DesertPenguin
(Banned)
- 10,691
- Long Island, New York
- DesertPenguin_
IRS Discord: https://discord.gg/tjkn3AB
IRS Main Hub Thread: https://www.gtplanet.net/forum/thre...g-series-main-hub-new-drivers-welcome.371805/
Host: @DesertPenguin
Back-Up Host: @aceboy127
Race Schedule:
*Lap count includes Formation Lap
Exhibition Race July 31 - Suzuka Circuit (Time and Laps TBD)
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August 7 - Spa-Francorchamps (08:15 - 27 Laps)
August 21 - Nurburgring GP (19:30 - 32 Laps)
September 4 - Autodromo Nazionale Monza (15:00 - 35 Laps)
September 18 - Brands Hatch GP (10:00 - 45 Laps)
September 25 - Red Bull Ring (13:15 - 42 Laps)
October 9 - Spa-Francorchamps (12:00 - 27 Laps)
*Lap count includes Formation Lap
Exhibition Race July 31 - Suzuka Circuit (Time and Laps TBD)
---
August 7 - Spa-Francorchamps (08:15 - 27 Laps)
August 21 - Nurburgring GP (19:30 - 32 Laps)
September 4 - Autodromo Nazionale Monza (15:00 - 35 Laps)
September 18 - Brands Hatch GP (10:00 - 45 Laps)
September 25 - Red Bull Ring (13:15 - 42 Laps)
October 9 - Spa-Francorchamps (12:00 - 27 Laps)
- Aston Martin DBR9 - 606 HP/2,716 lbs | 101%/112%
- BMW Z4 - 600 HP/2,780 lbs | 118%/106%
- Ferrari 458 Italia - 590 HP/2,758 lbs | 109%/103%
- Ford GT LM Spec II - 590 HP/2,798 lbs | 100%/109%
- Mercedes SLS AMG - 604 HP/2,738 lbs | 106%/92%
- Nissan GT-R - 596 HP/2,694 lbs | 110%/94%
- All liveries must be submitted and approved prior to participation.
- Using the stock livery is prohibited.
- Any livery that contains foul language, pornographic material, and/or political themes is not allowed. Violation of this rule will result in the driver getting kicked from the race lobby.
- Number Plate: https://www.gran-turismo.com/us/gtsport/user/decal/1411831/7287458628384097800
- Flag for your country of origin in the top left box
- Number Decals: #0, #1, #2, #3, #4, #5, #6, #7, #8, #9
- Number Plates are required on both sides of the car. No number plate or number on the hood or rear of the car.
- Nameplate decals are required and teams are allowed to use their custom nameplate decals if desired.
- Black Windshield banners must be used.
- Clear headlights must be used.
- In-game Pirelli decals are required near the headlights and tail lights where there is room for them to visible.
- Pirelli tire stickers must be used.
- Pro and Am Class decals must be placed near the number plate and on the rear of the car.
- Pro Class Decal: https://www.gran-turismo.com/us/gtsport/user/my-library/all/decal/3106913/6124996730454803984
Am Class Decal: https://www.gran-turismo.com/us/gtsport/user/my-library/all/decal/3106913/6124996732736505360- Driver Rankings:
- Diamond & Sapphire drivers are Pro. Emerald and below are Am.
- Driver Rankings:
- Fridays, Eastern Standard Time
- 8:30pm - 9:00pm: Lobby opens for practice
- 9:00pm - 9:20pm: Qualifying
- Immediately after Qualifying: Race format/procedure. Important announcements.
- Immediately after Pre-Race Announcements: Remain on track and park vehicle after sector 1 so that grid order integrity is maintained prior to the race.
- 9:30pm - 10:30pm: Race.
- Formation Lap Procedure:
- The race will begin with a manual formation lap behind Safety Car if present.
- Formation lap pace speed is 80mph/130kph.
- The lobby is set to start races at a rolling start, once the countdown ends, all drivers are expected to gradually slow down to pace speed.
- Once in the final sector, all drivers are to line up double file. Drivers are expected to give ample room to cars in front during this period so as to avoid any unnecessary contact.
- The driver in pole position is free to choose which side of the track they start on, with the rest of the field slotting up in their corresponding slots.
- The driver in pole position will be allowed to control the start once the cars reach the start zone. Arbitrary acceleration and braking is not allowed at this point.
