This. The patch was set to restore cars to all original parts, so hybrids with multipliers were restored, as were normal hybrids. The straight hacks, however, are not subject to this, because the patch recognizes no foreign parts. In other words, multipliers-whether for hp, downforce, grip, etc.-are still in effect.
The More You Know...
Rolflmao, dude relax, chill with the acting like you need to school me "The More you know" I hope YOU know the new hack is not messing with the HP, DF, or grip multipliers

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The Patch was put in place IMO to restore the online portion of the game to a PD GT system and get rid of the BS Hyper cars & swapped cars slammed cars. Notice the initial reset

& Multipliers Don't actually work anymore as far as I know. Hidden parts, paint, & this New Super HP hack work in 2.12
I don't really care about what exactly was done, but the end outcome.
Some cars are still are able to be hacked into Hyper cars in a new way (kinda), SO All that has been done is realistic hacks got the ax while Hyper cars are still messing up online content, so the patch didn't really didn't do much to online except kill the Realistic hybrids having good fun.
"The more you know" lol Seriously

Never asked you a question buddy

I know how to hack cars before and after 2.12

The "New" hack is not really HP grip or DF multipliers, I dont know if they work, I dont think they do lmfao, BUT the "New" hack does work & its a lil different

but has pretty much the same outcome, a Hypercar doing stupid speeds with retarded HP "The more you know" lol