Is the curb a part of the track ?

  • Thread starter Audikenner
  • 32 comments
  • 6,339 views

Is the curb a part of the Track or the white line

  • Yes, it is a part of the track

    Votes: 63 71.6%
  • No, it´s the white line so the track limit

    Votes: 25 28.4%

  • Total voters
    88
  • Poll closed .
18
Germany
Gifhorn
Audikenner
Hi,
during the GT6 demo i realize that we can´t use most of Curb´s in the game.
For example the new Start/Finish-Straight in Silverstone. Even if you right rear wheel is on middel of the curb, your round will not count.

I´m think GT6 is a bit to strong with "Leaving Track" rule. For me is the curb a part of the track and not the white line,which shows the track limits.

But my question is, what would you say. Is the Curb a part of the track or the white line which shows the track limit which contain the penalty if you drive over the white line.
 
In official motorsport worlds no, the white line defines the edge of the track. Generally most racing organisations will allow a car to take two wheels beyond the white line (whether it be onto tarmac or a kerb) but not four wheels, even if all four wheels are on a kerb.
 
Yes ofcourse, it's going over the curb and ending up on the astroturf that lines it that's invalid.
 
Curb is part of the track, but I am assuming PD wanted to make sure extremely clean laps were being enforced this time around.
 
The white lines are the official track boundry as far as I'm aware, I think it's just that it's become almost a standard to cut or use as much track, astorturf and curb as you can get away with in most motorsports, their respective organisations should start to punish those that purposely try to hack their way over curbs and astroturf to gain an advantage, especially in F1 as it's being done far too much.

In all honesty I'm actually pretty bad for using a lot of curb, usually barely having 2 wheels within the white lines, but I would have no problem if the penalty system remained as it is in the GT6 demo, seems fair enough to me, it allows some of your car to ride the curb but it's small enough to encourage you to race properly on the black stuff. Some of the inside curbs need work though, you can still cut large chunks out of them.
 
Curbs are an extension of the track, they're not part of the track surface you're meant to race on.
 
Every time I hear discussion about track limits I go and watch DTM from Hockenheim, at turn 1. Then I feel better.
 
Hi,
during the GT6 demo i realize that we can´t use most of Curb´s in the game.
For example the new Start/Finish-Straight in Silverstone. Even if you right rear wheel is on middel of the curb, your round will not count.

I´m think GT6 is a bit to strong with "Leaving Track" rule. For me is the curb a part of the track and not the white line,which shows the track limits.

But my question is, what would you say. Is the Curb a part of the track or the white line which shows the track limit which contain the penalty if you drive over the white line.

I agree the curb is normally part of the track, but I also assume the reason PD have set such harsh penalties is to minimise the chance of people cheating and cutting corners, which has led to a lot of previous events having to be changed and in some cases restarted.
 
This is something that needs to be better defined in the final product. A legal lap should be the generally accepted principle in most forms of motorsport that the white line or tarmac (if no white line) defines the track edge and as long as two wheels are on the track it's legit. If they don't fix this it'll be quite annoying and amateurish at best.
 
White lines. But in racing they're generally not enforced unless you gained an advantage from going off the track.

Obviously, in these time trials the rules are more strict. It's the same for everyone, so just learn what's allowed and what isn't and try to stick to that. One part of being a skilled driver is to keep the car on the track.
 
I actually kinda enjoy the challenge the demo enforces. I've been able to use only the slightest amount of curb and I keep pushing each turn to see what I can get away with. I feel that the amount of curb the Demo allows you to use (i.e. not much) is appropriate.
 
I actually kinda enjoy the challenge the demo enforces. I've been able to use only the slightest amount of curb and I keep pushing each turn to see what I can get away with. I feel that the amount of curb the Demo allows you to use (i.e. not much) is appropriate.

Even if it bears no resemblance to what's acceptable in real world racing?
 
Every time I hear discussion about track limits I go and watch DTM from Hockenheim, at turn 1. Then I feel better.

Different racing series and different corners have their own rules on what is allowed. For example F1 drivers aren't allowed to go as far wide on that turn as DTM drivers are. Recently during the BTCC weekend at Croft drivers were penalised if they cut the white line on the exit of a corner by too much.

It doesn't change the fact that officially the track edge is defined by the white lines.
 
Even if it bears no resemblance to what's acceptable in real world racing?

There's no other cars on the track, so there's really no excuses. If they wanted you to drive on that part of the track, they would have paved it.

Sitting here complaining about it isn't going to make my times faster.
 
There's no other cars on the track, so there's really no excuses. If they wanted you to drive on that part of the track, they would have paved it.

Sitting here complaining about it isn't going to make my times faster.

Silly question, but you have watched or attending a road race right?
 
@Johnny I think with the event the way it is and with the cheating in the past it's probably best that what you can and can't do is a bit more defined than normal.
Watching a ghost and seeing him run the grass would probably upset a lot of people on where you can and can't clip.
 
People are finding the penalties harsh, but i think in general they are still not as harsh as the ones in FM4. The ones over there border the lines of fascism; 1cm too much over the curb in some places and your lap goes invalid. It's also inconsistent as on some curbs they are as harsh and on others you can just cut them like nothing happened...

Quite fustrating actually, and with the GT6 demo i didn't have a single grudge, as i always knew it was my fault when i got penalized. You can ride the limit of all the curbs at least without having to fear the judges ;)
 
The penalties in the qualifying time trial for GT Academy 2013 are consistent and well-defined. I get called every time I go three or four wheels off at T08(Vale) and rightly so.
 
I like how ACR does penalties for cutting/running wide - it will invalidate a TT lap, but during a race it estimates how much time you gained for your action, from less than a tenth to a couple of tenths and adds it to your final race time. If you let off the throttle, you don't get a penalty because you didn't gain time from it.

I wouldn't mind seeing something similar in GT6.
 
I thoroughly enjoy how an off in a early turn somehow gains me enough of an advantage to invalidate my next lap (which I'm nearly a minute away from even starting).

Typical Polyphony logic.
 
Actually in the demo you can use quite a lot of curb in certain areas, you just have to find the limits, some are more forgiving than others, there's even sections where you can put two wheels on the green areas past the curb (chicanes, turn 5, etc).
 
Silly question, but you have watched or attending a road race right?

You're right it is a silly question, so I won't bother answering it since the answer you're fishing for won't help you trump my argument anyways.
 
The curbs are generally used as part of the track. I'm pretty sure PD is making sure they don't have an issue with dirty laps by laying down strict rules from the start. I doubt these sort of restrictions will be this strict in the full release.
 
I don't find the curb part of the track, technically it overlaps the grass/sand. I find it more of an aide to help not run off the track during corners, not part of the track.
 
Samus
Different racing series and different corners have their own rules on what is allowed. For example F1 drivers aren't allowed to go as far wide on that turn as DTM drivers are. Recently during the BTCC weekend at Croft drivers were penalised if they cut the white line on the exit of a corner by too much.

It doesn't change the fact that officially the track edge is defined by the white lines.

This is spot-on, and examples I had in mind as I read through the topic. I think I recall a DTM race last year where that very issue came up, wherewith an occasional off was shrugged off but frequently running wide would get a penalty. The F1 part is also definitely true, as they strictly forbid four-wheels off, though don't seem to penalize for it if the off gained the driver nothing. An off at turn one at Hockenheim is a big advantage.
 
Back