Mini Review: Microsoft Wireless Speed Wheel

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LogiForce

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LogiForce86
LogiForce
Introduction:
Hello and welcome to my personal mini review of the Microsoft Wireless Speed Wheel.

Some say they like to use a stick, others just like to keep their hands glued to round object. While some other beings like to use two sticks at the same time. However this time I will be talking about something different...

Today I will be showing you the Bull Wheel as I'd like to call it. It's got a bulls eye in the middle and two horns at its side that you have to grip well in order to drive properly. I am talking today about the new Wireless Speed Wheel from Microsoft. After I took a look today and drove around for a few minutes I really started to wonder why Microsoft stopped with the production of their old wheel and came with this instead. But first let's start with the introductions and unboxing of the wheel.

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Inside the box:
The box is nicely wrapped as you can see in the pictures in a normal Microsoft Xbox 360 style, with the product clearly visible for all too see.However one could argue that it would be more enviroment friendly to use natural ink to put a picture of it on an all cartboard box, since most plastics are an oil product. But since us petrol heads love to burn oil each day, who cares? Well... maybe the ones driving a Prius like all those famous people in Hollywood.
The back of the box has some info about how far away from the TV you are allowed to sit, which is 30 feet or 9 meters respectively. Seriously though, if you sit that far away from your TV... you must have one hell of a big ass TV!
The rest on there states the obvious in multiple languages. That it holds the wheel, a software disk (if your xbox is up-to-date you won't have to use this, even if it says install first on the disk sleeve) and a couple of AA batteries. What strikes me the most is that it says it has a vibrator. So let's keep this away from the misses shall we? Else we'll never get around to play Forza Motorsport 4 for ourselves.
What it doesn't state though, but what you get with almost every product are manuals. Six booklets of them containing the same information in 18 different languages. Most of which you and I will never be able to read anyway.

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A closer look:
Looking at the wheel itself we will see a close resemblence to a bull's head with its horns sticking out. It is made entirely out of plastic. With the are that you grip your hands being textured for extra grip, the bottom of the wheel is glossy. And to finish it off there is a bit of crome plastic going up and around the hub for decoration. The horns are On here you'll find every button and trigger needed for racing in Forza 4. It has got two triggers for gas and brake, a small D-pad on the left horn, the A,B,X and Y buttons on the right horn. The back and start buttons you'll find in the bulls head, with the bulls eye or Microsoft Xbox button (or Guide Button) in the middel.
You'll have to miss out on the analog sticks and shoulder buttons though, which will make it useless in Autovista in Forza Motorsport 4. The motion sensor in the wheel does act as the horizontal axle of the left analog stick, but does not so in the vertical direction making it impossible to enter a car in Autovista for example. The fact that this has a motion sensor means that it doesn't have a dead-zone, unlike the gamepad which has a small dead-zone. The only dead-zone that is present seems to be the built-in one of Forza 4. Which is a dead-zone of a maximum of 2 degrees at most.
The other things you'll notice are the two rings on top that light up in a Xbox green color when you brake or give gas during gameplay. Which personally makes the device look more attractive but in the end is nothing more then just a gimmick. It just doesn't add anything to the gameplay... at all! At least that's is what I experienced. I will give you a short demonstration how ever so you can be the judge and jury.



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Details details...:
This wheel weighs in at 300 grams excluding batteries. With the AA batteries however it starts to feel a bit more heavy, and it'll end up at 340 grams. Which I think, if you drive with your hands in the air for hours at hand will become very tiring. But if you're more of a player that just plays to have fun for about an hour then you'll be more then alright. Also when taking into consideration the younger ones among us racing fans, I think the weight will be durable for them. Maybe more so then with us adults, since our limbs are a bit on heavy side compared to a kids. So we got to have more muscle to keep them stretched.
The wheel's horns have a diameter of 3.4 centimeters and is fairly flat apart from the top ends of the horns where it curves so your thumbs have a nice place to relax. That is until you need to pull on the handbrake in game for instance. I personally think that this is the perfect diameter for anyone from young to old, small to tall and leprechaun to hercules to use. Although if you have really big hands you won't be able to wrap your hands around them, which I can with my medium sized adult hands. Having it rest on your fingers alone doesn't make it any less comfortable to use, so even if dad's a sailor with big hands he will enjoy himself to spend some time with his kids racing using this wheel.
Furthermore for good measure let us also state the other dimensions so you all can imagine how big or small this thing really is. It is 18.3 centimeters wide and 15.5 centimeters tall. Going from the tip of the left horn's left side to the right horns right side measures a length of 43.5 centimeters.

