Is 1.06 making your driving skill worse?

  • Thread starter danthespam
  • 26 comments
  • 1,548 views

Are you a worse driver due too increased grip?

  • Yes

    Votes: 18 22.0%
  • No

    Votes: 40 48.8%
  • The same

    Votes: 18 22.0%
  • Who cares, I’m an alien I win anyway.

    Votes: 6 7.3%

  • Total voters
    82
176
United Kingdom
Derby, UK
danthespam
NOT a thread suggesting the update has improved or worsened the game or racing itself. Lots of people have voiced opinions about about wether or not the new grip level is accurate, better for racing/lap times etc.

My question is wether or not you think the update is ‘dumbing down’ your driving style as such. I find myself now slamming on brakes at the end of straights, stamping on the loud pedal straight after the apex, much more confident the back end isn’t going to appear in front of me, I think before the update I was much more progressive in applying throttle and braking. I think if for instance these changes were reversed, I would find it much harder to adjust to driving in a smoother manner. Therefore I feel like a worse driver, despite having the same level of success at a marginally greater speed. Thoughts?
 
Yes, but my situation is different. Before the update I could hit the gas all at once confident that the car would not slide or spin when exiting slow corners. For Gr3 cars I use TCS 2 because I don´t have a very good throttle control. I´m ok with the trade off (better slower than spinning). My lap times were 2-3 seconds slower than #1.

Now, after 1.06, Gr3 cars are a lot more twitchy. If you slam the throttle pedal, the cars slide hard before the TCS kicks in. The car does not spin, but that slide is enough for you to loose a few extra tenths. So, TCS is not ensuring the grip properly. Now I have to apply throttle more gently, like TCS was off. My times are currently 4 seconds slower than #1.

Gr4 are even worse for me. I see that the top 10 aliens are turning much faster laps (like 2 seconds faster). My times are pretty much similar to 1.05, so, Gr4 races became a nighmare for me.
 
Yes, but my situation is different. Before the update I could hit the gas all at once confident that the car would not slide or spin when exiting slow corners. For Gr3 cars I use TCS 2 because I don´t have a very good throttle control. I´m ok with the trade off (better slower than spinning). My lap times were 2-3 seconds slower than #1.

Now, after 1.06, Gr3 cars are a lot more twitchy. If you slam the throttle pedal, the cars slide hard before the TCS kicks in. The car does not spin, but that slide is enough for you to loose a few extra tenths. So, TCS is not ensuring the grip properly. Now I have to apply throttle more gently, like TCS was off. My times are currently 4 seconds slower than #1.

Gr4 are even worse for me. I see that the top 10 aliens are turning much faster laps (like 2 seconds faster). My times are pretty much similar to 1.05, so, Gr4 races became a nighmare for me.

How strange, I drive mostly with Tcs off so haven’t had that problem. I’d always assumed that the conditions would be easier for everyone, just that some have adjusted quicker than others. I hope with practice you get back to the same level of confidence. One thing for sure is the update has shaken certain things up.
 
No, I've been doing hot laps today and decided to set fast times with the Megane or TT Cup or 911 RSR and then chase the ghost in a different car after, it makes me improve my lines. The Megane, TT Cup and RCZ are much easier to drive than the AWD/RWD cars and my times are faster than I have ever been that I'm not even sure if it's me or the cars.

Since release, I've finished top 10 like 3 times in Sport mode (I average 14th-16th) and this past week alone I've been finishing top 10 almost every race with the FF cars, and the grid repeatedly full of Meganes, Sciroccos, TT Cups and 911 RSRs should be alarming.
 
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How strange, I drive mostly with Tcs off so haven’t had that problem. I’d always assumed that the conditions would be easier for everyone, just that some have adjusted quicker than others. I hope with practice you get back to the same level of confidence. One thing for sure is the update has shaken certain things up.

Yes, I'm trying to adapt. Yesterday I've followed a few tips and practiced with the Gr3 BWW Z4. Good car. If there is no way to get back to 1.05, let's move on... I won't give up :D (lv 30, DR B, SR S)
 
I’ve been having a great tinw with the car after the update (I was very happy before the update too though) In Gr3 I exclusively use the Viper (loved the car since I was a teen and it brings fond memories of watching GT racing in the 90s) anyway, I use a controller with no aids and the shoulder buttons for throttle and brake.Its still a nice challenge to be smooth and progressive with the inputs so I still feel very much like I’m making the difference. So all happy here.
 
