Making the GT2 drift/drive the same way as GT4 or GT3 ?

  • Thread starter sucahyo
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I found this code for changing the car traction

gameshark code, use ctrl+c for epsxe+PEC user.:
D10A9A7A 0000
800A9928 3333 <-------- front slip threshold
D10A9A7A 0000
800A992C 7777 <-------- front longitudinal grip
D10A9A7A 0000
800A9930 dddd <-------- front lateral grip (sideways)
D10A9A7A 0000
800A9A00 3333 <-------- rear slip threshold
D10A9A7A 0000
800A9A04 7777 <-------- rear longitudinal grip
D10A9A7A 0000
800A9A08 dddd <-------- rear lateral grip (sideways)

pal = +0
ntsc 1.2 = -30
ntsc 1.1 = -260
ntsc 1.0 = -5d0
japan = +430

With this I can make the GT2 drift behave differently, but as I only drive GT4 in short time, I can't remember how it exactly feels.
Anyone can help test this? lower number has less grip, more slip.
 
Wow that's pretty cool. With all those variables, no wonder there is such a difference in many car's handling & maneuverability.
 
Last edited:
yes, changing this can make the car behaviour change drastically. Some car have lower traction front, but many have same value.
I can make midget do 360 degree drift with this :D.
 
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