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Impressions:
The feel in the hands is surprisingly nice. Although the wheel tends to lean with the triggers on your middle fingers, you won't notice it when you press them due to the very smooth finish on the triggers. The wheel itself has a rotation of no more then 90 degrees, so you won't have to worry about trying to turn the wheel a couple of times. Which would be nearly impossible to do in a racing situation anyway. No, in this case you just have to grab the bull by the horns and struggle with it a bit, especially at first. This wheel does take quite a bit getting used to, but once you get the hang of it you might be better then a gamepad. I personally at least took the corners more accurately because of it. The triggers of the wheel have a throw of 1.5 centimeters, which is more then the Xbox 360 gamepad with only a throw of 0.8 centimeters. This will make it much easier to control gas and braking in the game as well. The rumble in the wheel feels exactly the same as the gamepad, but in my opinion it is slightly weaker. I think this is more due to the construction difference then the rumble engine itself. The big difference is that with the wheel you have the rumble coming for the hub in the middle (orso it feels like), while you grab the wheel at a totally different area (the horns). With the gamepad however, you wrap your hands around the two rumble motors in the left and right grips.

Concluding with a piece of advice:
Now for my final thoughts and advice of this contraption that is a bull in looks but handles as easy as a pussy... cat.
The wheel itself seems sturdy enough like the gamepads do as well. It should technically be more accurate in all ways, but still I think that a lot of people will feel that this wheel is not for them. The reason for this is that, even though it is accurate you don't have the wheel connected to a steering column. For some who use that steering column for reference (either with other wheels, or their own cars steering wheel in real life) this can be a bit of a problem. They will end up swaying from left to right not knowing by instinct how much they are steering. For these people I recommend sticking with a gamepad or if they have the money buy a more decent wheel, like Fanatec's CSR wheel (250 euros excl. pedals) which is an officially Forza Motorsport 4 branded wheel. Or if that is too much money, one might consider a Madcatz Wirless Force Feedback wheel (150 euros), or if you can still get the old Microsoft Xbox 360 Wireless Racing Wheel somewhere.
Since one can also use the Kinect to steer the car in Forza Motorsport for i'll tell you why you should stay away from that, and why the Microsoft Wireless Speed Wheel is definitely better.
Using the Kinect it tracks your body movement in real time. In Forza Motorsport 4 this can be used for two things. The first one is steering your car, the other one is for tracking your head movement so you can look around in the car.
Now has it that there are a few issues with these wonderful but not yet bug free techniques (which hopefully will improve with updates of the Xbox, Kinect or the game). The first one is that due to all the calculations the Xbox has to make for the game alone I reckon, the Kinect seems to have a lag for almost 1 second. Which does not seem as much, but when you're heading into a wall with 300 kilometers per hour then you will most definitely yell "turn dam it! Respond to my commands you must!". This goes for the head tracking as well as the input for steering the vehicle. Another disadvantage is that you can't give any gas (and if you can, I forgive... but not in my small room I couldn't as it didn't see my feet), so this means you'll be stuck with having all aids on including steering and braking. Steering aid as to help counter the lag that is.
Now if we compare it to our Wireless Speed Wheel; you have lag free control over the steering as well as giving gas and braking. Meaning you can also turn of aids when your driving improves, making driving more fun and your times will end up getting better as well.

