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Hey!
Well it seems i have gotten some response on the other forum concerning my race series so i decided to post it here to see who wants in.
So here goes it. The purpose of this simulation is to work on the fine art of tuning your cars in GT2. You will almost be kind of like the manufacturer in this series, trying to make the best car on a limited budget. In the process you will be trying to develop cars such as the Viper ACR but with your own mods and not calling it that, you could actually call it anything you want. Like if i made a car i could call it maybe a Ford Taurus Xtreme, just an example ok.
This isn't a racing series really because its basically doing trials on different tests to see what you can squeeze out of your car on the budget that is given to you.
tests:
Top Speed
400m
1000m
One full lap at Grindewalde
One full lap at Midfield
One full lap around Motor sports land
The only rules are that there are no cutting corners on the track, ALL WHEELS MUST STAY ON THE PAVEMENT OR RUMBLE STRIPS. We run on the honor system, break it and you are gone
What i will need.
Car:
modifications and the prices:
Total cost:
Horsepower
Complete settings:
Times for all tests:
IM me your times or send it to my email (bhgf_99@yahoo.com)
Well ok i am kind of skipping around but you should understand this.
You will be broken into different groups, not a team, just a group. There will be Ten cars that will be tuned and everyone will always tune the same car. You will recieve points for how well you beat out the competion. After we have gotten through the ten cars there will be a "playoff" where the top tuners in each group will be placed in a bracket and tune against a single racer. As people are eliminated there we will end up with two and they will recieve a car to determine the championship.
Sound easy? Any questions? just ask me and i will clarify.
Hope to see you all at the track!
Well it seems i have gotten some response on the other forum concerning my race series so i decided to post it here to see who wants in.
So here goes it. The purpose of this simulation is to work on the fine art of tuning your cars in GT2. You will almost be kind of like the manufacturer in this series, trying to make the best car on a limited budget. In the process you will be trying to develop cars such as the Viper ACR but with your own mods and not calling it that, you could actually call it anything you want. Like if i made a car i could call it maybe a Ford Taurus Xtreme, just an example ok.
This isn't a racing series really because its basically doing trials on different tests to see what you can squeeze out of your car on the budget that is given to you.
tests:
Top Speed
400m
1000m
One full lap at Grindewalde
One full lap at Midfield
One full lap around Motor sports land
The only rules are that there are no cutting corners on the track, ALL WHEELS MUST STAY ON THE PAVEMENT OR RUMBLE STRIPS. We run on the honor system, break it and you are gone
What i will need.
Car:
modifications and the prices:
Total cost:
Horsepower
Complete settings:
Times for all tests:
IM me your times or send it to my email (bhgf_99@yahoo.com)
Well ok i am kind of skipping around but you should understand this.
You will be broken into different groups, not a team, just a group. There will be Ten cars that will be tuned and everyone will always tune the same car. You will recieve points for how well you beat out the competion. After we have gotten through the ten cars there will be a "playoff" where the top tuners in each group will be placed in a bracket and tune against a single racer. As people are eliminated there we will end up with two and they will recieve a car to determine the championship.
Sound easy? Any questions? just ask me and i will clarify.
Hope to see you all at the track!