Anyway, I have paid attention to the telemetry shown in these videos, and I didn't see any obvious instances where you attempt to induce lift-off oversteer.
Now why would I have to "induce" a lift-off oversteer situation myself? I thought these cars prior to the January update suffered from it by default? All those videos have 2 things in common. They was recorded well before the January update dropped, and they are all cars people complained about lift-off oversteer with.
What I saw was effective throttle control through the corners, so I fail to see what these videos are proving. Please let me know if I'm overlooking something.
I use as effective control of the throttle as I can, something which I was taught to do by my real world driving instructor while learning to drive a real car on the road. He told me that when taking a corner, you should always be holding some throttle on to keep the cars balance in control. Since then I have also done the same thing in racing games. It became an automatic thing in fact.
What a lot do while driving in Forza (and other racing games), is that they will coast around some corners, usually low speed ones, till they hit the apex. Because of this you are inducing an engine braking situation, which transfers some weight from the rear tires to the front. Because you are already applying a turning force to the car, the result is oversteer while off throttle.
Another thing that doesn't help, is using sim steering. The issue is, it is very sensitive with the first few degrees of movement on the thumbstick. And although I have found in the last couple of days that 900° is somewhat usable while using sim steering, to the point I was even able to drift with Sim steering turned on. Anything below 720° of rotation, and that over sensitivity begins to return. What this over sensitive few degrees of movement does, is make it quite hard to use effective countersteering. Which is why I use Normal steering, and why I advise its use to others playing the game. Especially when they are new to the franchise.
As I pointed out in the other thread, and others besides that one. Sim steering in forza is nothing like how other competing sims feel, such as Assetto Corsa, iRacing, and Rfactor. So either T10 have it very right, and the other simulation racing game devs have it totally wrong. Or T10 has it very wrong, and the other devs are as close as they can get at this current time.
The thing that you are "overlooking" and "fail to see what these videos are proving", is the fact that by driving the cars effectively, and using real world driving techniques. The lift-off oversteer issue went right out of the window. Myself and
@ImaRobot gave people over on the forza forums advice on driving the cars better, and the people that tried said advice found the issue with it disappeared. The general consensus ended up being to try the advice we was giving out.
If anything, you seem to induce lift-off oversteer at 3:18 in the second Ferrari 458 Speciale video, but I can't really tell whether that is caused by lifting off throttle or from braking while slightly out of balance.
If you are referring to the F458 video where I am using the control pad, then yes that is lift-off oversteer. If you watch the throttle input closely, then you will see that the oversteer begins when the throttle goes from 20% to 0%. The controller lap, by the way, was around 2 seconds faster than I was in the lap where I was on the wheel. I was pushing a lot harder, as the wheel video was brought into question for the fact I was using a wheel and not a controller. So I had a point to prove. I always tend to push harder when using the controller though. Afterwards however, I beat the lap again with the wheel. Overall, this is because my braking points and my line was better while I was using the controller. And I was able to match that line and surpass it, with the wheel in a couple of laps.
I couldn't help but stop at the following sentence: "...I did not suffer with driving at all". I have to ask if we're talking about about the same thing here? I'm not complaining that cars are difficult to drive. I'm claiming that lift-off oversteer is no longer as pronounced in some cars as it used to be before the January update. As I said in my previous post, lift-off oversteer is something I have dealt with by utilizing effective driving techniques, much like you seemingly do in those videos. This doesn't mean that I haven't taken notice of several cars having a tendency to produce lift-off oversteer, some of which no longer do it quite as much post-January update, if at all.
But isn't that what I am supposed to do? Am I not supposed to "utilize effective driving techniques" while racing in a racing game? I would do exactly the same things if I was driving a real car around a real race track, because it is how you effectively control the balance of the car. Which is the most important thing to do. All your inputs should be as smooth and precise as humanly possible.
By saying that "I did not suffer with driving at all", I am clearly saying that I did not suffer with lift-off oversteer, or any other issues that people may complain about with a certain car. Such as throttle on induced oversteer, or even understeer. Those few words are a cover all bases phrase, because I didn't suffer with any adverse vehicle behavior while driving them.
I have touched upon this in other threads, but I will go over it again quickly here. My driving style between Forza and other simulation based racers, such as Assetto and iRacing, stays the same. What you may not know, is that there are a minority of people that complain about lift-off oversteer in those 2 games also. Quite vehemently at that, possibly in the same sort of percentage range as people complain about it in Forza. The biggest culprits in Assetto, are the front wheel drives, the lotus Elise's, and other mid engine vehicles. But the lift-off oversteer only occurs if you come off the throttle too much in the middle of a corner, or are coasting from the entry to the apex. If you keep some throttle on and modulate it effectively however, there is no hint of this lift-off oversteer.
The fact that you are not noticing the "issue" you faced before the January update, is most likely a 2 pronged thing. You expected the game to be different because of the change, so you came into it with an open mind. Basically, it is a placebo effect. On top of that however, you would have also improved before the January update. Most likely to the point that there wouldn't have been a much of an issue for yourself, even if things had stayed as they was before. Dont underestimate your own abilities, as people improve all the time. I have a person on my friends list that had never really played racing games before FM5. In the space of 2 years they improved astronomically, to the point they have a fair number of top 10 times in FM5, and now FM6.
Thank you.