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I think it can be a lot of fun having special editions of cars, whether they're commemorative, homologation specials, or particular one-off commissions for wealthy clients. But I also get that to avoid scope-creep, you can't simply plan to put every special edition under the sun, and especially if one given special edition doesn't really offer anything interesting in regards to game mechanics, such as a FR version of a typically AWD car (e.g. the Audi R8 or the Lamborghini Huracan).
I think for the most part, homologation specials would be the most important group, since they're not just special editions, but they also tie into racing, sport (i.e. complying with regulations), and stuff like that. I'd say that the second-most important one is based on design, like particular coachbuilders or tuners - the Ferrari SP1 seen in GT5/GT6 and the Nismo GT-R R35 are good examples of what I mean. Somewhere in here would also be cars that offer something interesting from a gameplay perspective over the "vanilla" model, like the rear-wheel drive variants of the Lamborghini Huracan and Audi R8 that I previously alluded to. Otherwise, I'm not very sure about including special editions of cars that are only remarkable for something like a color pattern, like the Midnight Purple Edition Skyline GT-Rs - but I would definitely consider road cars that both have an exclusive color and commemorate something, like the GT-R R33 LM Limited or the McLaren F1 LM.
I also wouldn't add the "Launch Edition" of a car if the option is available to replace it with the more "mainline" model, so I can totally understand why PD added the 4C Launch Edition in GTS, but I would imagine that in the next game, the more typical 4C will appear instead. Perhaps maybe the "Final Editions" alongside the "mainstream" models, like the Lancer Evo X, or the Dodge Viper from the late-2000s. Similarly, anniversaries are very temporary (they do indeed only last a year), so I wouldn't generally include anniversary editions too much, either. But again, this is only if they don't offer much of anything interesting either mechanically, historically, or potentially aesthetically to some degree, so something like the MSO 650S Le Mans Edition could actually be pretty neat to include, especially since it's also a commemorative model.
Finally, for automakers that offer tons of customization for clients, such as MSO's Bespoke program, or Lamborghini, I think it would be too much to include every real-world option, so I think it'd be ideal to compromise by including a sizable amount of the most popular options instead.
I think for the most part, homologation specials would be the most important group, since they're not just special editions, but they also tie into racing, sport (i.e. complying with regulations), and stuff like that. I'd say that the second-most important one is based on design, like particular coachbuilders or tuners - the Ferrari SP1 seen in GT5/GT6 and the Nismo GT-R R35 are good examples of what I mean. Somewhere in here would also be cars that offer something interesting from a gameplay perspective over the "vanilla" model, like the rear-wheel drive variants of the Lamborghini Huracan and Audi R8 that I previously alluded to. Otherwise, I'm not very sure about including special editions of cars that are only remarkable for something like a color pattern, like the Midnight Purple Edition Skyline GT-Rs - but I would definitely consider road cars that both have an exclusive color and commemorate something, like the GT-R R33 LM Limited or the McLaren F1 LM.
I also wouldn't add the "Launch Edition" of a car if the option is available to replace it with the more "mainline" model, so I can totally understand why PD added the 4C Launch Edition in GTS, but I would imagine that in the next game, the more typical 4C will appear instead. Perhaps maybe the "Final Editions" alongside the "mainstream" models, like the Lancer Evo X, or the Dodge Viper from the late-2000s. Similarly, anniversaries are very temporary (they do indeed only last a year), so I wouldn't generally include anniversary editions too much, either. But again, this is only if they don't offer much of anything interesting either mechanically, historically, or potentially aesthetically to some degree, so something like the MSO 650S Le Mans Edition could actually be pretty neat to include, especially since it's also a commemorative model.
Finally, for automakers that offer tons of customization for clients, such as MSO's Bespoke program, or Lamborghini, I think it would be too much to include every real-world option, so I think it'd be ideal to compromise by including a sizable amount of the most popular options instead.