- 754
- Madison, WI
I have not seen a definitive thread for this topic. I've seen mentions about it in a couple of places, but no concensus has been reached.
I recently obtained a hard copy of GT4 PAL (I've been collecting them all, only Korean left to find). Now that I've found a way to boot it on my NTSC machine I've been playing it recently.
I set up the options and steering wheel (DFP) settings just like my NTSC gamesave and then immediately took to the track. I noticed a tendency towards more oversteer that is also more easily controllable. Honestly, the physics in PAL feel like they're somewhere in between GT4 Prologue and NTSC GT4. This isn't necessarily a bad thing! I feel as though NTSC GT4 cars were too sluggish to respond to turning input. PAL fixes this feeling and provides (what I feel is) a more realistic physics engine.
If you've played both regions of GT4, please input!
I recently obtained a hard copy of GT4 PAL (I've been collecting them all, only Korean left to find). Now that I've found a way to boot it on my NTSC machine I've been playing it recently.
I set up the options and steering wheel (DFP) settings just like my NTSC gamesave and then immediately took to the track. I noticed a tendency towards more oversteer that is also more easily controllable. Honestly, the physics in PAL feel like they're somewhere in between GT4 Prologue and NTSC GT4. This isn't necessarily a bad thing! I feel as though NTSC GT4 cars were too sluggish to respond to turning input. PAL fixes this feeling and provides (what I feel is) a more realistic physics engine.
If you've played both regions of GT4, please input!