Limits. One more?

  • Thread starter Freddy
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Freddy

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When you come to think about it very few races in the GT series are "free". I mean races where you can use any car and not have any regulations at all. The Sunday Cup and Clubman Cup are the only races that spring to mind.

There is a whole list of things which allow and don't allow certain cars into races. There are many limits as well and they are:
> Certain Licences.
> Certain Origin of Car.
> Certain Type of Car.
> Certain Drivetrain.
> Certain Aspirations.
> Certain Tyres.
> Certain Tuning.

But to me and probably to a few others of you there is one key limit that is missing. Something that we only briefly see in GT4 and don't see in GT3 at all. In fact the last time we majorly saw it was in GT2.

I'm talking about Horsepower Limits!

Yes horsepower is a key factor in the GT series. GT2 had lots of limits but it didn't have certain car type or origin limits in it. Example, saying you have all the licences and aren't talking about drivetrain and aspiration races you could basically just blitz all the races in the Escudo (you wouldn't even need to get dirt tyres for the rally races because it is a rally car) and be done with the game. But GT2 had horsepower limits and that made a big difference to it.

I think that the GT series would be a little bit better and more challenging if they added horsepower limits as well.

In GT2 next to it race it said 250hp or something like that. This meant that you're car couldn't be higher then 250hp.

This would be interesting to see now that there are other limits as well. In fact you could get really specific cars in races.

So what do you think? Should Horsepower also be one of the many limits to be re-introduced into the GT series?

I think YES!
 
If they factored horsepower limits back in but kept the other restrictions as well, increased the number of competitions, brought back the multi tiered events like FF races so theres a FF series for low powered cars, mid powered cars and high powered cars ect but made a full event out of each one instead of 1 race like in GT2.
 
live4speed
If they factored horsep[ower limits back in but keptthe other restrictions as well, increased the number of competitions, brought back the multi tieredevents like FF races so theres a FF series for low powered cars, mid powered cars and high powered cars ect but made a full event out of each one instead of 1 race like in GT2.


horsep[ower :lol:, another typo not by me :)

I agree completely with live4speed.
 
Good idea, but make the AI use all the horsepower of their cars.

Because if they did that in GT4 you'd blow them out of the water. Hope they fix this in GT5 :)
 
xXSilencerXx
horsep[ower :lol:, another typo not by me :)

I agree completely with live4speed.
Typo, me, never :lol:. I try to type faster than I can sometimes, throw in a dodgy space bar and typo's become more common things.
 
I agree that more use of horsepower limits would be a great idea.

There is a race series in GT4 that already has a horsepower restriction in place - it's the very last series in the Professional league where I think there's a minimum entry requirement of a shade under 500bhp, if memory serves me correctly (true, I know this is very different to placing an actual *limit* on the amount of horsepower allowed for a given event).

I think a mixture of minimum BHP required for a specific event AS WELL AS a BHP limit imposed on other events would be just dandy! :cool:
 
Theres the supercars festival with the minimum power limit, it's the second to last event, the GT world championship is the last one.
 
I was just gonna post a thread about this, but I used the search tool like a good boy :) This is SO important for GT5 imo. I think the lack of limits (especially HP) in GT games so far is the single biggest fault in the gameplay. Everyone knows the AI is rubbish, but they didn't have the processing power/ability/it doesn't matter - the point is even with rubbish AI they could still have made the races a challenge with simple hp limits! WHY didnt they!? The gran turismo games are so ridiculous when you think about it: It's never a race! Almost every "race" is just a drive to the chequered flag (with random anomolies like the zonda race) I can't think of any other game which provides such a lacklustre challenge throughout because it just doesn't make sense. The only way in which GT gets harder is the sheer quantity of laps you have to complete. Most games start off fairly easy, and build up to being hard at the end. The only reason for doing this I can think of is that they didn't want to exclude any of the cars from anyone of any skill level. Which is silly and goes against the whole idea of a videogame! Without limits, GT is a driving game, not a racing game.
 
I hated the BHP limits in GT2.

IMO it would be better if GT5 used power to weight ratios instead of outright power. Its way too easy to kick the crap out of people with super lightweight cars when power is the limiting factor.

Honestly, I think instead of placing limits, The game should just learn what your skill level is and make the AI more difficult accordingly, or perhaps have the AI get more difficult in conjunction with how far you have progressed in the game. This would encourage drivers to get better as they go, and you would not be able to just outpower the AI.

[O.T. RANT]
I think the biggest problem with GT4 isnt the AI or the limits set on the cars, but the actual cars you end up racing against. I entered the polyphony digital cup with an M3 the other day only to find out I was against a Ford GT, TVR T350, Lotus Esprit, Integra Type R, and Peugeot 206 S16. What a spread! It would have been a good race if it was call cars like the TVR and Esprit, but I couldnt touch the GT, and was lapping the Peugeots. How can you enter a race and expect reasonable competition from more than one car when you have that crap going on. [/O.T. RANT]
 
As far as I know, GT does use power/weight ratios, at least for the A-spec point system. This leads to high point races with tiny cars that have no capability of going fast enough on long straights to make it possible to get/keep ahead of more HP AI cars.

Power on its own has to be factored into the system.

Cheers,

MasterGT
 
MasterGT
As far as I know, GT does use power/weight ratios, at least for the A-spec point system. This leads to high point races with tiny cars that have no capability of going fast enough on long straights to make it possible to get/keep ahead of more HP AI cars.
MasterGT

yea, shame the points are completely meaningless.

And bbq i think you're right about always racing the wrong cars. This is exactly what's wrong. My thinking was that the hp limit combined with restricting the car type/class would result in fair races but some scope for variety. Power AND weight restrictions, as in real motorsport, is going to be a MUST in gt5. This is the only thing that'll make fair online racing possible. So why not impliment it in the main part of the game!? I've gotta say I don't have alot of faith them making the game very hard based on their cluelessness up to this point in how to create any kind of challenge/closeness to the racing. Oh well - Online racing is going to be alot more fun than racing a computer anyway. My prayers are with their efforts developing that part of GT5 right now.
 
I liked the HP limits because they forced me to use as many cars as possible. Then again the manufacturers races also do this pretty well too.
 
I like the idea of horsep[ower ( ;) ) limits. It's too easy to just pick a LM or JGTC car and blast your opponents out of the water when they are racing in road going Mustangs or 'Vette's.

I'd also like to see age limits. I know there were upper age limits in place. But I'd like to see lower car age limits as well. For example you could race all four of the American events in the Buick Special, including in the "American Muscle Car Championship" which is meant for newer American Muscle cars.
 
i dont think having another limit is a good idea, i mean, lots of people buy it for a challenge, but i think more people buy it for the fun of racing, and buying cars etc. and not everyone can drive well, so i think this would be a bad idea as it would make it miles harder for people who cant drive well.
 
I agree that having too many races with limits on could cause some players problems, but if PD are using a higher car age limit, it only makes sense to use a lower age limit as well.

I guess like most things in the game PD would need to strike a balance so as not to put off the casual gamer.
 

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