Interceptors

2,191
United States
San Francisco,
machate-man
dowby
Interceptors

Lobby status:Closed/interest gaining

This isn't a race series per se, but requires a fair bit of skill;


Rules:

There are two teams:
Cop(s)
and
Racer(s)


the goal of the cop(s) is to stop the racers any way necessary;ramming, spinning, blocking, ect.

But there's a catch: The damage will be set to Limited/Simulation, meaning any damage sustained will permanently be on the vehicle. This applies to both sides, so you need to use your tactics with that in mind!


Goal of the Cop:
You must stop the racer by preventing him/her from moving for a full 5 seconds. When the racer has been stopped, they must quit the race, and sit in the lobby/watch race.

Goal of the Racer:
You must complete the race, which will usually be very long(3 laps Nurburgring or 3 laps Benchmark Ring for example) while the cops try to stop you. You can try to use other racers to stop the cops, but they hold no obligation to do so:sly:


There are 2 classes:

600pp A-600Pi

700pp S-700Pi


The Racers are allowed to pick any vehicle. Tuner models are allowed, but your car cannot be colored black, unless you want to be mistaken as a cop:scared:
Bright colors help, and are reccomended:tup:

The Cops can pick any vehicle, but need to have the word "Police" somewhere on the car.

*And a score is to be kept:

Cops-
how many Racers have been stopped.

Racers-
how many cars have finished the race.



Cops team
***


Racers Team
***


Now finally,
Pick a side!
Add my GamerCard: dowby
Meetings will take place on <To Be Determined>



State your interest, and I will mark you on a team.
 
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