stiffen your springs alot more in the front then in the back, also tune your brake bias to something like 3 front and 8 in the back:tup:
so i have front spring rate as low as possible and rear as high as possible... still loads of under steer, i think i need to so something with the diff, and what about the dampers?
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It's the opposite, dude . The higher the number, the softer the spring. So, the values for the rear must be low, and the front ones must be high. I don't recommed making rear springs stiffer in FR cars because you can lose grip and consequently acceleration at low speeds, even at straights. And don't just set everything to min and max, or your car might end up very unstable. Find the right balance instead. If you notice that when you start turning your steering wheel your car suddenly turns a lot and then stop turning so well, and then turn again and then stop turning and keeps on this cycle when turning, maybe your front springs are too soft.
I suggest you to change also the camber on the front wheels. I don't know the values exactly but you can start by 2.0.
I hope this helps.
Do not use brake balance to loosen a car, unless you are doing it solely for a drift only setup.
When you increase the "spring rate" you increase the kgf/mm
kilogram force per millimeter...
1 kgf = ~9.8N
To me that sounds like the more force per mm would make the spring harder, no? The less force on the springs would make them softer. Thus increasing the spring rate slider would make the springs harder.
I could be wrong but that's what it seems like to me.
They should probably rename "spring rate" or at least give better examples. I had no luck with google to find the answer, maybe someone else will
One thing I don't understand when I read these posts is that everyone is saying to soften the suspension, yet race cars, or anytime a sports model comes out for a certain street going car, springs are always stiffer, so what gives?
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What i would really want to know is a definitive definition of the spring rate, which is stiffer high or low?
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What's important is the relationship between front and rear rather than the absolute value of how hard the spring is, at least for racing purposes.
I think part of the reason sports models of street cars have stiffer suspension is to improve turn-in and reduce body roll. I think this is something most consumers can notice pretty easily (as opposed to neutral handling); most manufacturers build in understeer, even for sports models, for safety purposes. 90% of drivers will brake when they encounter understeer; it's an instinctual response and the right response on the street. Plus understeer doesn't sneak up on you like oversteer does.
Now this is something I'm also interested in. Again, in GT4 and GT5P Japanese version, the higher the value the softer the spring, BUT... as far as I can remember, in those games the unit used (kgf/m or whatever) for the springs wasn't visible when tuning, so I think it was just a generic value, not a real spring rate with a real unit. I don't own GT5 yet, but it seems that now the unit is displayed and therefore the value is real. So, it is most likely the higher the value, the harder the springs.
I suggest you to try adjusting front springs to max and rear springs to min., and then try the opposite. When you get too much understeer, it means that your front springs are very stiff and your rear soft; when you get some oversteer, it means that your front springs are soft and the rear stiff.
If you reduce the front load under breaking, you are making more grip available for turn in so I dont see a reason not to use brake balance to help adjust how the car turns in
Brake-balance should solely be tuned to optimize stopping power. To use it otherwise is mostly improper tuning, you would be using to correct the shortcomings in your own breaking ability, or using it in place where adjusting other suspension settings would have a superior effect.