Lotus Motor Sport Elise '99 Tune

21
StressedOutCat
This car is very different compared to its sibling ( the Elise 111R RM and the Elise '96 RM )
It has about the same power as the 111R RM but with the weight of the Elise '96 RM making it very fast and light car.

However since this is still a road car it does feature a front Aero Splitter,
so its somewhat wanting in handling performance compared to its siblings

nevertheless it is a very fast little car

Tip: I tried my best to eliminate wheel-spin, still one should be careful when opening up the throttle out of corners

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Lotus Motor Sport Elise '99

Performance ( All Upgrades )
+ Buy the Bigger Wing from GT Auto for extra downforce
esthetically the look of the car does not change


  • Displacement: 1796 cc
  • Max. Power: 322HP/8400rpm
  • Max. Torque: 210ft-lb/7900rpm
  • Drivetrain: MR
  • Weight: 648kg
  • Power/Weight Ratio: 1.92 kg/HP
  • Length: 3796 mm
  • Width: 1716 mm
  • Height: 1200 mm
AerodynamicsAdjustment Front - Rear
  • Downforce: 0 / 35
Transmission
  • Top Speed: 310kmh
Drive-train - Adjustable LSD Front - Rear
  • Initial Torque: 0 / 35
  • Acceleration Sensitivity: 0 / 60
  • Braking Sensitivity: 0 / 30
Suspension Front - Rear
  • Ride Height: -34 / -34
  • Spring Rate: 6.5 / 7.5
  • Dampers (Extension): 6 / 8
  • Dampers (Compression): 3 / 4
  • Anti-Roll Bars: 4 / 2
Wheel Alignment Front - Rear
  • Camber angle: -2.0 / -2.5
  • Toe Angle: -0.10 / +0.20
Brakes Front - Rear
  • Brake Balance 7 / 4
Tires: Front - Rear
  • Racing Soft / Soft
Drive aids
  • ABS : 1 ( everything else off )
 
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I will try that out Stressedoutcat!

Heres mine:

This is what I got so far, Bear in mind its still being refined, However its very stable to me, oversteer in a car like this is virtually impossible to elimnate, its better but still needs throttle modulation.

I maxed this thing out, Every mod that can be brought from the Tuning shop, plus a wing from GT auto, set to max. Running on race softs.

332 BHP, 648Kgs!

Aerodynamics set to MAX

Transmission- 186MPH

LSD- Initial- 10
Accel- 35
Brake- 8

Suspension:

Ride Height- Front -35 (Minus)
Rear -40 (Minus)

Spring Rate- Front 5.6
Rear 6.6

Dampers- Extension: Front 4, Rear 5
Compression: Front 3, Rear 3

ARB- F:3 R:4

Camber- Front 2.0, Rear 2.2

Toe- Front NEG 0.28, Rear POS 0.06

Brakes- Front 8, Rear 5

I feel this tune is very driveable, its just as fast as my 96 RM elise tune round deep valley and Cote D azur.

Its not as nimble or "chuckable" as the other RM elise's in the game but it is as fast as the 96 so thats something lol

This tune still needs fine adjusting, but thats where your feedback comes in
 
OR....
As above but with Ride height at- F: -15 R:-20
Camber rear- 3.0
Toe F: NEG 0.25 R: POS 0.15

Find this better on the ring
 
Hmmm, my tune does NOT work online, its an oversteering mess on every corner, offline, I find it very manageable.....argh!
 
Hmmm, my tune does NOT work online, its an oversteering mess on every corner, offline, I find it very manageable.....argh!




Yep, same happened to me. For this reason I'm starting all new tunes which I set up either in private lobby or other online courses. I think this is going to become an issue within the whole tuning community once the game shifts more towards online racing.
 
Yeh, In future im going to develop 2 tunes for each car, an offline tune and online tune.
Never seen the difference so big before though, this lotus is a pig!!
Offline on the ring it is so drivable, just as fast as the 96 RM elise, online its way off
 
Yeh, In future im going to develop 2 tunes for each car, an offline tune and online tune.
Never seen the difference so big before though, this lotus is a pig!!
Offline on the ring it is so drivable, just as fast as the 96 RM elise, online its way off

I havent tested online yet with my tune
but I admit offline your tune is better..

also I'll admit I made a small mistake in my tune last night
when I tuned the LSD I did it without the bigger rear wing
when I purchased the rear wing I forgot to redo the LSD

but even with for example using mikes LSD setting with my tune
offline mikes setup is faster.

pretty astonished how fast you managed to tune this car
considering it took me couple of days just to come up with this and you did it in a few hours. 👍

I'll go try both online.
 