- All races will be held in a Friends Only Lobby hosted by DesertPenguin09 or aceboy127, unless otherwise specified.
- Qualifying will be held in the race lobby before the race.
- Time Limit: 20 minutes
- Tire Wear: Off
- Fuel Consumption: Off
- If you don't qualify, you will start behind all qualified cars in series points order.
- Every driver is expected to adhere to the GTPlanet forums code of conduct.
- Public verbal attacks against any IRS member, whether thru the forums, in-game lobbies, or voice chats is strictly prohibited.
- During races, use of the in-game chat for any reason besides communicating with race officials is strictly prohibited.
- IRS reserves the right to punish any of its members should they exhibit disruptive, offensive behavior that ruins the experience of others.
- Clean, fair racing is expected from all drivers at all times.
- Contact between cars is permitted so long as contact does not result in another car going off track, damage to another car, or any outcome where contact is deemed excessive.
- When defending track position, drivers are only allowed to make one move in defense.
- Excessive defending constitutes to illegal blocking.
- Overtakes are expected to done fairly and cleanly. Overtaking drivers are expected to use their better judgment to ascertain whether or not they have gained control of the racing line.
- If contact is made that results in another car going off-track, the offending car is expected to surrender track position to the other car involved in the incident as soon as possible.
- A car rejoining the track after going off-track must rejoin the track in a safe manner. Approaching cars will have the right of way over cars that are rejoining.
- Heavily damaged cars are expected to stay off the racing line until they get back to the pits for repairs (for Heavy damage settings), or until the auto-repair completes (for Light damage settings). Cars coming around heavily damaged cars are expected to safely get around these cars.
- Lapped cars are expected to give way to faster cars at the soonest possible opportunity and are not allowed to interfere with any on-track battles between faster cars. It is the responsibility of lapped cars to be aware of faster traffic coming through. Lapped cars deemed to have impeded faster traffic will be penalized.
- Driving backwards on track is strictly prohibited at all times and results in an immediate disqualification and possible suspension from the series and/or the organization.
- All cars are expected to be moving forward on track unless recovering from an incident.
- Bump drafting is permitted on all tracks within reasonable circumstances.
- Intentional or payback actions will be harshly penalized.
- At least two tires must be kept within track limits at all times.
- Generally, track limits are represented by either the white lines or the kerbs wherever present on track. However, these rules may be adjusted depending on the track and in doing so will be properly specified by the series organizer.
- A car with two tires on the defined track limits is already considered having two tires off-track.
- If a car gains an advantage by going over track limits, drivers are expected to reduce speed just enough to negate any potential advantage gained. Repeated instances of gaining an advantage by exceeding track limits results in a penalty.
- Any overtake done by exceeding track limits is considered an illegal overtake and any offending are cars expected to immediately return the position(s) gained. The only exception to this rule is when the overtake is performed in avoidance of an accident that occurred ahead.
- Crossing the white lines at pit entry and/or pit exit results in a penalty.
- Start Type: Rolling Start
- Race Length: Approx. 60 minutes
- Grid Order: Set By Host
- Boost: None
- Slipstream Strength: Real
- Visible Damage: On
- Mechanical Damage: Heavy
- Tire Wear: x1
- Fuel Consumption: x1
- Initial Fuel: 100%
- Grip Reduction: Real
- Race Finish Delay: Set to one timed lap to allow all drivers to complete their current lap.
- Filter by Category: Gr.3
- Balance of Performance: Off (Custom BOP, see Car Regulations)
- Power Limit: N/A
- Weight Limit: N/A
- Maximum Tire Rating: Racing Medium
- Minimum Tire Rating: Racing Medium
- Type of Racing Number: N/A
- Assign Car Numbers Automatically: None
- Tuning: Allowed
- Kart Usage: Off
- Ghosting During Race: None
- Shortcut Penalty: Off
- Wall Collision Penalty: None
- Wall Collision Detection: Default
- Side Contact Penalty: Off
- Correct Vehicle Course After Wall Collision: Off
- Replace Car at Course Out: Off
- Flag Rules: On
- Countersteering Assist: Prohibited
- ASM: Prohibited
- Driving Line: No Limit
- Traction Control: No Limit
- ABS: No Limit
- Auto-Drive: Prohibited
- 3 or more cars must make contact in a crash resulting from contact; or adverse racing (weather) conditions in general, with or without an accident.
