Physicists using PS3s for their research on Black Holes

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While browsing over some articles on Space.com I was surprised to see an article about the PS3:


Playstation 3 Consoles Tackle Black Hole Vibrations

Published on Jan 28, 2009 by Tariq Malik, Senior Editor

When black holes are perturbed, they vibrate somewhat like a ringing bell. Now astronomers have narrowed down the rotational speed at which that vibration should stop.

As is typical, they did it out by running a simulation. But instead of a supercomputer, they used a batch of Sony Playstation 3 gaming consoles wired together.

The so-called PS3 Gravity Grid, a network of 16 Playstation 3 consoles grouped together in a cluster capable of running simulations that rival a dedicated supercomputer at a much lower cost.

"You can get a supercomputer's capability with relatively little money," said Lior Burko of the University of Alabama, Huntsville, who led the black hole study, in an interview.

Rather than renting computer time on a supercomputer that could cost $5,000 per simulation, Burko and his colleagues used the PS3 Gravity Grid built by Gaurav Khanna, a physics professor at the University of Massachusetts, Dartmouth.

The cluster can be built for around $6,000, and allows simulations to be repeated at no extra cost. The system is tailored to simulations that require massive amounts of computations, but relatively little RAM memory.

Burko and Khanna used the PS3 Gravity Grid to run simulations that resolved an ongoing dispute over the speed at which spinning black holes stop vibrating just after forming or being perturbed by an outside object. One theory held that the black holes go silent at relatively fast speeds, while another theory contended they went quiet at slower speeds.

According to the new simulations, the gravity wave vibrations from a spinning black hole that's been perturbed would settle out according to the faster of the two theories, though the actual speed will vary, Burko said.

"It depends on the mass of the black hole," he added. "Let's say you're in a spaceship orbiting the black hole and the black hole is perturbed. Then you need to wait a shorter time for the vibrations to settle to a certain amplitude."

The phenomena, Burko said, can be compared to a ringing bell.

"A bell rings, but eventually it gets quiet. The energy that goes out with the sound waves is energy that the bell is losing," Burko described in a statement. "A black hole does exactly that in gravitational waves instead of sound waves. A black hole that is wobbling is emitting gravitational waves. When those vibrations die down you get a quiet black hole."

Gravitational waves are predicted by Einstein's theory of general relativity to emanate from neutron stars and black holes, but astronomers have not yet detected any directly.

The research is detailed in the Jan. 7 issue of the science journal Classical and Quantum Gravity.

While the PS3 Gravity Grid may not be useful for all types of research, for those requiring little RAM but massive computations it can prove a cost-cutting tool, said Khanna, who built a smaller cluster before stringing together the 16-machine grid.

"Science budgets have been significantly dropping over the last decade," said Khanna, who describes how to build a PS3 computer cluster on his Web site. "Here's a way that people can do science projects less expensively."

I was curious about the research and the process they followed to create their PS3 cluster, and fortunately it was not difficult to find that information out as they had made a very informative website on both their PS3 cluster called the Gravity Grid as well as the research they are working on at the University of Massachusetts Dartmouth. So for those interested, here is that site:

In addition, I also found a nice clip from a program called Brink that is broadcast on Science Channel. It's a show that is quite similar to the former Australian science program called Beyond Tomorrow. Here is the clip:





Also, for those interested in PS3 Clusters, the following is a really well organized and informative site on that subject with very detailed instructions on how to build PS3 clusters:

BTW: To put some of this in perspective, Khanna estimates that his original 8 PS3 cluster had comparable if not better performance to a 200 Node IBM Blue Gene system. :eek:


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Just imagine what the Warhawk PS3 servers could do as a computational cluster!?!?!


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I never knew that Rowan Atkinson did a bit of physics on the side.

Mr. Bean does have 'alien technology.'

I saw this on Brink a few weeks ago (the video link above). Interesting stuff.

I wonder what the US military is using the PS3 for?
 
That is amazing on how a set of consoles are being used as a Supercomputer. So... anyone have 6K to spare?:sly:
 
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