How finished is the game at TGS based on history?

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theofilosz

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I believe that the game will be 90-95% complete at TGS. According to history for GT5 or GT4 how complete were the games presented at GTS? Were there cases of important things not revealed in TGS and been included in the final game?

I want to make a decision after TGS if I am going to pre-order or pass the game and I was thinking that what is going to be presented there, will almost be the final product.
 
Actually remove 1 month that takes to print and distribute the cd and some time it takes for last testing of the finished product (just before printing it). It's not much time left to work on things.
 
I doubt everything will be announced before release date. I think a lot will be left out even after TGS, you gotta leave the fans hungry for more, you can't just lay all your cards down before the dealing is done and wait to see what happens.
 
It makes sense TexasTyme214. As I stated before we are talking about an industry and there are some procedures and standards to be followed. The real time of development finishes in September or at latest end of Octomber. Surely they can keep on developing to release for an update but I don't know how important stuff can be there except fixes.
 

Got more to add to that.

More details about GT5 in general:

https://www.gtplanet.net/gran-turismo-5-tgs-2010-breakout-session-full-details/

Screenshots of GT Auto and Special Events:

https://www.gtplanet.net/new-gt5-menu-screenshots-my-home-special-race-events-more/

Interview with Kaz about standard cars, damage and funnily enough, GT6, as well as other things:

https://www.gtplanet.net/tgs-interviews-yamauchi-talks-standard-cars-damage-gt6-more/

So yeah, we learned a lot about GT5 at TGS 3 years ago. I'm hoping they will reveal just as much with GT6.
 
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I guess it's safe to say that the info you get on TGS is pretty final. So after that's its take it or leave it for me, I guess.
 
Actually remove 1 month that takes to print and distribute the cd and some time it takes for last testing of the finished product (just before printing it). It's not much time left to work on things.

It will take now where near a month to print and distribute.
 
I hate these "progress report" threads, using only a percentage for game completion. There's a LOT we haven't seen because it wasn't in any form ready to be shown. What HAS been shown, was ready. We DON'T, and WON'T know what ISN'T completed until PD directly says. (Of course, if we know of a planned feature that still hasn't been shown, then it's probably going to be a last-minute finish. I would assume so for the Livery/customization options).

All games are done in a process, some things can't happen until another is done. If there aren't assets, the programmers don't really know what to program, etc. We've seen a LOT of new finished cars, and a fair bit of the new physics model, but, how do we know what other cars and tracks are planned? How do we know the engines (lighting, physics, aero, etc.) are COMPLETELY done? PD was STILL adjusting GT5's engine for a good year or two after release. There is simply NO WAY of telling progress on a game unless the developers are giving direct updates. (which never happens, for almost ANYTHING entertainment related). They tell you about a product when there's something to display, and then display more as that becomes ready. And basing it on "history" is a a ridiculous prospect.

A consumer should always expect a complete product unless the producer has told consumers otherwise. Producers are supposed to make complete products.
 
Anyone know if the full car list is revealed around TGS time? I remember GT5's was revealed on the month of release. Was it the same for past iterations though?

To answer the OP, the game is probably close to being finished. Allot a month for bug testing/distribution and you're expecting the final product to be done mid-October to early-November. Rough estimates though as I have no solid know-how on the full development cycle.
 
The game will be more-or-less "feature complete" by the end of this month, I think. Whether they show us everything next week is another matter. I mean, we'll see most of what's new, probably, but there'll be little tidbits left out for us to discover / rage over.

Things like the full car list etc. will most likely be used to keep our attention through October; there were a few little trailers, hands-on and other peeks at the game (going by the GTP news at least) in October before GT5 arrived.
 
Yes the car list will not be full for sure, but I am really ok with that. This time PD learned the lesson and bring wonderful cars from all categories, so I really have no problem with that or the track choices! My gripes are in the deeply lacking areas which is what I am waiting for to hear at the TGS.
 
Anyone know if the full car list is revealed around TGS time? I remember GT5's was revealed on the month of release. Was it the same for past iterations though?

GT5 was the first home console game to release a full car list prior to release, yes. I can't remember if PSP did or not.

To answer the OP, the game is probably close to being finished. Allot a month for bug testing/distribution and you're expecting the final product to be done mid-October to early-November. Rough estimates though as I have no solid know-how on the full development cycle.

I'd actually love to know how much time PD dedicates to bug testing, as I've always got the feeling it's quite a bit less than other big-name games. GT5 did little to change that feeling.
 
It will take now where near a month to print and distribute.

No, but it takes some time and the Bluray printing machinery has to be scheduled. Say it takes them a week to ship the first batch out to all the stores. And a week to print a few million copies to cover the first month of sales. And then maybe the only slot they could find at the Bluray plant was a week before that.

You can see how they need to targeting printing 3-4 weeks ahead of release.
 
It also wouldn't be too terribly far removed from a month, since GT5 was delayed for the last time just over 3 weeks in advance of its release date because they missed their printing target date.
 
No, but it takes some time and the Bluray printing machinery has to be scheduled. Say it takes them a week to ship the first batch out to all the stores. And a week to print a few million copies to cover the first month of sales. And then maybe the only slot they could find at the Bluray plant was a week before that.

You can see how they need to targeting printing 3-4 weeks ahead of release.

Trust me Sony has more equipment than to worry about scheduling it in. 2 1/2 weeks max.
 
And yet PD getting the finished copy of GT5 to Sony only three days late back in 2010 ended up causing the three week final delay. What for? Yep, finding a slot in the Blu-Ray production schedule to fit it.

People underestimate how much preparation needs to go into the production side of things, especially for a title like GT, which is likely to need a few million copies for launch.
 
Straight from the mouth of the great Yamauchi-san himself...

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Trust me Sony has more equipment than to worry about scheduling it in.

No, they don't. Any company builds only just enough plant to meet their requirements. You want to be using your equipment as efficiently as possible without wasting money on extra. How much do you think it costs to have even a section of a Bluray printing plant idling for a day?

As SlipZtrEm has pointed out, there's good evidence that their schedules are pretty tight.
 
No, they don't. Any company builds only just enough plant to meet their requirements. You want to be using your equipment as efficiently as possible without wasting money on extra. How much do you think it costs to have even a section of a Bluray printing plant idling for a day?

As SlipZtrEm has pointed out, there's good evidence that their schedules are pretty tight.

Well they are, they not only have to print the disks but print the labels , the cases the wrapping * not a manual this time as sony has gone digital *
 
A month is a good estimate of time required to produce and distribute all over the world, as slipztrem stated above which even further points to that direction!

If you add to that some final testing before starting to print you can see we are very close to the ending date for development of the game-on-the-disc. That last 20% (number according to the news today) will be made in the second half of september and up to the end of november!
 
manufacturer lead-out times for all AAA games is estimated at 4-6 weeks. Depending on preorders and the number of countries shipped to, I'd guess GT6 would fall closer to the 6 week end.
 
manufacturer lead-out times for all AAA games is estimated at 4-6 weeks. Depending on preorders and the number of countries shipped to, I'd guess GT6 would fall closer to the 6 week end.

I agree, especially if you keep in mind that this is a simultaneous release all over the world! Things are even tighter on the schedule than.
 
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