To call a caution, you must type the letter "C" into the chat box.
Once the caution is thrown the overall race leader will gently slow down and all cars will group up behind. Any cars behind the incident may pass through. Cars rejoining the track must do so cautiously and blend back in with the field appropriately. After grouping up, all cars trapped between their class leader and the overall race leader (between them in the queue) are to take a wave-by at a specified time (called by actual IRS officials in chat and mic) and catch the back of the line without passing among themselves. Drivers that were "punted" on a road course will receive their position back under caution. After this is completed, the pits can be opened for everyone and the race can be restarted after any additional non-pit wave-bys are completed, with the classes separated at the restart by speed.
Upon exiting the pits, drivers will line up single file and prepare for the restart. The leader will initiate the restart in the restart zone. Do Not jump the start. Please respect the position in front of you. You cannot pass before you get to the start finish line. There will be no more cautions with 5 laps to go.
Once the caution is thrown the overall race leader will gently slow down and all cars will group up behind. Any cars behind the incident may pass through. Cars rejoining the track must do so cautiously and blend back in with the field appropriately. After grouping up, all cars trapped between their class leader and the overall race leader (between them in the queue) are to take a wave-by at a specified time (called by actual IRS officials in chat and mic) and catch the back of the line without passing among themselves. Drivers that were "punted" on a road course will receive their position back under caution. After this is completed, the pits can be opened for everyone and the race can be restarted after any additional non-pit wave-bys are completed, with the classes separated at the restart by speed.
Upon exiting the pits, drivers will line up single file and prepare for the restart. The leader will initiate the restart in the restart zone. Do Not jump the start. Please respect the position in front of you. You cannot pass before you get to the start finish line. There will be no more cautions with 5 laps to go.
- Caution speed: 50 Mph
- Please signify whether you are pitting or not by moving to the white line on the inside of the racing surface.
- No last-minute fake outs.
- You are not allowed to cross the pit entry and exit lines.
- Pitting is not required.
- All cars pit on the same lap, including lapped cars.
- Causing a collision: 15s penalty
- Illegal blocking: 5s penalty
- Illegal overtake: 10s penalty
- Unsafe rejoin on track: 5s penalty
- Impeding faster traffic: 10s penalty
- Gaining advantage by exceeding track limits: 15s penalty
- Crossing Pit Entry line: 5s penalty
- Crossing Pit Exit line: 10s penalty
- Poor Driving Standards*
- Unsportsmanlike Behavior*
- 1st: 25 points
- 2nd: 20 points
- 3rd: 18 points
- 4th: 16 points
- 5th: 14 points
- 6th: 12 points
- 7th: 10 points
- 8th: 9 points
- 9th: 8 points
- 10th: 7 points
- 11th: 6 points
- 12th: 5 points
- 13th: 4 points
- 14th: 3 points
- 15th: 2 points
- 16th: 1 point
- 1 Bonus point: Pole Position
- 1 Bonus point: Fastest Lap.
- You do not have to have a teammate to participate in this series.
- Just submit a team entry.
- No more than 3 drivers per team.
- Team Points are the total of the top 2 cars added together.
- You will only receive team points after signing up as a team.
- Front Runner Award (Most wins)
- Pole Award (Most pole positions)
- Three's A Crowd Award (Most non-1st place podium finishes)
- Team Championship (The team that scores the most points in the season)
- Participation Award (100% attendance)
Please only sign up if you are fairly certain you can run at least 4 of the 6 rounds. Please take your time to read everything here and after doing so post your sign up message like so:
I have read the first post and would like to join this series.
GTP ID:
PSN ID:
Car Choice:
Racing Number:
Primary Sponsor:
Team Name (if applicable):
I have read the first post and would like to join this series.
GTP ID:
PSN ID:
Car Choice:
Racing Number:
Primary Sponsor:
Team Name (if applicable):
Signups will close after the 2nd full race night. After signups are closed you may still join the series, but you must either be referred by a current series member or participate in a test night for that series.
*If you see something that looks wrong or you're unsure of, please don't hesitate to bring it up. We proof read and double checked everything but you never know sometimes.
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