Now when one looks at the young ones I can clearly see that it is definitely a product made for them. It is easy to play with and setup to use. Just hit the Guide Button and you're set just like with the gamepad. Also this would be more easier for them to grab then having to setup any other wheel on the market that needs pedals, but gives them more control over and fun in the game. I would personally recommend this from 7 or 8 years old and up, but if a young one is already used to something like a wheel with force feedback this will look like a toy to him. So please take that into consideration when buying this as a present for someone.

So for who is this wireless wheel. To be honest, this is more of a startup wheel to see if you like playing with a wheel, either for kids or adults. For kids it is surely a really nice device to start with and enter the world of motorsport. It does indeed offer accuracy and it feels okay for a wheel floating in the air, and does actually do the job. Honestly I would recommend it only if you could get it within a bundled deal like I did at my local store, where the game was 55 euros and the whole package 77 euros.
This wheel retails at 50 euros normally, so if you can get it in a deal, you might want to consider it. If you don't, i'd recommend saving up for a more decent wheel since this does have a lot more fun and feel to it.
Also this wheel is a nice present to give away to someone with or without Forza Motorsport 4, depending of course if they already have the game or are interested in it.
Unfortunately I wasn't able to test the wheel with other games, since I don't own any other racing games on the Xbox platform as of writing the review. So I have to apologize for that this time around.

That's it for now and I hope to bring you a review again soon!
 
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Logi, logi, logi......... minus ten cred votes for your purchase of this 2 girls one.......... ehhh.

Nah, just messin. Fun little write up. I enjoyed the read.

Something of note. MS requires wheel manufactures to have very specific buttons, yet dont adhere to it themselves. :odd:
 
Hahaha... I just wanted to get Forza 4 at first to be honest. Just to see if it's better then the demo. Physics are indeed much better. Which is a bad thing for a demo as it should be accurate enough to the full game to persuade someone to buy it, having bad physics will leave some gamers out when they try the demo.

Anyhow, I was able to get the silly bull wheel for a discount. So I thought what the heck... I will use it for practice material. lol
Besides, since I rather have the CSW then the CSR E i'll have to use this, a gamepad or kinect.

Heh... now that you mention it, it's really weird indeed. Haven't thought about it before.
 
So, in your personal opinion would you recommend this device over a gamepad? I mean for yourself personally since you seem to know how to use it

Do you guys remember the E3 2011 events going on? I believe this was the first thing to be announced and a lot of us was upset because we wanted more options for Forza 4 (since all of us use racing wheels). But then Fanatec announced concrete details about their Forza 4 branded wheels and that actually got all us very excited :dopey:

I'm just thinking back to those uncertain days. But anyway, I'm curious if this would be preferable to some folks over a gamepad and that special sounds interesting.

Good review once again 👍
 
Nice review LogiForce,

I have one because of a promotion and wanted something other than the standard controller when my CSR is not connected to the Xbox. Works pretty good as long as your not expecting the same experience as a wheel.
 
So, in your personal opinion would you recommend this device over a gamepad? I mean for yourself personally since you seem to know how to use it

Do you guys remember the E3 2011 events going on? I believe this was the first thing to be announced and a lot of us was upset because we wanted more options for Forza 4 (since all of us use racing wheels). But then Fanatec announced concrete details about their Forza 4 branded wheels and that actually got all us very excited :dopey:

I'm just thinking back to those uncertain days. But anyway, I'm curious if this would be preferable to some folks over a gamepad and that special sounds interesting.

Good review once again 👍

It really depends. Here's an idea. Just go and grab a lid of a small pan's lid and imagine you're driving a racing game with it by turning the wheel 90 degrees at most, keeping your thumbs on the edge of the lid. That's kind of the feel the wheel will give you without the rumble.
Now in terms of accuracy, the steering will be less erratic then that of a gamepad. Also I forgot to mention, but there is no dead-zone with this product, which there is with the gamepad. (i'll edit that into the review)
Now if I have to make a choice myself between the gamepad and the wheel. If I want to play forza for a couple of hours, it's the gamepad without a doubt as I hate holding my arms up for so long. If I just want to play a couple of races then for me it feels like more fun to use the wheel.
And if I wouldn't be able to get this wheel for a few extra bucks, then I surely wouldn't have paid 50 euros for it. It's just too expensive as it doesn't give that much of an extra advantage. Instead I'd try to get an old Microsoft wheel, or save up until I could get a decent Fanatec wheel.

