need tuning advice for ff cars.

i love my ff cars, but i feel i am missing something when it comes to cornering. right now i am in my integra type r '04 and want better performance. i dont want settings but rather strategy for tunning these little rockets. all of my ff cars seem to bog down around corners. should i strengthen the front or rear more? any advice is welcome. :confused: :irked:

actually any settings to compare would be great.(any civic or integra)
 
from personal experience, a front bias 2:1 ratio in springs noticeably helps the car.

don't max out the springs though.

same with the anti-roll.

as for LSD, a high/high/none pattern works well for them. i adjust the LSD according to engine power though. if it's too high you'll have trouble turning and if it's too low you'll have trouble gripping.

no decel because they have enough natural understeer to deal with as it is.

a drving technique that i noticed worked to induce oversteer is to brake late while turning hard.

ever seen a Taurus SHO oversteer?
 
thanks for advice, i sort of figured to double up in the front, the lsd sounds like it is my main concern right now. i have a sho and want to make it into a sleeper, i hope.
 
that one doesn't seem to agree with everyone's driving style but try putting the damper bound twice as stiff as the damper rebound.
 
FF in general.

i saw somewhere it works against weight transfer which would make sense for FF.

it works for me but other people seem to also have good results with a lower bound but with stiffer overall dampers on the rear.
 
dudejo
FF in general.

i saw somewhere it works against weight transfer which would make sense for FF.

it works for me but other people seem to also have good results with a lower bound but with stiffer overall dampers on the rear.

Damper settings (and spring rates) don't have any effect on the actual transfer of weight at all.

Whatever dampers and springs are set at, the amount of weight transfer in a given situation will not change.

In very general terms, Springs can be thought of as controlling how much the car moves under the weight transfer and Dampers controlling how quickly the car moves down (bound) and back up (re-bound).

The only settings in GT4 that have a direct effect on weight transfer (as in how much weight is transfered) are Ride height (as it changes the centre of gravity and front/rear roll centres), weight reduction and balast (as they both change how much weight is to be transfered.


@ctown_racer
Its difficult to give any suggestions regarding tuning FF cars as it depends a lot on the car and your driving style.

If you can give us your current settings and the nature of the problems (for example understeer on corner exit or in constant radius corners), then it would be easier to provide some suggestions.


Regards

Scaff
 
true, the more complex settings depend on your driving style but it's generally accepted that a stiffer front encourages oversteer. it seems to apply with both springs and stabilizers.

like i said, i found that a stiffer bound without bias helped me a lot with FWD cars.

while other drive better with higher rebound and a rear bias.

it gets different even for LSD.

i don't use any decel and i adjust the initial and accel to identical values and according to my engine power.

others vary their settings to more complex numbers.

same with gear ratios. except you have to take both your car's powerband and the track into account. for example, you wouldn't gear your car the same way for Autumn Ring and Fuji Speedway.

also, a Taurus SHO and a Honda Civic don't have the same powerband at all. the Taurus's power is mostly made in the mid-range and starts to drop at high revs while the Civic will start weak and make its max power at the redline.
 
NA Stage 3 tuning, all drivetrain, engine, exhaust, racing suspension, brake controller, brakes, r3's (or s tires) Weight reduction. LSD low, something like 5/10/5 and if it is still sharp do 5/5/5. If you want any reak settings, you can PM me and I can work some out for you.
 
Notice in your first post, you said your FF cars "bog down" in corners... do you have TCS on? If you do, you should take it off. The advantages it gives you in a straight line are completely outweighed by the power it takes out in corners... even with a setting of 1. Better to just drive with the analog stick accelerator in 1st and 2nd gear to control wheelspin.
 
i never turn on TCS or ASM.

ever.

the car actually performs better without them.

all it's ever capable of doing is inducing overkill understeer to the point where you can't possibly recover at all.
 
dudejo
i never turn on TCS or ASM.

ever.

the car actually performs better without them.

all it's ever capable of doing is inducing overkill understeer to the point where you can't possibly recover at all.

You drive the SRT-4 with 1 or No TCS?

Id like to see that set up.
 
actually i drive a CR-X and Taurus.

my Taurus is the "younger" of the two in terms of time spent tuning it and it's faster than my CR-X despite an inferior p/w ratio.

like someone else said, it kills your corner exit. and FWDs have crappy tire life no matter how smooth you are.

only overpowered cars like the Speed 12 benefit from TCS.

ASM just induces ridiculous understeer.
 
TCS on FF cars, even when set as low as 1-3, drops the power in corners. And I don't just mean the st-st-st-stutter you get with FR cars, it literally kills your revs if you have more than just a few degrees of turn on the wheel and are hard on the throttle.

Like dudejo says, it just induces irretrievable understeer. In real-life, and in the game, you rotate the car on the brakes and ride out the understeer to the opposite edge of the track. With TCS on, you can't apply more than 1/4 throttle in a turn. With TCS off, you just have to modulate the throttle to get a good exit.
 
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