's begin with my style. I'm going with throwback to the time I first discovered the magic of Forza: blue with black bonnets. I don't know what inspired this initially all those years ago.
Now, as I recall that era.. I had a 510 that's made for S2, which at the time was filled with the late 2000s GT500 race cars. So what else do I have to do but make my Datsun look as much a racecar as it could.. to me at the time, it's 3 random sponsors on the side of the car. What they were? I guess one of them was Quaker State. But let's not stray too long then; what they are now is a racing number, the Datsun badge and the obligatory Simoniz logo. Bumpers are gone because we don't need them.. they'd probably be there if we're doing A-class.
And due to said unimportance, that means no AWD, no race slicks, and a very careful choice of what to get to reach that PI limit. Its importance is marginally less on a B-class car.
Back to style: this is a color combo that I've sneakily put on another car in my GT7 COTW fiction that reminds me of an almost forgotten past. I'll just say it to save you the effort of finding it: it's a certain Z432 with a dodgy history as it's under the hands of a certain amnesiac heroine to be, as seen on the weeks with the
Hakosuka,
EG-II Civic and the
R5 Turbo. That silly cockney lassie's meant to herald the future of what I plan to do.
To the tune: well, going past C, the L16 isn't going to fly this time around. So comes the time.. the time to swap the engine. Choices include the K20A inline 4 VTEC of an EP3 Civic, the S50 inline 6 of an E36 M3, the RB26DETT inline 6 of a Skyline R34, and the commonly found turbo rally engine. It's a no brainer choice I went to the RB26DETT, of course. It was the only good part of that horrid Preset earlier.
Other than that, there are no other conversions present. You are still getting an RWD lightweight sedan with great handling.. perhaps even made better since I've made it with fully adjustable race parts. But not all: you don't need race brakes or sports tires on such a low class. Power is lo mas importante in these lower classes, and 'semi-powerbuilds with drivability' are what people go for. And me too, but I'm going with difficulty out the window as an issue. As a result, it's 349 horsepower with under a ton to lug with. That's more power than the 787 PI Preset, meaning it's automatically better.
On to the drive: it's oversteery, but also manageable. The throttle is at this fine line between drift and race that reeks the kind of cars you get in its time period. But one major benefit of the engine swap is how hilarious the car can truly take off on the straights. Maybe not powerbuild, Ford Deuce Coupe or Shelby Daytona Coupe hilarious, but I feel a contender's in this car.
With all that explained, I should share what this looks like: a grassroots classic racecar. With a good powerplant standing strong through a stick shift, general appointment of parts that don't scream top of the line modern intervention, and a simple muted color scheme, I'd say it's a.. umm.. tasteful sleeper? Any more tasteful, and I probably would paint it Candy Red or something. I'm making proud of me all those years ago by not making a tasteless AWD weapon ran on slicks and made of stupid.
After some time refining, here's the Share Code..
Now the track:
My choice boils down to the process of elimination. I chose not the Celica's Midnight Battle due to the dirt paths, and not the Mustang Mach 1's because Guanajuato. The Murcielago's one I also don't want to do because it literally is just Valle del Rio Sprint but the other way round. The main giveaway is due to the horrid experience with the Preset, I'm not doing that.
That leaves us with the most sensible of all choices.. and the one I'm sure you all will take too in
1984 Honda Civic.
The nights of Mulege I hear are nice, chill and generally cozy, especially at Christmastime. Man, they are in for a big surprise, huh?
"Race through the Mexican Jungle and the picturesque town of Mulege."
More specifically: we start off the jungle just north of the airfield, and drive in Mulege, and then out of it eastbound. I'm peeved they're calling the CR-X Mugen a Civic, but I won't judge it.
No analysis here, but the time for those who want to get under 2,000th is around the 2:14.3XX range.
I wonder if anyone in this unfortunate town's willing to peek out the window expecting a Godzilla era Skyline, but was smackledorf'd into seeing this little Bluebird making that iconic shout instead?
So, I've managed to etch out a run with a
2:13.439 time on 1984 Honda Civic (if you don't like the format these Midnight Battles are going with, you gotta bear with me, alright??), which is enough for 1316th. That's challenge taken care of.
I'd be lying if I said I can't get any better. I really feel there's a second somewhere I can cut. Perhaps if I need to do a Test of sorts, this place can work for B road. I'll put a pin on that in my head.
Since this has been going on long enough, let's end.
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So, what is the Datsun 510? It is..
RUUUUNNN! IT'S GODZILLAAA!! It looks like Godzilla, but due to the international copyright laws, it's not.
The Nickel-Dime comes with such great potential hampered by its naturally tail happy self. It isn't as fun as the Cortina..
No question this cheap little car's either the hardest Sleeper or Neutral I've got to decide upon. Literal saved by the tune by a big way, but imagine this boxy sedan going up the likes of entry level sports icons of the 90s. I can go for that limbo spot for an easy way out..
While it's no ways as amazing as the Cortina, I'm rather positive it can follow its footsteps.. or rather.. trail it at close proximity.
Sleeper.
And thank you for being a part of my history with this series, little Bluebird.
I sure have a lot of classic Japanese grand tourers in B road. Well, I'm sure there's no surprise Boxzilla's one of them. Somebody nominate this, and I will refer back here post haste.