I realize the buttkicker gamer does a good job of shaking a cockpit seat, but does it do so at the right times? The road bumps and revving of the engine should be accurate because they produce stronger bass levels which should translate accurately, but are there times where it will shake the seat at during racing games when it's obvious it should not be shaking given what's occurring in the game? I guess what I'm really getting at is is it good enough to fool you into thinking it shakes as and when an actual car seat would given the same conditions?