Jewel Runner
(Banned)
- 141
- United States
I've nearly completed the single player. Completed Cafe, Licenses and just going through the last of the bugged missions and Circuit Experience. I have around 100 cars. 3 of which are Gr3, 4 Gr4, 4 GrB, nearly 4 million Credits left over and that's with buying 2 1 million credit cars, 1 Gr3 car and a bunch of others with a fair amount of tuning purchases. No grinding yet but I did win 2 500,000 Credit roulettes. Also bought some pointless stuff like 10 turbos, 10 increase weight rigidity and 10 of the same car to get a few trophies. So let's say for verity I buy 2 more Gr3 taking the total to 5, 2 more Gr4 totaling 6 and their upgrades including tires, that will leave me enough for a Gr2 and Gr1 car, maybe more. Then I'll be poor and will have to grind or wait for the Credits to naturally increase by doing online races for more cars and/or grind. The next purchase would have to be a Group C car to cover any Sport race that needed it.
So again;
5x Gr3
6x Gr4
4x GrB
88x others
In 2 weeks.
I would like to think that the above after 2 weeks of playing the game could be enough to satisfy a large amount of players going forward. Even someone slower at progressing at the game, say it takes them 6 weeks to get to where I'm at, is still a decent amount of cars and a good mix. Another positive is that you could become very familiar with the cars you have, which will mean you get faster. Very few people can drive every single Gr3 and Gr4 car at close to their maximum. Road cars with tuning is even more diverse. Yes you might not have every META car in the game or any of the most expensive legendary cars (yet), but that gives the game a more personal experience with another aspect of replay value. It is not a rule in car games that we must have most if not all of the cars in a time frame that suits us. It reminds me a bit of looter shooter games where if you want certain gear you have to "farm" it, killing bosses over and over until you get what you want. My first real experience of that was Borderlands 2, then more in depth Borderlands 3. People do have a moan in those communities about the low drop rate which can equate to literal days of killing the same boss over and over, but it is what it is and players get on with it.
Here is where MTX comes in. You can skip all of the above. Skip all the good parts about really getting to know what you have by paying a lot of money. It won't make you any better at the game though. Some people will pay but that's their loss.
Or PD could reward more Credits immediately for all the races in the game at the moment and all the extra variety that could bring.
Playing devil's advocate I could say that the way the game is now, is the way the game was always going to be whether there was MTX or not. There will no doubt be more events added in the future with higher Credit payout.
Personally I am sort of sitting on the fence about it all so in a sense i'm not "playing" devil's advocate. I am enjoying the game and looking forward to lobbies and Sport getting better.
JR
So again;
5x Gr3
6x Gr4
4x GrB
88x others
In 2 weeks.
I would like to think that the above after 2 weeks of playing the game could be enough to satisfy a large amount of players going forward. Even someone slower at progressing at the game, say it takes them 6 weeks to get to where I'm at, is still a decent amount of cars and a good mix. Another positive is that you could become very familiar with the cars you have, which will mean you get faster. Very few people can drive every single Gr3 and Gr4 car at close to their maximum. Road cars with tuning is even more diverse. Yes you might not have every META car in the game or any of the most expensive legendary cars (yet), but that gives the game a more personal experience with another aspect of replay value. It is not a rule in car games that we must have most if not all of the cars in a time frame that suits us. It reminds me a bit of looter shooter games where if you want certain gear you have to "farm" it, killing bosses over and over until you get what you want. My first real experience of that was Borderlands 2, then more in depth Borderlands 3. People do have a moan in those communities about the low drop rate which can equate to literal days of killing the same boss over and over, but it is what it is and players get on with it.
Here is where MTX comes in. You can skip all of the above. Skip all the good parts about really getting to know what you have by paying a lot of money. It won't make you any better at the game though. Some people will pay but that's their loss.
Or PD could reward more Credits immediately for all the races in the game at the moment and all the extra variety that could bring.
Playing devil's advocate I could say that the way the game is now, is the way the game was always going to be whether there was MTX or not. There will no doubt be more events added in the future with higher Credit payout.
Personally I am sort of sitting on the fence about it all so in a sense i'm not "playing" devil's advocate. I am enjoying the game and looking forward to lobbies and Sport getting better.
JR