Ok so I have just created my account and this will be my very first comment/reply on the forum. On any forum for that matter. I am probably one of the older generation of enthusiasts and proud of it. I remember the zx spectrum and had a Commodore 64 and so I have witnessed the amazing leaps in performance each generation of computer/console has given us. I have always been a huge motorsport fan and so when GT1 appeared all those years ago, I was amazed at what Kaz and his then small team were able to squeeze out of the PS1. But for me it's biggest selling point then and now has always been the replays. No other driving game comes close. Firstly, the angles are different for at least 3 laps if I recall. I can't think of any other game that does that. Kaz and his team have proved to be coding masters and I would even go as far as to say we're the ones that pushed the PS2 better than any other software house. Just my opinion of course. I can vividly remember standing completely gob smacked whilst watching the demo replays of GT3 in a game shop upon its release. Graphically it was in a different league to anything else and I still to this day fire up the PS2 and happily watch and play GT3 and GT4. If I am honest I think they struggled with the PS3 architecture. I think they pushed too far trying to render at 1080p. GT5 and GT6 I believe would have been much better games at 720p. Again just my opinion. I'm sorry I'm rambling. Anyway i am happy to say they have recaptured that magic of the PS2 with GTS, and some. And yet again the replays are for me what sets the game apart from all others. I personally think it's the solid frame rate that tricks the eye. Yes the graphics are now incredible and the sounds are now incredible I'm pleased to say, but for me it's the frame rate. I don't care that it's 30fps. I am sure other people will tell me I need to experience it on a pro, but for the most part a rock solid 30fps is perfect. GT6 wasn't sadly. I do wish they would change the new car attract mode where they model the cars driving through woodland. The frame rate is not solid and so spoils the illusion. The strange thing is as we move ever closer to photorealistic graphics and the clever way they are able to convince you that is real, I still want to know I am watching/playing a game. The only other thing I would say is, apart from the odd tweak, I only wish Polyphony could add all the tracks from previous games. I honestly believe the game is that good we don't need another entry for PS4 just keep adding content. I'll happily wait for PS5 for the next iteration. God only knows what that will like. Sorry for such a long post.