Also I tried out the head tracking of the kinect and I think it works well, except that it's just too slow. There is about a second lag before I will look into a different direction. So I hope they get that fixed.


Nice review LogiForce,

I have one because of a promotion and wanted something other than the standard controller when my CSR is not connected to the Xbox. Works pretty good as long as your not expecting the same experience as a wheel.

Thanks! And I totally agree to what you are saying. It is a fun thing to play with now and again if you can get it cheap. ;)
 
Not bad at all, and oh look everyone images...
(is the size needing fixed?)

Id of shown the control lighting up and give more information on that particular feature as no other controller I know of does that. So more info on when or what it works with inc other games would of been nice. Also why play with this instead of Kinect, some may see simularities, whats the benefit of a Kinect user without a wheel going to get if they buy this?

Particulary good to see you bothered to check with interest how the game plays when using it and the disadvantage like a wheel of no analogue stick for things like AV in FM4.

Don't always assume that a "gimmick" feature to you will be for everyone. Additionally why are so many reviews here tainted from the "Sim Racer Perspective". Its a term ISR use all the time. Yet many people on these forums, Im certain spend lots of money on racing games and their hardware but do not see themselves as "Sim Racers".

Im one such person with no interest in joining a racing league nor do I spend much time online. Usually too busy or too tired yet do I still enjoy racing games, do I spend a small fortune on that pleasure, yes very much so. Im sure their are others like me too.

Maybe some agree with me but I think when reviewing such products you need to take a wider stance and also accept that different people and different ages or groups of gamers have varied requirements or perceptions. My advice to to improve such reviews is always to identify your own personal opinion but accept that other peoples may vary and anticipate what those may be in your commentary.

Excellent job though, well worth a cookie.
 
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Mr Latte
Not bad at all, and oh look everyone images...
(is the size needing fixed?)

Id of shown the control lighting up and give more information on that particular feature as no other controller I know of does that. So more info on when or what it works with inc other games would of been nice.

Particulary good to see you bothered to check with interest how the game uses it and the disadvantage like a wheel of no analogue stick for things like AV in FM4.

Don't always assume that a "gimmick" feature to you will be for everyone. Additionally why are so many reviews here tainted from the "Sim Racer Perspective". Its a term ISR use all the time. Yet many people on these forumsIm sure spend lots of money on racing games and their hardware but do not see themselves as "Sim Racers".

Im one such person with no interest in joining a racing league nor do I spend much time online. Usually too busy or too tired yet do I still enjoy racing games, do I spend a small fortune on that pleasure, yes.

Maybe some agree with me but I think when reviewing such products you need to take a wider stance and also accept that different people and different ages or groups of gamers have varied requirements or perceptions...

The size is already fixed, Mr Latte.
The size of the pictures is less the half a megabyte now. They were at more then 4.5 megabyte straight out of my camera, raw. The current size used is 800x600. I never thought this size to be an issue in this day and age to be honest.

I could have done a picture with the control lights showing how much brake force is applied or torque is being put on the road. Or the fact the the left stick is lighting up when using the clutch. But it is a mini review an not a full lengthy one in which I would have to review it more extensively over a more lengthy period then half a day.

I don't have any other racing games on the 360 so I can't use it with anything else. I am a PS3 and PC gamer mostly.

Since when do I always assume things as being a gimmick? You are putting words in my mouth mate. Also I said in the first few lines of the review that it was a personal mini review anyhow. Meaning I will tell you my pure thoughts about it.
Also when keeping my eyes on the screen I never noticed the lights unless I looked down, and the hopelessly crashing into something while looking at the pretty lights. Making it for me impractical and doesn't add anything as it is better and easier to drive by on screen visuals and hearing to see what your car is doing. Therefor in my opinion it bring a gimmick.

