Street Fighter
(Banned)
- 1,055
Ok, I wanna get something straight before I start.
My objective here is to have this setup tested by experienced individuals who have a wheel and can use it to drive this car on it's limits (ie. not kids who plow through turns in their 1000hp Skylines with their DS2 controllers). After several test laps, my request is constructive criticizm and suggestions to generate faster lap times and/or change the tune of the car in a manner that I can use and a general idea for future tuning of other cars. As in; how a car should perform under racing circumstances.
Right...
I started with a stock NSX Type R with the cream-white #2 Yokohama rims.
I purchased the following:
- car wash
- oil change
- fully customizable suspension
- sport brakes
- racing muffler
- sports computer
- stage 2 NA tune-up
- port & polish
- engine balancing
- racing transmission
- twin plate clutch
- full customize LSD
- stage 3 weight reduction
- T4 or T5 tires
...Then set these parts to the best of my knowledge.
*- spring rate F 10.4 / R 11.2
- ride height F 93mm/ R 93mm
- bound F level 7 / R level 7
- rebound F level 7 / R level 7
*- camber F 3.0 / R 1.5
- toe F 0 / R 0
*- stabilizers F level 5 / R level 5
- initial torque F 0 / R 6
*- limited slip accel F 0 / R 36
*- limited slip decel F 0 / R 35
- gear ratio, 2 notches towards wide from the center
- ASM = 0
- TCS = 0
This wasn't some quick job either.
I've done probably over 150 test laps on Apricot Hill, Midfield and Laguna combined.
Plus the Type R races, which I did alot of qualifying laps for each track.
I would really appreciate hearing some lap times and suggestions as to what I should change.
Thanks.
Edit: Changed some things and pulled 1'22.798 on Apricot.
Asterisks beside what was changed.
Still oversteers a bit on decel, but the only way to stop it is to have identical accel/decel settings cuz I don't wanna over/understeer any more on acceleration.
My objective here is to have this setup tested by experienced individuals who have a wheel and can use it to drive this car on it's limits (ie. not kids who plow through turns in their 1000hp Skylines with their DS2 controllers). After several test laps, my request is constructive criticizm and suggestions to generate faster lap times and/or change the tune of the car in a manner that I can use and a general idea for future tuning of other cars. As in; how a car should perform under racing circumstances.
Right...
I started with a stock NSX Type R with the cream-white #2 Yokohama rims.
I purchased the following:
- car wash
- oil change
- fully customizable suspension
- sport brakes
- racing muffler
- sports computer
- stage 2 NA tune-up
- port & polish
- engine balancing
- racing transmission
- twin plate clutch
- full customize LSD
- stage 3 weight reduction
- T4 or T5 tires
...Then set these parts to the best of my knowledge.
*- spring rate F 10.4 / R 11.2
- ride height F 93mm/ R 93mm
- bound F level 7 / R level 7
- rebound F level 7 / R level 7
*- camber F 3.0 / R 1.5
- toe F 0 / R 0
*- stabilizers F level 5 / R level 5
- initial torque F 0 / R 6
*- limited slip accel F 0 / R 36
*- limited slip decel F 0 / R 35
- gear ratio, 2 notches towards wide from the center
- ASM = 0
- TCS = 0
This wasn't some quick job either.
I've done probably over 150 test laps on Apricot Hill, Midfield and Laguna combined.
Plus the Type R races, which I did alot of qualifying laps for each track.
I would really appreciate hearing some lap times and suggestions as to what I should change.
Thanks.
Edit: Changed some things and pulled 1'22.798 on Apricot.
Asterisks beside what was changed.
Still oversteers a bit on decel, but the only way to stop it is to have identical accel/decel settings cuz I don't wanna over/understeer any more on acceleration.