I created my own online racing team. Should I have waited until GT7?

1,437
Congo Kinshasa
The Motherland
Manasseh257
Sorry for all the questions I've been asking, but one thing that has sparked my interest is these teams and their drivers. (i.e. TRL, TNR, BRT, GTRP [I think that's a team] , etc.) and I was so intrigued by the organization and amount of fast, dedicated drivers the teams had that I decided to start my own online racing team.

Now I'm not trying to be as big as Team Redline or anything (Because that will probably never happen), I just want to have an online racing team with about 8-10 serious, race loving drivers who are clean, precise, and have a willingness to get faster.

My main question is, should I wait until Gran Turismo 7s release to fully develop this team?
I understand a lot of people have moved on from GT6 and have moved on to pCARS and DriveClub. Now this team expands onto other racing games, but I do not own a PS4, so unfortunately I do not have pCARS, Driveclub or any other sim racing game.

My supporting questions are,

Is it a good idea to start my own team even though I'm not the fastest driver out there?
It seems like the founders of these fast racing teams are ridiculously fast virtual racers. I'm decently fast, but I'm not top 250 in Seasonal TT fast (I finish abruptly around no higher than 2,000th - no lower than 7,000th in Time trials) So that kind of throws me away from the idea at times.

And Lastly, Do I have to have my own website, pages and whatnot?
A lot of the good racing teams and clubs I've seen have their own website or multiple fan pages on Twitter, Facebook, and Instagram. Now as I said, I'm not interested in trying to make my team that big and popular, I just want the team to be big enough to where people know they're racing a driver from my team. A serious, clean, fast, and precise driver who has fun racing others online. but still, it seems that the most successful teams have these online additions to them. I don't think they are necessary to have a successful team, but I could be wrong.

I'd love to hear y'alls feedback on the idea. Thanks in advance.
 
You asked for opinions, so I'll give you mine...I'm sorry if you don't like it, but here goes:

The fact that you're even asking this question tells me that you are not ready to run your own racing team. If I were looking to join a racing team, I would be looking for a team manager that is super confident, incredibly excited to get things going and shooting for the moon. All I see is doubt and indecision in your post.

I wish you success, if you even get this thing off the ground...but you really need to re-think a lot of things as you move forward. :cheers:
 
You asked for opinions, so I'll give you mine...I'm sorry if you don't like it, but here goes:

The fact that you're even asking this question tells me that you are not ready to run your own racing team. If I were looking to join a racing team, I would be looking for a team manager that is super confident, incredibly excited to get things going and shooting for the moon. All I see is doubt and indecision in your post.

I wish you success, if you even get this thing off the ground...but you really need to re-think a lot of things as you move forward. :cheers:

Appreciate the feedback. I actually already created it and already have 4 drivers. I'm also working on a team logo (For whenever we get to use a livery editor) and I'm about to start hosting team events once we hit 7 drivers.

Thinking about making a fan page once we get popular and good. Probably won't have more than 12-14 drivers though. I want to make it somewhat selective. but definitely appreciate the feedback. I was a bit indecisive and hesitant, but I man up and thought, "what do I have to lose?" literally a few hours before I read your post.
 
Appreciate the feedback. I actually already created it and already have 4 drivers. I'm also working on a team logo (For whenever we get to use a livery editor) and I'm about to start hosting team events once we hit 7 drivers.

Thinking about making a fan page once we get popular and good. Probably won't have more than 12-14 drivers though. I want to make it somewhat selective. but definitely appreciate the feedback. I was a bit indecisive and hesitant, but I man up and thought, "what do I have to lose?" literally a few hours before I read your post.
Yeah, I am being sincere when I say that I wish you luck. I can't imagine that this is a very easy thing to manage. At the same time, I'm not exactly sure I even understand the significance of a racing sim/video game "team". Take TRL (Team RedLine) for instance. I know that they attract some of the best virtual racers in the world. From the little that I know, I am aware that one of their top drivers in iRacing, Greger Huttu, was actually afforded the opportunity to run some solo laps in a F3-style car (or something like that). The poor guy actually vomited in his helmet after his first few laps. :eek:

Anyway, I'm aware that he has won several championships in these iRacing F1 leagues, but now what? What does being on the Team RedLine racing team do for him? Do they pay for his equipment? Wheels, pedals and such? Do they pay for his iRacing membership? These are honest questions - I don't know how it works at that level. There are a few TRL drivers who participate in Gran Turismo 6 Seasonal Events. They're amazingly fast! I don't know if they also play iRacing, or whatever other sim TRL drivers use.

Where I'm going with this is...What are you going to do once you have those 7 drivers? Are you going to start challenging other racing teams? Are you going to start off with some type of race series with just the drivers of your team competing against each other? I guess I'm trying to figure out what a the difference is between an online virtual racing "team" and a regular ole racing league where the same 7 drivers race once or twice a week, and you have a league manager who picks the courses/cars/settings/etc and after a certain number of races you declare a champion for that session. What is the goal of you forming this racing team?
 
