- 1,086
- St-Hyacinthe, QC
- GTP_pilmat
- pilmat
Hi all! After reading through EDK's racing RL exploits, and how you all reacted positively to it, I thought I would share another side of real life racing. I'm involved in racing on the other side of the steering wheel, I engineer the car. The role is what we call the track side engineer or race engineer. I interface with the driver and the car data to maximize the set-up (and often the driver too ).
I'm involved with a team in Canadian Formula Ford and in the US Formula 2000 Championship series. Those are my main 2 series, but I am also involved in a Canadian Tire NASCAR team and several NE DIRT Modified teams. It's a pretty busy schedule
As part of driver development, I'm integrating more simulation into all of the above programs. Sim programs are to the point where, with careful cross-referencing to the real world, they can be used as practical learning tools. My home rig can be seen from my sig, we have a DBox equipped Human Racing rig at the NASCAR shop and we are implementing a Human Racing rig at the formula team too.
One of my specializations is in suspension, specifically shocks (or dampers, if you prefer). They are wonderful dynamic system all of their own and I love getting into the meat of their integration of the rest of the car set-up. I do formula shocks, paved oval and dirt modified shocks. Marrying what I learn from these VERY different environments is one of the most satisfying things for me in racing
The other great pleasure, is to find ways to get the most out of each of my drivers. In all the teams I'm involved with, we have a wide range of drivers. Everything from up-and-comers to gentleman (and the odd gentlewoman) drivers. Everyone has their own personal potential, and it's a lot of fun getting them to surpass themselves and reach a new level! This winter, I'm working with a couple of drivers on simulators to try to get a jump on the competition: results to follow.
My goals in this thread are to share with you things I come across in each of the aspects above and anything that I find cool along my many travels. Feel free to ask questions as I find explaining things forces me to look at stuff from an angle I might not have before, and I end up learning something too 💡
Cheers, Phil.
I'm involved with a team in Canadian Formula Ford and in the US Formula 2000 Championship series. Those are my main 2 series, but I am also involved in a Canadian Tire NASCAR team and several NE DIRT Modified teams. It's a pretty busy schedule
As part of driver development, I'm integrating more simulation into all of the above programs. Sim programs are to the point where, with careful cross-referencing to the real world, they can be used as practical learning tools. My home rig can be seen from my sig, we have a DBox equipped Human Racing rig at the NASCAR shop and we are implementing a Human Racing rig at the formula team too.
One of my specializations is in suspension, specifically shocks (or dampers, if you prefer). They are wonderful dynamic system all of their own and I love getting into the meat of their integration of the rest of the car set-up. I do formula shocks, paved oval and dirt modified shocks. Marrying what I learn from these VERY different environments is one of the most satisfying things for me in racing
The other great pleasure, is to find ways to get the most out of each of my drivers. In all the teams I'm involved with, we have a wide range of drivers. Everything from up-and-comers to gentleman (and the odd gentlewoman) drivers. Everyone has their own personal potential, and it's a lot of fun getting them to surpass themselves and reach a new level! This winter, I'm working with a couple of drivers on simulators to try to get a jump on the competition: results to follow.
My goals in this thread are to share with you things I come across in each of the aspects above and anything that I find cool along my many travels. Feel free to ask questions as I find explaining things forces me to look at stuff from an angle I might not have before, and I end up learning something too 💡
Cheers, Phil.