I'm starting to notice some odd things with the diff physicsPS4 

  • Thread starter mattikake
  • 33 comments
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I've not come across that myself, will have to give the R8 a go again.
It doesn’t happen all the time or at every track. It’s not the end of the world either as far as I’m concerned about everything being discussed here. If pCars 3 makes the step pCars 2 did we will have a very solid game indeed
 
I seriously doubt a real world effect can accidentally cause a car to wheelie! It has to be a miscalculation somewhere, because that wheelie didn't show on an instant replay either. It must be an accidental effect for it not to show up there, or the real time and replay physics are different, which I guess they could be - why program tyre physics for a replay.

I've not tested bouncing diffs/car and then restarted the session but changing nothing else, so I'll do that next time.

Wheels turning against each other makes some sense. Sticking dampers? A deliberate random factor? I guess that's fine, but the FFB needs to respond accordingly to give you a chance of correcting it.
 
Next race. Still happening.

This time I had backed off the preload, coast and power settings one click to not be at the furthest extreme. I also raised the rear ride height as I'm thinking the car could be bottoming out. Same problem though - the car is fine in fp or quali but come the race I get random/different physics. Track conditions the same, tyre temps and fuel load the same.

Same corner, every recorded lap.
 
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