Well if they want a review that is from a casual gamers perspective they should look up another reviewer. It is as simple as that. It is the sole reason that a product is being reviewed by different people in the first place. Namely so that gamers they can look for a reviewer who's general visions match theirs.
I have been a sim racer all my life, so I am pretty much unable to look at it from another perspective. Maybe you can get one of these and do a review from the point of view you are missing here, Mr Latte?

Well taking a wider stance is nice, but again that is what different reviews are for. It is up to the one considering the product to gather enough intel to make up his or her mind. I mean I could have taken into consideration the requirements for young kids, but as you have read I already find the wheel heavy for long term use and tell you how heavy it is. You can then try to think for yourself how heavy it must be for kids. Or try to sit with something of 340 grams in your hands with stretched arms for a while if you don't believe it's heavy.
But yeah again, different reviewers different views.

I think my personal mini review is therefor made well enough. I could probably tried to have gone into more depth on how it is for different people, but then I can better write a full review in my opinion.

Edit:

I have not tried using the kinect yet for steering. But as you've read that headtracking is lagging you might assume this is the same with steering. So therefor the benefit is lag free control.
But indeed I should have properly tested it if I was going to mention it.

On the terms of having my own opinion and anticipating the opinions of others. I think that this is a hard nut to crack. Since I would have to assume things again in my review witch I want to avoid as I do not want to lay words in the mouths of others. Therefor anyone is entitled to their raw opinion as am I. And everyone is free to express those and we can always discuss them afterwards even though we might not agree. But adjusting my opinion or thinking for someone else is something you will not see me do.
 
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Any review regardless of size or depth is personal it's your opinion.
Like I said you could take some comments I mentioned as advice or ignore them. That advice I mean in general to anyones reviews not just yours here. I maybe should of made that more clear.

Those are my opinions however, their not facts and nothing else so this wont be an arguing match.

You will have your turn over any further reports I do but lets drop any attitude.

Also their is no need for what seems aggression, I think youl find If you reduce your tone. I also said you did an excellent job.
 
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Mr Latte
Any review regardless of size or depth is personal it's your opinion.
Like I said you could take some comments I mentioned as advice or ignore them. That advice I mean in general to anyones reviews not just yours here. I maybe should of made that more clear.

Those are my opinions however, their not facts and nothing else so this wont be an arguing match.

You will have your turn over any further reports I do but lets drop any attitude.

Also their is no need for what seems aggression, I think youl find If you reduce your tone. I also said you did an excellent job.

I know it is your opinion and I thought you did think I was doing a more objective review then a subjective one. Hence I said what I said about that.

I never asked for an arguing match. How did you come to this conclusion? Since you made comments on my review whether advice or not, am I not entitled to let you know how I think about this I wonder?

I will not have my turn on you at all. I might read it and if you want my opinion I will give it via PM to avoid going of topic in any thread you might make. Also to avoid any flame war that might arise.

I am surprised however that you find me being aggressive. Maybe you could pm me to further discuss this as I feel I have offended you in some way and I wan t to stay on topic here.

Thanks for the praise though. I really appreciate it and is a good incentive to keep making reviews.
 
ilonioum
nice review, sure not gonna buy it, however a nice gift to consider :)

Thanks. I have not thought about gifting it. Nice piece of advice for everyone, ilonioum! :D
 
Heres an idea, for you to consider if you get time to update the "mini review" or if you feel its worth the effort/time.

I would reckon many are quite curious about this product particulary yonger players or teens. Many of whom probably have experience of wii gaming and really a similar type of control.

Your conclusion or recomendation does not I believe take into account the possible younger gamer or this being used by a kid playing with his dad on a wheel for say split screen.

Thats certainly been a big part of importance of FM4 development and discussion from Dan the past few months is making FM4 appeal to various types and levels of people. So this product has been developed with that in mind.

