- 341
- Oregon, USA
I have recreated my home town track that was rebuilt in the mid 1960's from the one my Grandfather helped build in 1960. Portland International Raceway in Portland, Oregon USA. The track is very flat and smooth to drive on. I've even inline skated on it a couple laps
I used Eifel Flat to start with and centered my track map in the middle of the Eifel Flat terrain. Driving on the track I find it to be very bumpy. I even get airborne coming out of 8 into 9 and need to lift to prevent ending up into the barrier.
That track is very close to original, although I need to scale it up slightly. My scale ended up .22 miles shorter than original. And turn 1 is not as tight as the original track.
Are there any flatter areas of Eifel Flat or is it all random and I am not going to find a truely flat surface anywhere?
Is there a way of flattening a surface in track editor?
Does using an anchor allow a tighter turning radius?
I used Eifel Flat to start with and centered my track map in the middle of the Eifel Flat terrain. Driving on the track I find it to be very bumpy. I even get airborne coming out of 8 into 9 and need to lift to prevent ending up into the barrier.
That track is very close to original, although I need to scale it up slightly. My scale ended up .22 miles shorter than original. And turn 1 is not as tight as the original track.
Are there any flatter areas of Eifel Flat or is it all random and I am not going to find a truely flat surface anywhere?
Is there a way of flattening a surface in track editor?
Does using an anchor allow a tighter turning radius?