I need some settings tips to simulate FIA GT rules

  • Thread starter vig0r
  • 12 comments
  • 1,735 views
I've been trying to make my experience using my g25 as close to that of a real race but im having trouble deciding on what tyres i should use,if abs,stm and tcs are allowed and so forth. Could anyone here enlighten me as to what the ideal settings are to replicate FIA GT regulations?

PS:I currently race in professional physics with everything off and manual + clutch
 
alright thanks for the help,also what do you mean about the spec 3 clutch?i currently play spec 3 and havent noticed anything except that i miss second gear alot
 
im going to be driving the tuned spec cars,i tend to drive the viper,corvette,evo ix and ford gt lm the most in regards to the tuned spec.If i remember properly FIA GT has a minimum weight limit of 1100 kg and 600 horsepower,what about assists?
 
You can´t actually replicate FIA GT rules (at least not GT1) with the cars you listed, since none of them produce enough downforce. GT2 cars have around 400 hp, and the DF levels achievable in GT5:P are closer to what GT2 cars have.
 
If you want an accurate simulation of FIA, don't forget to change the race results a few weeks later after the fact! ;)
 
I've been trying to make my experience using my g25 as close to that of a real race but im having trouble deciding on what tyres i should use,if abs,stm and tcs are allowed and so forth. Could anyone here enlighten me as to what the ideal settings are to replicate FIA GT regulations?

PS:I currently race in professional physics with everything off and manual + clutch

The clutch isn't used apart from pulling away from the pits or if the team needs to preserve the gearbox, they also use a sequential gearbox.

The Porsche 911 GT3 RSR has around 480bhp-500bhp, I also read it has something like 16 traction control settings!
 

Latest Posts

Back