My Racing Simulation [Build 07]

  • Thread starter jujunosuke
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Woah! Great work! Amazing to see this year's development. Cant wait to put it on my PC tablet and phone! ^.^đź‘Ť
 
Hey how is doing everybody ?
Still working very actively on this.
 

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Hi Harsk100

Yes, if it is a gameplay feature requesti accept everything here.
If its a car request, i cannot accept for licensing reasons.
Feature: You could put a livery editor feature in the game.... What do you think?

For cars, if you can't accept the car requests for licensing reasons, then why are Nissan, Toyota, Ferrari and BMW in game?
 
Feature: You could put a livery editor feature in the game.... What do you think?

For cars, if you can't accept the car requests for licensing reasons, then why are Nissan, Toyota, Ferrari and BMW in game?

The reason is that the PC version was made long time ago and is going to disappear.
The latest screenshots and video are from the upcoming mobile version.

However i plan in the future to make a very basic PC version that could be easily extendable.
So you would be able to include the car model you want and the track you want basically.

But that really in the future :)
 
Anything for the PC version? I kinda deleted the mobile version to make room for Minecraft Story Mode :)
 
Hey everyone, how are you doing?

I am pleased to announce that Redline Racing port to mobile is almost finished and a release date has been established to End of February.

Few members of GT Planet have contributed and their name will be in the Credits :)

We are fine tuning every aspect we can before the release.

I am trying to add a lot of rims in the game right now, do you guys have any suggestions on wheels that should absolutely in the game?
Feel free to post pictures with the brand and reference and we will add them in the finale release.

We worked hard with the manufacturers to get few brands for the release and more to come after the release.
Here are some screenshots.

I hope you will support this game because we put tremendous effort to make this happen.
This thread is quite old already and i started to work on the first prototype more than 4 years ago..

car_screen.png fetch-UID-.INBOX.png 07_Ingame1.png
 
I would like the game to have the following rims:

gama-jantes-lenso.jpg


Bridgestone Bridgestone Dueler H/T D687 (Highway All-Season)
897.830.600x400.TR9002.jpg


HIPNOTIC ROXSTAR CHROME WITH BLACK INSERTS
646.550.600x400.Maki_chrome_black.jpg


TORO TR9031 Black Machined Face 18x7.5
9003-black-polished-lip-1152.png



GT Auto Rims
maxresdefault.jpg


BBS
407729d1261525590-please-enlighten-me-on-bbs-wheels-dscf0243.jpg

BBS_wheels_10-09.jpg
 
This reminds me a lot of CarX, which is good, because that game is one the most perfect mobile games I ever played! Totally looking forward to this, I need more racing games :drool:
 
Hi everyone, thank you for your support, its so great to work on this project with you guys.
People support on GT Planet is one of the reason i continue to work on this project after so many years.

@iName
There should be around 15 cars for the release. I cant talk about the brands that will be in the game right now because its not completely settled (even the cars you see in screenshots)


Looks awesome, will this be a career based game like GT? I'm really looking forward to it đź‘Ť
For the content we try to bring up the single player but nothing close to Gran Turismo.
I have a good excuse tho, i work alone on the dev, the menus design and car physics...

I would say that the great point of this game is the car physics.
This is where the game is the most enjoyable.

It will allow either Grip or Drift driving based on the setting you make for your car.


@Harsk100
Thanks for that rim list. That was quick lol.
Now i have quite a lot of models to work on ;)
 
Sorry for size of picture, it's just big :irked:

-Ladies and gentlemen, the HRE P40SC. Google some pics with this on some cars, and grab an extra pairs of pants.
940rl_brushed_polished.jpg

It just fits every car you put on it. :drool:

_Aston4_New.jpg
 
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For the content we try to bring up the single player but nothing close to Gran Turismo.
I have a good excuse tho, i work alone on the dev, the menus design and car physics...

I would say that the great point of this game is the car physics.
This is where the game is the most enjoyable.

It will allow either Grip or Drift driving based on the setting you make for your car.

That's still awesome, it amazes me that you made the entire game yourself tho. I once began on testing a racing game myself a few years back and retired.
 
That's still awesome, it amazes me that you made the entire game yourself tho. I once began on testing a racing game myself a few years back and retired.

Well, i can understand this, for Redline Racing there was a lot of up and down, 2 years ago i tough i was gonna stop everything..
Many indie games never reach the completion stage.

Especially racing games, its quite easy to make a first working prototype, but turning that into a game is such a challenge!

If someone had told me 4 years ago that it will take this long, i would have probably make a game like Flappy Bird lol.
 
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