I havent tested online yet with my tune
but I admit offline your tune is better..

also I'll admit I made a small mistake in my tune last night
when I tuned the LSD I did it without the bigger rear wing
when I purchased the rear wing I forgot to redo the LSD

but even with for example using mikes LSD setting with my tune
offline mikes setup is faster.

pretty astonished how fast you managed to tune this car
considering it took me couple of days just to come up with this and you did it in a few hours. 👍

I'll go try both online.

I just tried both online
your right... it does not work online at all
my tune is even worse online...

but feels like the car has no Downforce compared to in offline mode-
this game is very strange...
Why would there be different handling characteristics for online and offline?
 
I don't have this car yet... if you want to dupe me one I'd appreciate it :P ... but just looking at the two LSD setups you have offered, a brake setting of 8 is going to turn in too much for most tracks, this might be useful for Cote D' Azure, on the other extreme a brake setting of 30 is going to be good for the banks at Daytona, for a short wheelbase car like a Lotus I would think something in the 15-20 would be a better setting. Same with initial, 10 may be good for more technical tracks, but 35 would be too high on any track I think, try 10-20 there, accel of 35 looks ok, but 60 again would be good for cornering at daytona, not necessarily on the nurburgring.
 
Heres the "online tune"

This car has exhausted me, its a constant battle, you tune out oversteer and cause understeer and Vice versa, its driving me crazy, the lack of front downforce is a major pain also.
Im giving up on this car now, its a real shame but it just cant match its race modified siblings for handling :(

Anyways heres the tune I developed online, without spending hours more on it its the best I got so far:

Aerodynamics set to MAX

Transmission- 186MPH

LSD- Initial- 10
Accel- 28
Brake- 10

Suspension:

Ride Height- Front -20 (Minus)
Rear -5 (Minus)

Spring Rate- Front 9.8
Rear 8.8

Dampers- Extension: Front 6, Rear 5
Compression: Front 3, Rear 3

ARB- F:4 R:4

Camber- Front 2.2, Rear 2.0

Toe- Front NEG 0.25, Rear NEG 0.05

Brakes- Front 7, Rear 6
 
I've tested three tunes for the MSE on Rome. I tested the first tune in the forum, the "online tune," and what is basically a copy of your elise 96 RM tune. Between the two tunes listed in this forum, the online tune was faster but the feeling of the car was very similar. Unfortunately, that feeling was a sluggishness that your other Elises don't have. With those two tunes, it seemed very hard to get the nose to turn inward just at the beginning of the turn. Getting that smooth turn of the nose is essential to carrying speed obviously. Turning in is easier when I'm off the gas. I wouldn't exactly call it understeer (maybe it is and I don't know terminology very well) because the car's nose does get pointed toward the inside okay, but requires a lurch rather than just gliding. At any rate, of those two, the "online" was a second faster (at 1:10). These tunes were safe, stable, but uninspiring. Racing Madmike's Elise RMs made me ooh in ways these tunes won't.

The third tune, based on the 96 RM's tune, was the fastest, but with a bit more variability, running 09s,10s, occasional 11s with mistakes. At any given point, I have much less confidence that the car won't start sliding out from under me, but on the other hand its much, much more responsive than the tunes in the forum. I think you should start with your elise 96 tune and try to improve. The only problem is the willingness to spin in a long, fast turn. This tune is my preferred one for other tracks, too, but I haven't tested as carefully.

So essentially the tune is the 96 RM tune from Vengeance Tuners with ride height -25 -35. Maybe this tune is too twitchy, but I'd rather have a car that is responsive and fast and requires the right racing line and speed, then one that is safe but sheds speed quickly in turns no matter how smooth the line.

By the way, I used TCS=1.
 
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If there was one thing to improve, I'd say to find a way to make the outside back tire stop smoking on long fast turns. (Talking about the tune where I applied your 96 RM).
 
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So essentially the tune is the 96 RM tune from Vengeance Tuners with ride height -25 -35.

If you change the ride height on a tune you should change the spring rates to match or else you're doing nothing but throwing it out of any balance it started with.
 
If you change the ride height on a tune you should change the spring rates to match or else you're doing nothing but throwing it out of any balance it started with.

It's the same balance. The original tune was 0 -10, which was as low as the car went (in the back) I think. This car has much more room to be lowered, so I went ahead and lowered it while maintaining the 'minus ten' in the back.
 
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Keeping the same ratio in RH is irrelevant, lowering it changes the effective spring rate. The lower you make the RH the stiffer the spring needs to be. A spring at 6.0kgf/mm at 0RH may need to be 9.0kgf/mm at -30RH, etc. You need to retune the springs from scratch when lowering it. The twitchiness is the soft springs that were appropriately set at the old RH on the original car, tunes don't port over well so not sure why you are even using a tune from a 96 RM for the MSE.
 
Thanks for the help. I know tunes don't port well, I was just experimenting. And like I said the port was my fastest. Although it wasn't consistent, it was fun and easy to turn in.
 
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