I have been using TCS 3, and found the car stepping out and wanting to loop much easier comnig out of slow corners. Admittedly, I was stamping on the pedal (R2 trigger) as soon as I passing an apex, and now I can't - so I actually think it has improved my driving - though it took a little while to adjust.
 
In another thread people were discussing how even the fastest players in the world were using traction control before. But now I looked at some replays and they’re driving with TC off, counter steer assist off and ABS on.

I tried some laps without aids and it’s definitely faster but also much riskier.

So I guess it depends on what type of person you are: Go big or go home type, play it safe type, bored easily type or maybe like me who likes to learn and improve.
 
In another thread people were discussing how even the fastest players in the world were using traction control before. But now I looked at some replays and they’re driving with TC off, counter steer assist off and ABS on.

I tried some laps without aids and it’s definitely faster but also much riskier.

So I guess it depends on what type of person you are: Go big or go home type, play it safe type, bored easily type or maybe like me who likes to learn and improve.

The problem I've found in my practice with Gr4 cars is, FF can be thrown around a track with 0 TC and the tires will not lose grip longitudinally but you can still get a little (tiny amount) of understeer.

However same track, same conditions but a MR car needs TC to get around a corner without the back end sliding out, That's just me though and I am far from the fastest driver however my driving style does not suit FF yet with any FF car I am faster on any track.

My firm belief is PD have given FF cars too much grip and others too little.
 
The problem I've found in my practice with Gr4 cars is, FF can be thrown around a track with 0 TC and the tires will not lose grip longitudinally but you can still get a little (tiny amount) of understeer.

However same track, same conditions but a MR car needs TC to get around a corner without the back end sliding out, That's just me though and I am far from the fastest driver however my driving style does not suit FF yet with any FF car I am faster on any track.

My firm belief is PD have given FF cars too much grip and others too little.
FF cars are stable in general. But they have a very favorable bop with the weight and power vs the rwd cars. It used to be the GTR. Hopefully pd is not going to let this continue. But this seems to be the topic.
 
FF cars are stable in general. But they have a very favorable bop with the weight and power vs the rwd cars. It used to be the GTR. Hopefully pd is not going to let this continue. But this seems to be the topic.

Stability is a subjective thing, It takes skill to get the most out of FF in circuit racing as I have made reference to prior to this the BTCC has both FR and FF cars and both are balanced no one is significantly faster than the other, That has nothing to do with stability but simply a BoP that actually works, Generally speaking FF as a platform is less suitable for racing (Cough Nissan GT-R LM Nismo Cough)

Also bear in mind that the Nissan GT-R was balanced after the whole standing starts thing, A good driver will always get the power down better with 4WD than FF but since standing starts don't exist anymore in GT:Sport its time to put the Nissan back how it was before.
 
The problem I've found in my practice with Gr4 cars is, FF can be thrown around a track with 0 TC and the tires will not lose grip longitudinally but you can still get a little (tiny amount) of understeer.

However same track, same conditions but a MR car needs TC to get around a corner without the back end sliding out, That's just me though and I am far from the fastest driver however my driving style does not suit FF yet with any FF car I am faster on any track.

My firm belief is PD have given FF cars too much grip and others too little.
I don’t race much in Gr4 but does this continue to be true even after the update? Maybe I’ll do some laps today
 
It's difficult to say.

With the previous version I never found it hard to be consistent, but with the new one I struggle to control the car smoothly. My initial impression was that I was a much worse driver. Now though, I'm no better, but rather, more aware of the car movements. So in some ways, I'd say yes. It has improved my driving skills. But I am struggling to adapt.
 
I'm the same, but i did find the driving School e.g a bit too easy after the latest patch and i'm far for been a alien :lol:.
 
Stability is a subjective thing, It takes skill to get the most out of FF in circuit racing as I have made reference to prior to this the BTCC has both FR and FF cars and both are balanced no one is significantly faster than the other, That has nothing to do with stability but simply a BoP that actually works, Generally speaking FF as a platform is less suitable for racing (Cough Nissan GT-R LM Nismo Cough)

Also bear in mind that the Nissan GT-R was balanced after the whole standing starts thing, A good driver will always get the power down better with 4WD than FF but since standing starts don't exist anymore in GT:Sport its time to put the Nissan back how it was before.
It's not subjective. Fwd cars are more stable as in they don't have that oversteer characteristic that rwd cars have, MR especially is easier to rotate. This goes for cars irl as well. As for the topic, I don't feel a huge difference in the cars. I think it was easy to adapt to the change in physics and grip. It felt like going from hard tires to soft in a lot of cases.
 
