dylansan
Premium
- 5,020
- Massachusetts
- GTP_dylansan
- MINICOOPER120
Here are my views on how carrer/arcade mode should possibly be in GT5. Keep in mind that this is all just oppinion.
-First, I go into training, previously known as lisences. I start off on the first level, braking. The game starts me off at 60MPH, and just before the time to hit the brakes, the screen shows up with the words get ready to brake... then counts down, 3... 2... 1... BRAKE!!! I slam the brakes and end up in the checkerboard area. I repeat the excercize several times, paying attention to the road lines and scenery, so I know exactly where I should be hitting the brakes. I press start and select 'try on your own' Now I have to brake without any guides and land in the zone. Once I can do it near perfectly, the game says "well done" and I move on to the next lesson at 100MPH. For the next lessons, there are cornering techniques and what not, braking on hills, controlling understeer, oversteer, etc. Finally I have completed the training and have a feeling that I will now be able to drive anything.
-After all of these training mission, I am beat, so I take a break and enter arcade mode. I go to single player and pick out Laguna Seca, setting laps to 3. Next I take a look at the menu similar to GT4's car select screen, and pick out all the cars I would consider driving, then hit start. Now I am in a virtual garage with all of the chosen cars inside. I am in the mood for a nice fun race with cars that may not be much faster than a lotus elise, when they are tuned that is. A bright blue Minicooper S catches my eye, so I take it. Of course, it won't be blue for long.
-In the arcade mode garage, there are many things I can do, including adding some racing bodykits to increase downforce and aerodynamics, paint features, and inside-of-the-car features, like engine and suspension stuff. I add a nice front spoiler, which slightly resembles a cross between an RX8 and pagani zonda bumper.
Anyway, I look at the downforce meter which displays a bar that is 1/4 filled with green. "I don't need much downforce for a Mini anyway," I think to my self, so I install it. I find some matching sideskirts, but don't add them because they don't seem to look right on the car. I do however add a rear spoiler from the same brand, with the same amount of downforce as the front one, and the body is almost complete. All that's left is removing all unneccicary parts from the interior. The screen displays a list of all parts inside the Mini and all of the parts have checkmarks in them, and a few checks are grey. Looking through the manual, I see that this means they cannot be removed, and apparently with good reason! Looking at these parts I notice "steering wheel," "front driver's seat," etc, but I do notice passenger seats. Well what good are they? I remove them along with carpeting, and cup holders. 
-Now for a fresh coat of paint. I could paint it with awesome details and a lot of other cool paterns, but I decide to go more traditional and make it a bright red with the two stripes down the bonnet and a british flag on the roof. (you know what it looks like!)
Now I'm ready for all the internal junk and stuff. All I do is add a supercharger and some racing brakes, and then decide to boost the HP with a port polish. Now, despite not adding much, my car now has 287HP and I am thinking I should add more downforce. Oh well, it'll be more of a challenge.
-Speaking of the challengers, I set the difficulty to 3 and press generate opponents. Whoops! I forgot to press the "Use lower performance cars but make them into race cars" button (If they do include this, it better have a better name
) Now I am up against 4 Civic and 3 206 race cars among 18 others, with just a bit better performance than me. I start the race and drive to my full potential. The training paid off, because I came in 5th, with an Eclipse in 1st, a Civic in 2nd, two Puegeots in 3rd and 4th. I still think I could have done better, but I can always save everything about the race as a race file, so I can load it up another time and maybe change some details so that I have a better chance of winning.
Career mode is coming soon or tomorrow. Feel free to post your thoughts about what it should be like, or what you agree/disagree with in my post.
Oh, and I tried to search, but I didn't know what to search for. I could have sworn JohnBM01 had a thread like this, but now I have no clue where it is, or what it said.
-First, I go into training, previously known as lisences. I start off on the first level, braking. The game starts me off at 60MPH, and just before the time to hit the brakes, the screen shows up with the words get ready to brake... then counts down, 3... 2... 1... BRAKE!!! I slam the brakes and end up in the checkerboard area. I repeat the excercize several times, paying attention to the road lines and scenery, so I know exactly where I should be hitting the brakes. I press start and select 'try on your own' Now I have to brake without any guides and land in the zone. Once I can do it near perfectly, the game says "well done" and I move on to the next lesson at 100MPH. For the next lessons, there are cornering techniques and what not, braking on hills, controlling understeer, oversteer, etc. Finally I have completed the training and have a feeling that I will now be able to drive anything.
-After all of these training mission, I am beat, so I take a break and enter arcade mode. I go to single player and pick out Laguna Seca, setting laps to 3. Next I take a look at the menu similar to GT4's car select screen, and pick out all the cars I would consider driving, then hit start. Now I am in a virtual garage with all of the chosen cars inside. I am in the mood for a nice fun race with cars that may not be much faster than a lotus elise, when they are tuned that is. A bright blue Minicooper S catches my eye, so I take it. Of course, it won't be blue for long.
-In the arcade mode garage, there are many things I can do, including adding some racing bodykits to increase downforce and aerodynamics, paint features, and inside-of-the-car features, like engine and suspension stuff. I add a nice front spoiler, which slightly resembles a cross between an RX8 and pagani zonda bumper.
-Now for a fresh coat of paint. I could paint it with awesome details and a lot of other cool paterns, but I decide to go more traditional and make it a bright red with the two stripes down the bonnet and a british flag on the roof. (you know what it looks like!)
Now I'm ready for all the internal junk and stuff. All I do is add a supercharger and some racing brakes, and then decide to boost the HP with a port polish. Now, despite not adding much, my car now has 287HP and I am thinking I should add more downforce. Oh well, it'll be more of a challenge.
-Speaking of the challengers, I set the difficulty to 3 and press generate opponents. Whoops! I forgot to press the "Use lower performance cars but make them into race cars" button (If they do include this, it better have a better name
Career mode is coming soon or tomorrow. Feel free to post your thoughts about what it should be like, or what you agree/disagree with in my post.
Oh, and I tried to search, but I didn't know what to search for. I could have sworn JohnBM01 had a thread like this, but now I have no clue where it is, or what it said.