TT92
Premium
- 1,642
- WA
- TT__777
Now that I have played with Patch 2.0 for a while I have found the following on PS4.
* I get short cut notifications when in fact I am in the middle of the track but only when near an AI car
* The AI is far more aggressive and tend to ram more, especially when I am overtaking
* The AI still does not respect track limits e.g turn 1 Watkins Glen
* I have had short cut notifications when I have had two wheels on the track e.g last turn Hockenheim
* Tyres and weather are still broken (badly) as is the AI ability in the rain
* I get DQed when stationary after being hit by AI
* The game still crashes regularly (too regularly!)
* T300 wheel still occasionally clips (white line in HUD goes crazy and wheel buzzes) But is definitely better
* There are still the invisible objects on track that I occasionally hit but do not result in a catastrophic outcome now
* T300 random button pushes seems to have stopped (cross fingers)
* My times in community events now register quicker (and don't get deleted)
All in all it is only an incremental change but in the right direction.
One interesting thing I found that I am chuckling about is at Zolder, on the back straight after the turn with the jump, leading into the right hand corner, there is a 100m breaking marker, on the fence on the left and side of the track. After patch 2.0 SMS has grown a tree branch over it so it is now partially obscured. Why????? Surely there are far more pressing issues to think about without taking the time to groom the shrubbery around some tracks?
While we are talking about visuals I just want to ask why is the Sun (especially in foggy conditions) made out of white post it notes? It looks shocking. And then it is reflected in all its ugliness on the car's bonnet! I just don't get this? It would be fine for a PS1 but not now :-( Why can't it be at least a little bit round?
* I get short cut notifications when in fact I am in the middle of the track but only when near an AI car
* The AI is far more aggressive and tend to ram more, especially when I am overtaking
* The AI still does not respect track limits e.g turn 1 Watkins Glen
* I have had short cut notifications when I have had two wheels on the track e.g last turn Hockenheim
* Tyres and weather are still broken (badly) as is the AI ability in the rain
* I get DQed when stationary after being hit by AI
* The game still crashes regularly (too regularly!)
* T300 wheel still occasionally clips (white line in HUD goes crazy and wheel buzzes) But is definitely better
* There are still the invisible objects on track that I occasionally hit but do not result in a catastrophic outcome now
* T300 random button pushes seems to have stopped (cross fingers)
* My times in community events now register quicker (and don't get deleted)
All in all it is only an incremental change but in the right direction.
One interesting thing I found that I am chuckling about is at Zolder, on the back straight after the turn with the jump, leading into the right hand corner, there is a 100m breaking marker, on the fence on the left and side of the track. After patch 2.0 SMS has grown a tree branch over it so it is now partially obscured. Why????? Surely there are far more pressing issues to think about without taking the time to groom the shrubbery around some tracks?
While we are talking about visuals I just want to ask why is the Sun (especially in foggy conditions) made out of white post it notes? It looks shocking. And then it is reflected in all its ugliness on the car's bonnet! I just don't get this? It would be fine for a PS1 but not now :-( Why can't it be at least a little bit round?