The graphics are 30fps, control input sampled at 60 and physics at 360 according to Eurogamer..
http://www.eurogamer.net/articles/2012-06-04-forza-horizon-preview-the-open-road-dream
Nothing too bad with 30fps for this type of game, as long as it's smooth..
Yes I've read that too.
That video definately seems higher than 30fps.
To those who say the human eye can't detect it. Nonsense I've read that argument too.
Watching scenery going by seems to confirm higher than 30 for me atleast.
Maybe it's not locked. The Colarado setting seems a perfect choice so as not to have to model lots of detail. Mostly plains.
Got to be realistic with a 7 year old piece of hardware. I'm still impressed though. More than I thought I would be. TBH.
Youtube doesn't support higher than 30fps. Even if the game was running at 60fps, you wouldn't be able to tell from YT. Just saying.
It looks like their idea of 'night' is similar to Grand Theft Auto...basically not very dark. I'm kind of disappointed by that. GT5 gets DARK at night, to the point that it's literally pitch black outside of your headlight illumination path. FM-H looks like you could drive without your headlights on just fine. Maybe it was a full moon. Heres hoping...
What's worse than a 30fps game? A 60fps game that can't hold even 30fps at all times with a side serving of screen-tearing.
obviously a higher framerate is better, but a stable one is more valuable really. Can't wait for next gen now seriously, it should do this stuff with ease. It's amazing the current gen can pull this off quite frankly, in one of the interviews they mentioned the draw distance was up to 20KM? that is some good going on this ancient hardware, with graphics like that.
yay though. I knew it will feature cockpits.
Honestly, nobody in their right minds would have expected that it wouldn't have cockpits. What major racing game of the past several years hasn't had cockpits? Well..., aside for 80% of Gran Turismo 5, but I think we should all have realized that Polyphony Digital is grossly incompetent by now and living in the 20th century. They're working several years behind the rest of the industry.