We are all different but thats the perspective I would of focused on personally.
Its your call and Im glad their then is no hard feelings or issues between us.
 
Heres an idea, for you to consider if you get time to update the "mini review" or if you feel its worth the effort/time.

I would reckon many are quite curious about this product particulary yonger players or teens. Many of whom probably have experience of wii gaming and really a similar type of control.

Your conclusion or recomendation does not I believe take into account the possible younger gamer or this being used by a kid playing with his dad on a wheel for say split screen.

Thats certainly been a big part of importance of FM4 development and discussion from Dan the past few months is making FM4 appeal to various types and levels of people. So this product has been developed with that in mind.

We are all different but thats the perspective I would of focused on personally.
Its your call and Im glad their then is no hard feelings or issues between us.

I didn't take that into consideration, that is true. I will update the review after having tried car control with the kinect as well.
I haven't played the Wii much apart from Mario Kart for a few minutes I believe. So i'll try my best to give my opinion in regard. I do know that the wii controller (even with the small Mario Kart wheel) is lighter though, but they do both work in a similar way and I haven't noticed any difference in how either controller responds. Both are lag free, direct and accurate. At least for as far as I can remember the Wii.

I haven't followed the development at all of Forza 4 or any Forza for that matter, for the reason of not having a decent compatible wheel like a GT2 for example. So please don't hold that against me too me. ;)
But I will review the game a bit more and try to update accordingly in that regard. On a side note for myself, I should do some more background research into why a particular product was made, and if for something in particular (like in this case for Forza 4) then for what target audience. This has been a huge blunder on my part. Which is a good thing as I saw this as a bit of practice for the CSW review. Now I think about it, now I start to release better what you meant at first by thinking broader.

Anyhow, let me get to reviewing Forza 4 and the controllers. I will get back to you all with an update as soon as possible.
 
I thought you were warming up for the CSW and that in itself is a good thing but its why I proposed or commented like I did. Wasnt wanting it to come across in the wrong way or again me mistakenly see your response in the wrong way.

You mentioned being objective but an objective is usually something thats decided as a goal or target and then actions taken to meet that. Its like saying you already had in your mind a rough idea how this would be with a low or mid level expectation.

Personally I think my daughter could have fun playing this, shes only 12 but you should see her with the T500RS on the go karts in GT5 even with full FFB she loves it.

The photos are nice and I only mentioned the light feature as well maybe perhaps that would be more interesting than a photo of say, neatly laid instructions in various languages (kinda lol). Although thats just nit picking.

The broader view I think is always a good thing to try and anticipate or relate to other peoples possible requirements as to how they may judge a product differently.
 
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Ah it's all good. As long as you keep in mind I don't do this to sell a product, but to inform people of my view on the product so that they simply can take that into consideration or let it slip (that is up to them of course).

Ah sorry, confusion from being a Dutch guy comes in. I probably used the wrong word there. What I meant to say was that I want to not be or come over as biased by being an owner of many of the products of a particular company or being too much in the clouds about a product to the extend of being automatically in favor for.
Therefor I probably need to calm myself down first before writing down anything at all about the CSW in the near future. Simply because my expectations are too high, since I think personally that it will triumph the T500 RS. So yeah, until that storm has passed I won't be able to be unbiased towards the CSW in that case. Which I want to be.

Cool! And is she faster then dad already?
But about the Speel Wheel regarding your daughter or someone else of that age and knowing different wheels.
If your daughter loves the T500 RS she'll probably see this as too much of a toy to be honest. I would rather see this product being used by kids from 7 or 8 years old and up that don't have experience with a force feedback wheel or for whom I reckon it still is a bit too hard to fight against the Force Feedback. Especially the one of the T500 RS. And it's certainly safer for kids at that young age then the finger chopping speed of the T500 RS in my opinion. Especially since there was a warning label on the wheel itself (which was a first for me).