Not a worse driver I would say, but it definitely tests me on another level. Previously I could go full throttle quite early when exiting corners, but now the tail will lose control and the TC won't kick in right away. But I reckon this is a good thing as there's more skill involved.
 
It's not subjective. Fwd cars are more stable as in they don't have that oversteer characteristic that rwd cars have, MR especially is easier to rotate. This goes for cars irl as well. As for the topic, I don't feel a huge difference in the cars. I think it was easy to adapt to the change in physics and grip. It felt like going from hard tires to soft in a lot of cases.

Ok maybe I didn't say it quite the right way but in GT:Sport post 1.06 FF cars do not understeer anywhere near enough, Lets take FR as an example as its generally considered the optimal layout by many seeing as both the front and rear tires have one job to do each, Getting on the power too early will result in a slide this we all know, But with FF getting on the power too early will result in lots and lots of understeer, This does not appear to really happen in GT:Sport.

Now as I have said before I am far from the best/fastest driver out there, Infact I am quite an aggressive driver i.e I can burn through tires for fun, FF should not favour me as a driver that is quite aggressive on the throttle but FF is way too forgiving as of right now.

Turn 13 at Interlagos today made me realize just how unbalanced things really are, Qualifying with a Cayman I was forced to run with TC1 probably because of my driving style, Switch to a Megane/Scirocco/TT and I could get on the power just as fast if not faster with TC0 and not be punished or faced with the understeer that should be expected.
 
I don't now, but I tried the Ferrari gr.3 and I couldn't even brake with the car, the back of the car started to oversteer when I was braking. I was driving on the manufacturer race yesterday, and I can drive really good in kyobo but with the Ferrari I had tc on 2 and I always drive with it off, I was driving so slow through corners so I didn't spin out, I dont know if its the update or I had a really bad day, but I couldn't complete a single lap without doing a big mistake
 
It's not subjective. Fwd cars are more stable as in they don't have that oversteer characteristic that rwd cars have, MR especially is easier to rotate. This goes for cars irl as well. As for the topic, I don't feel a huge difference in the cars. I think it was easy to adapt to the change in physics and grip. It felt like going from hard tires to soft in a lot of cases.
This is partially incorrect, in the first half of a corner at least. FF's, particularly hot hatches and full out race cars, are known for lift off oversteer and are quite easy to rotate around a corner. Under power is a whole different story obviously but up to the apex FF's are probably easier to get to rotate than most cars. Just lift the throttle and round she goes.
 
I haven't been able to put in nearly enough time on 1.06 yet to say for sure, but I really like that the N class cars feel nicer to drive now, I don't have to start in 2nd gear in the MX5 to put the power down anymore.... Also, the GR3 cars seeeem have a more correct amount of grip in low speed corners now, not so frustrating on corner exits, easier to put down power. Not sure how I feel about the grip level everywhere else yet... But feel like I have trouble feeling the cars out now. I'm definitely not getting top 10 times easily like I was before. It's a struggle now. (Always no assists except ABS Weak) I don't think it's just from driving different cars, because even on daily races in a car I'd not driven yet, top 10s used to come fairly easily. I need to give it more time. Maybe I've just been working too much and not racing enough, lol...

Right now I'm VERY confused how SENNNA set that lap at Interlagos in the Gr.4 Megane... Previously, I had the NA #1 ranked time in the FWD Renault Clio for the entire duration of the daily race at this same track... And more recently in the Mazda Atenza at dragon trail I was putting up top times fairly easily. Watching his replay just makes it even more confusing...
 
This is partially incorrect, in the first half of a corner at least. FF's, particularly hot hatches and full out race cars, are known for lift off oversteer and are quite easy to rotate around a corner. Under power is a whole different story obviously but up to the apex FF's are probably easier to get to rotate than most cars. Just lift the throttle and round she goes.
Yeah you can swoop around 1st gear corners while in 3rd gear in those FF cars.
 
Yes, it's frustrating me to the point I'm starting to lose interest. Since 1.06, the slow steering response in cockpit view (the only one I use to play) is driving me insane. Before that, it was excellent but now, it's just annoying. I've been logging in just to get the daily car and nothing more.
 

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