Oh, I never addressed your question asking whether you should have your own webpage or not. Ummm... It's 2015 and there are websites setup for people's pet dogs. Everything has it's own website. Every product. Every company. Well, I should say, if you want to be successful, you damn well better have a website!

You're trying to establish a virtual racing team. Everything about your team is digital. I'm sure you'll be attracting drivers from all over the globe. You need to have a home. The website will be your home. I think it needs a heck of a lot of work/updating, but Team Redline has a website. I keep using them as an example because A) I don't really know any other virtual racing teams and B) They're arguably the top virtual racing team in the world, aren't they? :boggled: :D

Your success is going to be dependent on several factors, but I can promise you that one of the biggest factors is going to be how much effort you put into this endeavor. I mean no disrespect to anyone involved in GT6 online racing here at GTPlanet, but there is probably a reason why SNAIL is as successful as they are and some racing leagues don't succeed here on GTP. They run a well-oiled machine and I can promise you that they didn't get to where they are today by half-assing things. I don't know if they have their own website or not, but it probably doesn't matter in their case because of how they operate -- they want continual growth via the people who visit GTPlanet.

You wouldn't necessarily need a website up and running on day one. You can use a thread here on GTPlanet to get things moving...but if you want exposure outside of GTP then the website would come in very handy.
 
Yeah, I am being sincere when I say that I wish you luck. I can't imagine that this is a very easy thing to manage. At the same time, I'm not exactly sure I even understand the significance of a racing sim/video game "team". Take TRL (Team RedLine) for instance. I know that they attract some of the best virtual racers in the world. From the little that I know, I am aware that one of their top drivers in iRacing, Greger Huttu, was actually afforded the opportunity to run some solo laps in a F3-style car (or something like that). The poor guy actually vomited in his helmet after his first few laps. :eek:

Dang, the man vomited in his helmet?! That had to suck. Still cool he got the opportunity to race an actual type racecar though. Not every virtual racer can say they did that.

Anyway, I'm aware that he has won several championships in these iRacing F1 leagues, but now what? What does being on the Team RedLine racing team do for him? Do they pay for his equipment? Wheels, pedals and such? Do they pay for his iRacing membership? These are honest questions - I don't know how it works at that level. There are a few TRL drivers who participate in Gran Turismo 6 Seasonal Events. They're amazingly fast! I don't know if they also play iRacing, or whatever other sim TRL drivers use.

Well as I recall, I checked TRL's website, and they actually have quite a few drivers who actually have aspirations on becoming professional drivers. Now if they pay for the equipment and pedals? I'm not sure. but I know they give away actual prizes for winning their tournaments (As SNAIL does too)

Oh, I never addressed your question asking whether you should have your own webpage or not. Ummm... It's 2015 and there are websites setup for people's pet dogs. Everything has it's own website. Every product. Every company. Well, I should say, if you want to be successful, you damn well better have a website!

You're trying to establish a virtual racing team. Everything about your team is digital. I'm sure you'll be attracting drivers from all over the globe. You need to have a home. The website will be your home. I think it needs a heck of a lot of work/updating, but Team Redline has a website. I keep using them as an example because A) I don't really know any other virtual racing teams and B) They're arguably the top virtual racing team in the world, aren't they? :boggled: :D

Your success is going to be dependent on several factors, but I can promise you that one of the biggest factors is going to be how much effort you put into this endeavor. I mean no disrespect to anyone involved in GT6 online racing here at GTPlanet, but there is probably a reason why SNAIL is as successful as they are and some racing leagues don't succeed here on GTP. They run a well-oiled machine and I can promise you that they didn't get to where they are today by half-assing things. I don't know if they have their own website or not, but it probably doesn't matter in their case because of how they operate -- they want continual growth via the people who visit GTPlanet.

You wouldn't necessarily need a website up and running on day one. You can use a thread here on GTPlanet to get things moving...but if you want exposure outside of GTP then the website would come in very handy.

Now SNAIL racing is on a whole 'nother level. SNAIL Racing is actually a League that most GTAcademy finalists come from. I think 1 or 2 of the GTAcademy winners came from racing in SNAIL Racing. I do hope that one day I could host fun online racing events like that. but I'd need at least 2-3 more dedicated people that would be willing to help me.

Where I'm going with this is...What are you going to do once you have those 7 drivers? Are you going to start challenging other racing teams? Are you going to start off with some type of race series with just the drivers of your team competing against each other? I guess I'm trying to figure out what a the difference is between an online virtual racing "team" and a regular ole racing league where the same 7 drivers race once or twice a week, and you have a league manager who picks the courses/cars/settings/etc and after a certain number of races you declare a champion for that session. What is the goal of you forming this racing team?

