My very, very honest comparison

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Okay, before the complaining starts with 'thousands of threads like this already' and the like, let me add that I'm only going to focus on one thing only in this thread, and that's the physics system as seen by me. See, I've owned Forza 4 for quite some time now, and I've had GT5 since launch, and to be honest - I love BOTH games! There's just one comparison I'd like to make, and that's a huge difference between the two games. I am talking of course about the physics.

Let me start by just stating that I absolutely enjoy the heck out of Forza 4. It's a great game, a wholly complete package and it's filled to the brim with things to earn, collect and find out.

There's just one issue with Forza 4 compared to GT5 (despite all it's pro's over GT, sorry guys but it's true). It's something I actually found out because of my girlfriend (hey, I'm training my girlfriend to be my moneymonkey!:dopey:)

I saw her play both GT5 and Forza 4 for quite some time, but the difference between the games is that in GT5, with a fully souped up Mustang, she doesn't make it through any of the first three corners of Laguna Seca at all (I like that circuit as much as the Nurb for training), while in Forza, she runs the track and destroys the competition with ease (and it's set to professional, the A.I. I mean, combined with the sim steering settings and every assist off). Both games are played with a pad because the wheel (DFGT) is still off-limits for her (her own words). That got me thinking, is GT5 more realistic because of it's difficulty or is Forza more true to life because of it's simplicity?

This is not to provoke anything, it just struck me like lightning. What are your thoughts on how this can be? Is either game more realistic because of it's simplicity or difficulty or was my girlfriend just born to be a Forza pro?
 
The_Rpg_Moogle
Okay, before the complaining starts with 'thousands of threads like this already' and the like, let me add that I'm only going to focus on one thing only in this thread, and that's the physics system as seen by me. See, I've owned Forza 4 for quite some time now, and I've had GT5 since launch, and to be honest - I love BOTH games! There's just one comparison I'd like to make, and that's a huge difference between the two games. I am talking of course about the physics.

Let me start by just stating that I absolutely enjoy the heck out of Forza 4. It's a great game, a wholly complete package and it's filled to the brim with things to earn, collect and find out.

There's just one issue with Forza 4 compared to GT5 (despite all it's pro's over GT, sorry guys but it's true). It's something I actually found out because of my girlfriend (hey, I'm training my girlfriend to be my moneymonkey!:dopey:)

I saw her play both GT5 and Forza 4 for quite some time, but the difference between the games is that in GT5, with a fully souped up Mustang, she doesn't make it through any of the first three corners of Laguna Seca at all (I like that circuit as much as the Nurb for training), while in Forza, she runs the track and destroys the competition with ease (and it's set to professional, the A.I. I mean, combined with the sim steering settings and every assist off). Both games are played with a pad because the wheel (DFGT) is still off-limits for her (her own words). That got me thinking, is GT5 more realistic because of it's difficulty or is Forza more true to life because of it's simplicity?

This is not to provoke anything, it just struck me like lightning. What are your thoughts on how this can be? Is either game more realistic because of it's simplicity or difficulty or was my girlfriend just born to be a Forza pro?

Not that there are thousands of threads its more the staff setup two threads for any discussions regarding this just so things stay neat.
 
GT5's version of Laguna Seca is supposedly quite bad. Both in terms of graphics and realism. And if you want to compare the physics of Forza 4 and GT5, there's a thread for that...

https://www.gtplanet.net/forum/showthread.php?t=226995

And it's pretty much always on the front pafe of the Q&A board. So please use it if you want to discuss the physics in the two games.
 
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