The photos of the manuals are indeed a bit retarded probably. I agree, but it would be too hard to capture the lights within a split second photograph. Or wait a minute. I now realize I forgot about a feature on my own camera :dunce:
I am so not a pro photographer. lol
I will try and get a picture of that too. We'll see how it goes, but I still reckon it would come out better in a video review. Which I am not the kind of person for really, as I don't look that presentable in my opinion, having troubles with my skin condition. ;)

Edit: I have updated the manual, but still to add a video. The battery of the Nikon D90 is dead and I forgot to charge it. But it should be full any minute, so stay tuned. I will not edit the footage.
 
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It really depends. Here's an idea. Just go and grab a lid of a small pan's lid and imagine you're driving a racing game with it by turning the wheel 90 degrees at most, keeping your thumbs on the edge of the lid. That's kind of the feel the wheel will give you without the rumble.
Now in terms of accuracy, the steering will be less erratic then that of a gamepad. Also I forgot to mention, but there is no dead-zone with this product, which there is with the gamepad. (i'll edit that into the review)
Now if I have to make a choice myself between the gamepad and the wheel. If I want to play forza for a couple of hours, it's the gamepad without a doubt as I hate holding my arms up for so long. If I just want to play a couple of races then for me it feels like more fun to use the wheel.
And if I wouldn't be able to get this wheel for a few extra bucks, then I surely wouldn't have paid 50 euros for it. It's just too expensive as it doesn't give that much of an extra advantage. Instead I'd try to get an old Microsoft wheel, or save up until I could get a decent Fanatec wheel.

Also I tried out the head tracking of the kinect and I think it works well, except that it's just too slow. There is about a second lag before I will look into a different direction. So I hope they get that fixed.




Thanks! And I totally agree to what you are saying. It is a fun thing to play with now and again if you can get it cheap. ;)

That is interesting you would consider using it for short spurts. I guess M$ & Turn10 accomplished their goal then. This is the 1st I've really heard bout this wheel since the early VVV preview I saw with it
 
I think it's funny that a stigma is being implied with this Speed Wheel - childish, girly, real men wouldn't use a Speed Wheel!, etc.. But real men may not play video games :) In addition, the vast majority of racing game players use a controller and drive with a "thumb".

Not trying to start something with other posters... just an observation.
 
Well, if it applies to me review I only have to say that I never took in the words "real men". Men (and not children without income) who are serious about their racing games and want more then just a gamepad, and are also used to driving a real car, those men are in general more likely to enjoy themselves with a force feedback wheel then a wheel like the Speed Wheel. On the other hand you have the dads that just want to play with their children and to those people something like this would be just as fun as a dedicated sim racer has fun using a wheel. On top of that it's more precise then a gamepad once one learns to control it properly.

Apart from that... most of us are sim freaks, so let's just say... it's to be expected. :dopey:
 
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Hello,

Your review is great. Let me add something

"where the game was 55 euros and the whole package 77 euros"

that's a 22€ difference. Not only I think those 22€ are the best you'll spent in the whole package, because Forza 4 is a lot better with the wheel that it is with the pad, but the wheel is compatible with all 360 racing games AND it works on PC as well if you have the receiver
I'm not saying its a bargain because it's quite "cheap", but it really, really worth it if you like to really enjoy racing games for your couch
I don't think it's "girly" not wanting to buy an expensive cockpit or put a desktop in front of your TV to enjoy a racing game. But if you do you can forget about this wheel entirely

"(the green lights) Which personally makes the device look more attractive but in the end is nothing more then just a gimmick. It just doesn't add anything to the gameplay... at all! At least that's is what I experienced"

yes and no. It lights up (gradually, it's analogic) when your revs comes close to the limiter, so you know when to change up. Of course you don't need that EXCEPT if you drive with a friend split screen, your friend took a big V8 and can't hear your engine. It is a good idea, the only thing is that you should be able to turn it off

"The wheel itself has a rotation of no more then 90 degrees"

it's about 110-120°, almost the same as all non-900°-wheels
 
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