Once I get 7 drivers, we will start the practices, ya know, just to see where everyone's driving skill is at. I do plan on Racing against other teams in team Championships very soon. Starting out small however, I'm not gonna just make a team get some drivers and call-out TRL and All the top SNAIL racers. I'm going to just start off racing with other normal online racing teams. Once we get real established, experienced and work our way up, (And hopefully when a few of us get a wheel) we can then start to compete against teams like TRL and BRT.
My ultimate goal of me forming this team? My ultimate goal is already being achieved. My ultimate goal is to have fun! Mainly I'm doing this to keep the game alive to myself and give it a more realistic feel. It makes playing the game a lot more interesting and gives it much more life.
 
Sorry for all the questions I've been asking, but one thing that has sparked my interest is these teams and their drivers. (i.e. TRL, TNR, BRT, GTRP [I think that's a team] , etc.) and I was so intrigued by the organization and amount of fast, dedicated drivers the teams had that I decided to start my own online racing team.

Now I'm not trying to be as big as Team Redline or anything (Because that will probably never happen), I just want to have an online racing team with about 8-10 serious, race loving drivers who are clean, precise, and have a willingness to get faster.

My main question is, should I wait until Gran Turismo 7s release to fully develop this team?
I understand a lot of people have moved on from GT6 and have moved on to pCARS and DriveClub. Now this team expands onto other racing games, but I do not own a PS4, so unfortunately I do not have pCARS, Driveclub or any other sim racing game.

My supporting questions are,

Is it a good idea to start my own team even though I'm not the fastest driver out there?
It seems like the founders of these fast racing teams are ridiculously fast virtual racers. I'm decently fast, but I'm not top 250 in Seasonal TT fast (I finish abruptly around no higher than 2,000th - no lower than 7,000th in Time trials) So that kind of throws me away from the idea at times.

And Lastly, Do I have to have my own website, pages and whatnot?
A lot of the good racing teams and clubs I've seen have their own website or multiple fan pages on Twitter, Facebook, and Instagram. Now as I said, I'm not interested in trying to make my team that big and popular, I just want the team to be big enough to where people know they're racing a driver from my team. A serious, clean, fast, and precise driver who has fun racing others online. but still, it seems that the most successful teams have these online additions to them. I don't think they are necessary to have a successful team, but I could be wrong.

I'd love to hear y'alls feedback on the idea. Thanks in advance.
As long as you have some people you have raced with for awhile that can join your team, you should be in good shape to start the team now. I started Team Mopar because I knew some people I've raced with before would join. None of the drivers were elite or put tons of time and effort into the game like TRL does, but we all knew each other well and worked well together. As time went by and more people heard of the team, more people joined. As the team grew, it created motivation for the original members such as myself and @MOPARcards3 to improve and now Team Mopar has won championships in multiple racing events and series with the original few drivers up to the newest members while still retaining the original vibe of laid back racing, where anyone can join.
That's great that you are trying to get precise drivers but make sure you have a loyal core of drivers to start out with no matter the skill level. If you can keep your team together and make your team known, more drivers will join sooner or later. Team Mopar started with four members in 2011 and now we have over 60. Don't be afraid to advertise your team and be sure to utilize and help out all of your teammates. With enough help, practice and cooperation even casual drivers can become elite.
 
As long as you have some people you have raced with for awhile that can join your team, you should be in good shape to start the team now. I started Team Mopar because I knew some people I've raced with before would join. None of the drivers were elite or put tons of time and effort into the game like TRL does, but we all knew each other well and worked well together. As time went by and more people heard of the team, more people joined. As the team grew, it created motivation for the original members such as myself and @MOPARcards3 to improve and now Team Mopar has won championships in multiple racing events and series with the original few drivers up to the newest members while still retaining the original vibe of laid back racing, where anyone can join.
That's great that you are trying to get precise drivers but make sure you have a loyal core of drivers to start out with no matter the skill level. If you can keep your team together and make your team known, more drivers will join sooner or later. Team Mopar started with four members in 2011 and now we have over 60. Don't be afraid to advertise your team and be sure to utilize and help out all of your teammates. With enough help, practice and cooperation even casual drivers can become elite.

Yeah I meant to put that any skill level is able to join. Beginner to pro users. and that was a very interesting story! I actually heard of your team before. Didn't take heed to how big y'all got until now as I automatically thought y'all were always a pretty big team lol. but yeah man I definitely agree with you, and you really sparked some motivation in me as I have 4 drivers right now lol. Maybe our teams will race against each other in the near future haha :sly:
 
Good luck with your race team @Manasseh257NSX !

I didn't post earlier because virtual race teams are not something that I know anything about, but I've enjoyed reading the thread and learning more.

It sounds like it would take a lot of work - I hope that you still have the time to race with us on Sunday's!
 
Back