- 20
- Perth, Australia
- JRBezuidenhout
... So I have "complete" the game and decided to start working on a master list for my own amusement, which I decided to share with everyone. This is not and do all end all type of list. The criteria I chose to use, is what I find fun. No doubt there will be better lists in the future, but you can never have too much data
My intention is to test all the cars in the game on Deep Forest Raceway using the following criteria;
Track :
Deep Forest Raceway 13:00 Noon, I feel this is best suited to test both slow and fast section with decent straight and a few complex corners.
Assistance :
The Run :
3-5 laps , first 2 to dial in my braking zones and gearing and 1-3 flying laps depending on the car.
What is recorded
What am I testing
How Stability is scored
N - Neutral Stability, Minor over/understeer. Applying power can be done without too much caution
OI - Oversteer Low, Minor throttle control or counter steer is required
OII - Oversteer High, Throttle control and counter steer is required, reduced speed for back straight final turn
OII - Oversteer Extreme, a fine balancing act is required, car feels constantly on the edge, full power rarely use unless already at speed.
UI - Understeer Low, Minor throttle control is required
UII - Understeer High, reduced speed required, noticeable bad understeer
XD - Undrivable, tuning and further active assistance required to complete lap
Disclaimer : I am not the fastest driver but I am consistent, this should be using as a comparison tool only and not fastest times. Your mileage may vary. Also I am doing this in the constraints of the game while also having real life commitments, progress on the list will be slow ( especially the tune sections as the additional credits needed can be a grind). Currently I am working through all the car I already have in my garage with a priority on car I am not require to spend any credits on. Also I will be doing road cars first. Racing car will only be testing in stock form.
I have started the list today so give it some time the gain some traction.
List is currently arranged by PP , if anyone knows how to add filters to an embed spreadsheet , please let me know.
My intention is to test all the cars in the game on Deep Forest Raceway using the following criteria;
Track :
Deep Forest Raceway 13:00 Noon, I feel this is best suited to test both slow and fast section with decent straight and a few complex corners.
Assistance :
- I am using a PS5 controller
- ABS, On
- TC, Off
- ASM, Off
- Counter Steer, Weak
The Run :
3-5 laps , first 2 to dial in my braking zones and gearing and 1-3 flying laps depending on the car.
What is recorded
- Completely stock car run (with all excellent oil, engine , body)
- "Handling Pack" run. Weight Reduction 3, Race suspension, Race brakes(+pads), LSD and RS Tyres
- Full Tune run. Handling pack + all power upgrades and race gearbox
- No setup tuning for any of the runs, with the exception of short gearing or very unstable cars, will be noted in comments
What am I testing
- fastest lap, this can also be a combination of fastest section.
- top speed across start finish line
- Stability through Turns, Hairpin and Main Straight
How Stability is scored
- Turns(T), This is mainly from turn one up to the back straight - medium speed corners
- Hairpin(H), Well its the Hairpin - slow speed corner
- Straight(S) , from the hairpin across the start finish line - high speed corners
N - Neutral Stability, Minor over/understeer. Applying power can be done without too much caution
OI - Oversteer Low, Minor throttle control or counter steer is required
OII - Oversteer High, Throttle control and counter steer is required, reduced speed for back straight final turn
OII - Oversteer Extreme, a fine balancing act is required, car feels constantly on the edge, full power rarely use unless already at speed.
UI - Understeer Low, Minor throttle control is required
UII - Understeer High, reduced speed required, noticeable bad understeer
XD - Undrivable, tuning and further active assistance required to complete lap
Disclaimer : I am not the fastest driver but I am consistent, this should be using as a comparison tool only and not fastest times. Your mileage may vary. Also I am doing this in the constraints of the game while also having real life commitments, progress on the list will be slow ( especially the tune sections as the additional credits needed can be a grind). Currently I am working through all the car I already have in my garage with a priority on car I am not require to spend any credits on. Also I will be doing road cars first. Racing car will only be testing in stock form.
I have started the list today so give it some time the gain some traction.
List is currently arranged by PP , if anyone knows how to add filters to an embed spreadsheet , please let me know.
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