This is a concept I've noticed has been on and off since the inception of the franchise, and that is separating vehicles into performance classes. The original NFS did this, putting the eight cars into three classes (from slowest to faster: C = Acura NSX, Mazda RX-7, Toyota Supra. B = Chevrolet Corvette, Dodge Viper, Porsche 911. A = Ferrari 512 TR and Lamborghini Diablo VT).
Now certain games scrapped this concept, I believe the Underground games and the original MW are good examples of this: any car with enough money or resources spent can be made to compete with any other car in the game. In real-life, this is more or less a reality to an extent and I personally found this more enjoyable. I find with tiered classes, people tend to forget about the lower tiered vehicles when better performing cars come along. This can be a bummer if you are a fan of the lower tiered vehicles especially in multiplayer because at times it can seem no one wants to use them.
However, there is some what of a fighting chance if you can upgrade the lower tiered vehicles to compete with the higher tiered ones, suddenly you have a Supra running with Lamborghinis, for examples. I am already seeing this happen some what in Rivals, while there aren't specific tiers it becomes eventually evident that they exist when you see a fully upgraded Cayman isn't quite there with a P1. This is even more evident with police cars that can't be upgraded performance-wise, the AMG C-class police car can take and dish out a lot of damage, but is too slow to keep up with the faster cars to use those traits. (Generally there seems to be a trend in Rivals for lower-tiered cars to be tougher than faster ones and vice-versa).
What are your guys thoughts on this?
Now certain games scrapped this concept, I believe the Underground games and the original MW are good examples of this: any car with enough money or resources spent can be made to compete with any other car in the game. In real-life, this is more or less a reality to an extent and I personally found this more enjoyable. I find with tiered classes, people tend to forget about the lower tiered vehicles when better performing cars come along. This can be a bummer if you are a fan of the lower tiered vehicles especially in multiplayer because at times it can seem no one wants to use them.
However, there is some what of a fighting chance if you can upgrade the lower tiered vehicles to compete with the higher tiered ones, suddenly you have a Supra running with Lamborghinis, for examples. I am already seeing this happen some what in Rivals, while there aren't specific tiers it becomes eventually evident that they exist when you see a fully upgraded Cayman isn't quite there with a P1. This is even more evident with police cars that can't be upgraded performance-wise, the AMG C-class police car can take and dish out a lot of damage, but is too slow to keep up with the faster cars to use those traits. (Generally there seems to be a trend in Rivals for lower-tiered cars to be tougher than faster ones and vice-versa).
What are your guys thoughts on this?